TrinityCore
CharacterTemplateDataStore.h
Go to the documentation of this file.
1/*
2 * This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
3 *
4 * This program is free software; you can redistribute it and/or modify it
5 * under the terms of the GNU General Public License as published by the
6 * Free Software Foundation; either version 2 of the License, or (at your
7 * option) any later version.
8 *
9 * This program is distributed in the hope that it will be useful, but WITHOUT
10 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
11 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
12 * more details.
13 *
14 * You should have received a copy of the GNU General Public License along
15 * with this program. If not, see <http://www.gnu.org/licenses/>.
16 */
17
18#ifndef CharacterTemplateDataStore_h__
19#define CharacterTemplateDataStore_h__
20
21#include "Define.h"
22
23#include <unordered_map>
24#include <vector>
25#include <string>
26
28{
29 CharacterTemplateClass(uint8 factionGroup, uint8 classID)
30 : FactionGroup(factionGroup), ClassID(classID) { }
31
34};
35
37{
39 std::vector<CharacterTemplateClass> Classes;
40 std::string Name;
41 std::string Description;
43};
44
45typedef std::unordered_map<uint32, CharacterTemplate> CharacterTemplateContainer;
46
48{
49public:
50 void LoadCharacterTemplates();
51
52 CharacterTemplateContainer const& GetCharacterTemplates() const;
53 CharacterTemplate const* GetCharacterTemplate(uint32 templateId) const;
54
55 static CharacterTemplateDataStore* Instance();
56};
57
58#define sCharacterTemplateDataStore CharacterTemplateDataStore::Instance()
59
60#endif // CharacterTemplateDataStore_h__
std::unordered_map< uint32, CharacterTemplate > CharacterTemplateContainer
#define TC_GAME_API
Definition: Define.h:123
uint8_t uint8
Definition: Define.h:144
uint32_t uint32
Definition: Define.h:142
CharacterTemplateClass(uint8 factionGroup, uint8 classID)
std::vector< CharacterTemplateClass > Classes