#include <CreatureAIImpl.h>
◆ AISpellInfoType()
AISpellInfoType::AISpellInfoType |
( |
| ) |
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inline |
@ AITARGET_SELF
Definition: CreatureAIImpl.h:36
#define AI_DEFAULT_COOLDOWN
Definition: CreatureAIImpl.h:51
@ AICOND_COMBAT
Definition: CreatureAIImpl.h:47
Milliseconds realCooldown
Definition: CreatureAIImpl.h:82
AITarget target
Definition: CreatureAIImpl.h:79
float maxRange
Definition: CreatureAIImpl.h:83
AICondition condition
Definition: CreatureAIImpl.h:80
Milliseconds cooldown
Definition: CreatureAIImpl.h:81
◆ condition
◆ cooldown
◆ Effects
uint8 AISpellInfoType::Effects |
◆ maxRange
float AISpellInfoType::maxRange |
◆ realCooldown
◆ target
◆ Targets
uint8 AISpellInfoType::Targets |
The documentation for this struct was generated from the following file: