TrinityCore
QuestObjectiveCriteriaMgr.h
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1/*
2 * This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
3 *
4 * This program is free software; you can redistribute it and/or modify it
5 * under the terms of the GNU General Public License as published by the
6 * Free Software Foundation; either version 2 of the License, or (at your
7 * option) any later version.
8 *
9 * This program is distributed in the hope that it will be useful, but WITHOUT
10 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
11 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
12 * more details.
13 *
14 * You should have received a copy of the GNU General Public License along
15 * with this program. If not, see <http://www.gnu.org/licenses/>.
16 */
17
18#ifndef QuestObjectiveCriteriaMgr_h__
19#define QuestObjectiveCriteriaMgr_h__
20
21#include "CriteriaHandler.h"
22#include "DatabaseEnvFwd.h"
23
25{
26public:
27 explicit QuestObjectiveCriteriaMgr(Player* owner);
29
30 void CheckAllQuestObjectiveCriteria(Player* referencePlayer);
31
32 void Reset() override;
33
34 static void DeleteFromDB(ObjectGuid const& guid);
35 void LoadFromDB(PreparedQueryResult objectiveResult, PreparedQueryResult criteriaResult);
37
38 void ResetCriteriaTree(uint32 criteriaTreeId);
39
40 void SendAllData(Player const* receiver) const override;
41
42 void CompletedObjective(QuestObjective const* questObjective, Player* referencePlayer);
43 bool HasCompletedObjective(QuestObjective const* questObjective) const;
44
45protected:
46 void SendCriteriaUpdate(Criteria const* entry, CriteriaProgress const* progress, Seconds timeElapsed, bool timedCompleted) const override;
47
48 void SendCriteriaProgressRemoved(uint32 criteriaId) override;
49
50 bool CanUpdateCriteriaTree(Criteria const* criteria, CriteriaTree const* tree, Player* referencePlayer) const override;
51 bool CanCompleteCriteriaTree(CriteriaTree const* tree) override;
52 void CompletedCriteriaTree(CriteriaTree const* tree, Player* referencePlayer) override;
53
54 void SendPacket(WorldPacket const* data) const override;
55
56 std::string GetOwnerInfo() const override;
57 CriteriaList const& GetCriteriaByType(CriteriaType type, uint32 asset) const override;
58
59 bool RequiredAchievementSatisfied(uint32 achievementId) const override;
60
61private:
63 std::unordered_set<uint32> _completedObjectives;
64};
65
66#endif
std::vector< Criteria const * > CriteriaList
CriteriaType
Definition: DBCEnums.h:503
SQLTransaction< CharacterDatabaseConnection > CharacterDatabaseTransaction
std::shared_ptr< PreparedResultSet > PreparedQueryResult
#define TC_GAME_API
Definition: Define.h:123
uint32_t uint32
Definition: Define.h:142
std::chrono::seconds Seconds
Seconds shorthand typedef.
Definition: Duration.h:32
static void SaveToDB(QuestPool const &pool, CharacterDatabaseTransaction trans)
Definition: QuestPools.cpp:50
virtual CriteriaList const & GetCriteriaByType(CriteriaType type, uint32 asset) const =0
virtual void SendCriteriaProgressRemoved(uint32 criteriaId)=0
virtual void Reset()
virtual bool RequiredAchievementSatisfied(uint32) const
virtual void SendAllData(Player const *receiver) const =0
virtual bool CanUpdateCriteriaTree(Criteria const *criteria, CriteriaTree const *tree, Player *referencePlayer) const
virtual void SendPacket(WorldPacket const *data) const =0
virtual void CompletedCriteriaTree(CriteriaTree const *tree, Player *referencePlayer)=0
virtual bool CanCompleteCriteriaTree(CriteriaTree const *tree)
virtual std::string GetOwnerInfo() const =0
virtual void SendCriteriaUpdate(Criteria const *criteria, CriteriaProgress const *progress, Seconds timeElapsed, bool timedCompleted) const =0
std::unordered_set< uint32 > _completedObjectives