TrinityCore
spell_assembly_rune_of_summoning Class Reference
+ Inheritance diagram for spell_assembly_rune_of_summoning:

Classes

class  spell_assembly_rune_of_summoning_AuraScript
 

Public Member Functions

 spell_assembly_rune_of_summoning ()
 
AuraScriptGetAuraScript () const override
 
- Public Member Functions inherited from SpellScriptLoader
virtual SpellScriptGetSpellScript () const
 
virtual AuraScriptGetAuraScript () const
 
- Public Member Functions inherited from ScriptObject
 ScriptObject (ScriptObject const &right)=delete
 
 ScriptObject (ScriptObject &&right)=delete
 
ScriptObjectoperator= (ScriptObject const &right)=delete
 
ScriptObjectoperator= (ScriptObject &&right)=delete
 
std::string const & GetName () const
 

Additional Inherited Members

- Protected Member Functions inherited from SpellScriptLoader
 SpellScriptLoader (char const *name)
 
- Protected Member Functions inherited from ScriptObject
 ScriptObject (char const *name)
 
virtual ~ScriptObject ()
 

Detailed Description

Definition at line 715 of file boss_assembly_of_iron.cpp.

Constructor & Destructor Documentation

◆ spell_assembly_rune_of_summoning()

spell_assembly_rune_of_summoning::spell_assembly_rune_of_summoning ( )
inline

Definition at line 718 of file boss_assembly_of_iron.cpp.

Member Function Documentation

◆ GetAuraScript()

AuraScript * spell_assembly_rune_of_summoning::GetAuraScript ( ) const
inlineoverridevirtual

Reimplemented from SpellScriptLoader.

Definition at line 748 of file boss_assembly_of_iron.cpp.


The documentation for this class was generated from the following file: