TrinityCore
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#include "World.h"
#include "AccountMgr.h"
#include "AchievementMgr.h"
#include "AreaTriggerDataStore.h"
#include "ArenaTeamMgr.h"
#include "AuctionHouseBot.h"
#include "AuctionHouseMgr.h"
#include "AuthenticationPackets.h"
#include "BattlePetMgr.h"
#include "BattlefieldMgr.h"
#include "BattlegroundMgr.h"
#include "BattlenetRpcErrorCodes.h"
#include "BlackMarketMgr.h"
#include "CalendarMgr.h"
#include "ChannelMgr.h"
#include "CharacterCache.h"
#include "CharacterDatabaseCleaner.h"
#include "CharacterTemplateDataStore.h"
#include "Chat.h"
#include "ChatCommand.h"
#include "ChatPackets.h"
#include "Config.h"
#include "Containers.h"
#include "ConversationDataStore.h"
#include "CreatureAIRegistry.h"
#include "CreatureGroups.h"
#include "CreatureTextMgr.h"
#include "DB2Stores.h"
#include "DatabaseEnv.h"
#include "DetourMemoryFunctions.h"
#include "DisableMgr.h"
#include "GameEventMgr.h"
#include "GameObjectModel.h"
#include "GameTables.h"
#include "GameTime.h"
#include "GarrisonMgr.h"
#include "GitRevision.h"
#include "GridNotifiersImpl.h"
#include "GroupMgr.h"
#include "GuildMgr.h"
#include "IPLocation.h"
#include "InstanceLockMgr.h"
#include "ItemBonusMgr.h"
#include "LFGMgr.h"
#include "Language.h"
#include "LanguageMgr.h"
#include "Log.h"
#include "LootItemStorage.h"
#include "LootMgr.h"
#include "M2Stores.h"
#include "MMapFactory.h"
#include "Map.h"
#include "MapManager.h"
#include "Metric.h"
#include "MiscPackets.h"
#include "ObjectAccessor.h"
#include "ObjectMgr.h"
#include "OutdoorPvPMgr.h"
#include "PetitionMgr.h"
#include "Player.h"
#include "PlayerDump.h"
#include "PoolMgr.h"
#include "QuestPools.h"
#include "Realm.h"
#include "ScenarioMgr.h"
#include "ScriptMgr.h"
#include "ScriptReloadMgr.h"
#include "SkillDiscovery.h"
#include "SkillExtraItems.h"
#include "SmartScriptMgr.h"
#include "SpellMgr.h"
#include "SupportMgr.h"
#include "TaxiPathGraph.h"
#include "TerrainMgr.h"
#include "TraitMgr.h"
#include "TransportMgr.h"
#include "Unit.h"
#include "UpdateTime.h"
#include "VMapFactory.h"
#include "VMapManager2.h"
#include "WardenCheckMgr.h"
#include "WaypointManager.h"
#include "WeatherMgr.h"
#include "WhoListStorage.h"
#include "WorldSession.h"
#include "WorldSocket.h"
#include "WorldStateMgr.h"
#include <boost/algorithm/string.hpp>
Go to the source code of this file.
Classes | |
struct | PersistentWorldVariable |
class | Trinity::WorldWorldTextBuilder |
class | Trinity::WorldWorldTextBuilder::MultiplePacketSender |
Namespaces | |
namespace | Trinity |
Functions | |
static time_t | GetNextDailyResetTime (time_t t) |
static time_t | GetNextWeeklyResetTime (time_t t) |
static time_t | GetNextMonthlyResetTime (time_t t) |
uint32 | GetVirtualRealmAddress () |
Variables | |
Realm | realm |
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static |
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