Definition at line 116 of file Channel.h.
◆ GetFlags()
uint8 Channel::PlayerInfo::GetFlags |
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const |
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inline |
◆ HasFlag()
bool Channel::PlayerInfo::HasFlag |
( |
uint8 |
flag | ) |
const |
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inline |
◆ IsInvisible()
bool Channel::PlayerInfo::IsInvisible |
( |
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const |
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inline |
◆ IsModerator()
bool Channel::PlayerInfo::IsModerator |
( |
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const |
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inline |
◆ IsMuted()
bool Channel::PlayerInfo::IsMuted |
( |
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const |
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inline |
◆ IsOwner()
bool Channel::PlayerInfo::IsOwner |
( |
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const |
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inline |
◆ RemoveFlag()
void Channel::PlayerInfo::RemoveFlag |
( |
uint8 |
flag | ) |
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inline |
◆ SetFlag()
void Channel::PlayerInfo::SetFlag |
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uint8 |
flag | ) |
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inline |
◆ SetInvisible()
void Channel::PlayerInfo::SetInvisible |
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bool |
on | ) |
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inline |
◆ SetModerator()
void Channel::PlayerInfo::SetModerator |
( |
bool |
state | ) |
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inline |
◆ SetMuted()
void Channel::PlayerInfo::SetMuted |
( |
bool |
state | ) |
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inline |
◆ SetOwner()
void Channel::PlayerInfo::SetOwner |
( |
bool |
state | ) |
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inline |
◆ _flags
◆ _invisible
bool Channel::PlayerInfo::_invisible = false |
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private |
The documentation for this struct was generated from the following file: