TrinityCore
spell_paralyze_pinnacle Class Reference
+ Inheritance diagram for spell_paralyze_pinnacle:

Private Member Functions

void FilterTargets (std::list< WorldObject * > &unitList)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from SpellScript
 SpellScript ()
 
 ~SpellScript ()
 
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Spell *spell)
 
void _InitHit ()
 
bool _IsEffectPrevented (SpellEffIndex effIndex) const
 
bool _IsDefaultEffectPrevented (SpellEffIndex effIndex) const
 
void _PrepareScriptCall (SpellScriptHookType hookType)
 
void _FinishScriptCall ()
 
bool IsInCheckCastHook () const
 
bool IsAfterTargetSelectionPhase () const
 
bool IsInTargetHook () const
 
bool IsInModifiableHook () const
 
bool IsInHitPhase () const
 
bool IsInEffectHook () const
 
virtual void OnPrecast ()
 
virtual int32 CalcCastTime (int32 castTime)
 
UnitGetCaster () const
 
GameObjectGetGObjCaster () const
 
UnitGetOriginalCaster () const
 
SpellInfo const * GetSpellInfo () const
 
SpellEffectInfo const & GetEffectInfo (SpellEffIndex effIndex) const
 
SpellValue const * GetSpellValue () const
 
WorldLocation const * GetExplTargetDest () const
 
void SetExplTargetDest (WorldLocation const &loc)
 
WorldObjectGetExplTargetWorldObject () const
 
UnitGetExplTargetUnit () const
 
GameObjectGetExplTargetGObj () const
 
ItemGetExplTargetItem () const
 
int64 GetUnitTargetCountForEffect (SpellEffIndex effect) const
 
int64 GetGameObjectTargetCountForEffect (SpellEffIndex effect) const
 
int64 GetItemTargetCountForEffect (SpellEffIndex effect) const
 
int64 GetCorpseTargetCountForEffect (SpellEffIndex effect) const
 
UnitGetHitUnit () const
 
CreatureGetHitCreature () const
 
PlayerGetHitPlayer () const
 
ItemGetHitItem () const
 
GameObjectGetHitGObj () const
 
CorpseGetHitCorpse () const
 
WorldLocationGetHitDest () const
 
int32 GetHitDamage () const
 
void SetHitDamage (int32 damage)
 
void PreventHitDamage ()
 
int32 GetHitHeal () const
 
void SetHitHeal (int32 heal)
 
void PreventHitHeal ()
 
bool IsHitCrit () const
 
SpellGetSpell () const
 
AuraGetHitAura (bool dynObjAura=false) const
 
void PreventHitAura ()
 
void PreventHitEffect (SpellEffIndex effIndex)
 
void PreventHitDefaultEffect (SpellEffIndex effIndex)
 
SpellEffectInfo const & GetEffectInfo () const
 
int32 GetEffectValue () const
 
void SetEffectValue (int32 value)
 
float GetEffectVariance () const
 
void SetEffectVariance (float variance)
 
ItemGetCastItem () const
 
void CreateItem (uint32 itemId, ItemContext context)
 
SpellInfo const * GetTriggeringSpell () const
 
void FinishCast (SpellCastResult result, int32 *param1=nullptr, int32 *param2=nullptr)
 
void SetCustomCastResultMessage (SpellCustomErrors result)
 
Difficulty GetCastDifficulty () const
 
- Public Member Functions inherited from SpellScriptBase
 SpellScriptBase ()
 
virtual ~SpellScriptBase ()
 
 SpellScriptBase (SpellScriptBase const &right)=delete
 
 SpellScriptBase (SpellScriptBase &&right)=delete
 
SpellScriptBaseoperator= (SpellScriptBase const &right)=delete
 
SpellScriptBaseoperator= (SpellScriptBase &&right)=delete
 
void _Register ()
 
void _Unload ()
 
void _Init (std::string const &scriptname, uint32 spellId)
 
std::string_view GetScriptName () const
 
virtual void Register ()=0
 
virtual bool Validate (SpellInfo const *spellInfo)
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from SpellScriptBase
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
static bool ValidateSpellEffect (std::initializer_list< std::pair< uint32, SpellEffIndex > > effects)
 
template<class T >
static bool ValidateSpellEffect (T const &spellEffects)
 
- Public Attributes inherited from SpellScript
HookList< CastHandlerBeforeCast
 
HookList< CastHandlerOnCast
 
HookList< CastHandlerAfterCast
 
HookList< CheckCastHandlerOnCheckCast
 
HookList< EffectHandlerOnEffectLaunch
 
HookList< EffectHandlerOnEffectLaunchTarget
 
HookList< EffectHandlerOnEffectHit
 
HookList< EffectHandlerOnEffectHitTarget
 
HookList< EffectHandlerOnEffectSuccessfulDispel
 
HookList< BeforeHitHandlerBeforeHit
 
HookList< HitHandlerOnHit
 
HookList< HitHandlerAfterHit
 
HookList< OnCalcCritChanceHandlerOnCalcCritChance
 
HookList< ObjectAreaTargetSelectHandlerOnObjectAreaTargetSelect
 
HookList< ObjectTargetSelectHandlerOnObjectTargetSelect
 
HookList< DestinationTargetSelectHandlerOnDestinationTargetSelect
 
HookList< DamageAndHealingCalcHandlerCalcDamage
 
HookList< DamageAndHealingCalcHandlerCalcHealing
 
HookList< OnCalculateResistAbsorbHandlerOnCalculateResistAbsorb
 
- Protected Types inherited from SpellScriptBase
template<typename ScriptFunc >
using GetScriptClass_t = typename GetScriptClass< ScriptFunc >::type
 
virtual bool _Validate (SpellInfo const *entry)
 
- Protected Attributes inherited from SpellScriptBase
uint8 m_currentScriptState
 
std::string_view m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Definition at line 474 of file boss_svala.cpp.

Member Function Documentation

◆ FilterTargets()

void spell_paralyze_pinnacle::FilterTargets ( std::list< WorldObject * > &  unitList)
inlineprivate

Definition at line 476 of file boss_svala.cpp.

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◆ Register()

void spell_paralyze_pinnacle::Register ( )
inlineoverrideprivatevirtual

Implements SpellScriptBase.

Definition at line 481 of file boss_svala.cpp.

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The documentation for this class was generated from the following file: