TrinityCore
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This is the complete list of members for Loot, including all inherited members.
_allowedLooters | Loot | private |
_changed | Loot | private |
_dungeonEncounterId | Loot | private |
_guid | Loot | private |
_itemContext | Loot | private |
_lootMaster | Loot | private |
_lootMethod | Loot | private |
_owner | Loot | private |
_rolls | Loot | private |
_wasOpened | Loot | private |
AddItem(LootStoreItem const &item) | Loot | |
AddLooter(ObjectGuid GUID) | Loot | inline |
AutoStore(Player *player, uint8 bag, uint8 slot, bool broadcast=false, bool createdByPlayer=false) | Loot | |
BuildLootResponse(WorldPackets::Loot::LootResponse &packet, Player const *viewer) const | Loot | |
FillLoot(uint32 lootId, LootStore const &store, Player *lootOwner, bool personal, bool noEmptyError=false, uint16 lootMode=LOOT_MODE_DEFAULT, ItemContext context=ItemContext::NONE) | Loot | |
FillNotNormalLootFor(Player const *player) | Loot | |
generateMoneyLoot(uint32 minAmount, uint32 maxAmount) | Loot | |
GetDungeonEncounterId() const | Loot | inline |
GetGUID() const | Loot | inline |
GetItemContext() const | Loot | inline |
GetItemInSlot(uint32 lootListId) const | Loot | |
GetLootMasterGUID() const | Loot | inline |
GetLootMethod() const | Loot | inline |
GetOwnerGUID() const | Loot | inline |
GetPlayerFFAItems() const | Loot | inline |
gold | Loot | |
HasAllowedLooter(ObjectGuid const &looter) const | Loot | |
hasItemFor(Player const *player) const | Loot | |
hasItemForAll() const | Loot | |
hasOverThresholdItem() const | Loot | |
IsChanged() const | Loot | inline |
isLooted() const | Loot | inline |
items | Loot | |
Loot(Map *map, ObjectGuid owner, LootType type, Group const *group) | Loot | explicit |
Loot(Loot const &)=delete | Loot | |
Loot(Loot &&)=delete | Loot | |
loot_type | Loot | |
LootItemInSlot(uint32 lootListId, Player const *player, NotNormalLootItem **ffaItem=nullptr) | Loot | |
LootMoney() | Loot | |
NotifyItemRemoved(uint8 lootListId, Map const *map) | Loot | |
NotifyLootList(Map const *map) const | Loot | |
NotifyMoneyRemoved(Map const *map) | Loot | |
OnLootOpened(Map *map, ObjectGuid looter) | Loot | |
operator=(Loot const &)=delete | Loot | |
operator=(Loot &&)=delete | Loot | |
PlayerFFAItems | Loot | private |
PlayersLooting | Loot | private |
RemoveLooter(ObjectGuid GUID) | Loot | inline |
roundRobinPlayer | Loot | |
SetDungeonEncounterId(uint32 dungeonEncounterId) | Loot | inline |
SetItemContext(ItemContext context) | Loot | inline |
unlootedCount | Loot | |
Update() | Loot | |
~Loot() | Loot |