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TrinityCore
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This is the complete list of members for Loot, including all inherited members.
| _allowedLooters | Loot | private |
| _changed | Loot | private |
| _dungeonEncounterId | Loot | private |
| _guid | Loot | private |
| _itemContext | Loot | private |
| _lootMaster | Loot | private |
| _lootMethod | Loot | private |
| _owner | Loot | private |
| _rolls | Loot | private |
| _wasOpened | Loot | private |
| AddItem(LootStoreItem const &item) | Loot | |
| AddLooter(ObjectGuid GUID) | Loot | inline |
| AutoStore(Player *player, uint8 bag, uint8 slot, bool broadcast=false, bool createdByPlayer=false) | Loot | |
| AutoStoreTrackingQuests(Player *player, NotNormalLootItemList &ffaItems) | Loot | |
| BuildLootResponse(WorldPackets::Loot::LootResponse &packet, Player const *viewer) const | Loot | |
| FillLoot(uint32 lootId, LootStore const &store, Player *lootOwner, bool personal, bool noEmptyError=false, uint16 lootMode=LOOT_MODE_DEFAULT, ItemContext context=ItemContext::NONE) | Loot | |
| FillNotNormalLootFor(Player *player) | Loot | |
| generateMoneyLoot(uint32 minAmount, uint32 maxAmount) | Loot | |
| GetDungeonEncounterId() const | Loot | inline |
| GetGUID() const | Loot | inline |
| GetItemContext() const | Loot | inline |
| GetItemInSlot(uint32 lootListId) const | Loot | |
| GetLootMasterGUID() const | Loot | inline |
| GetLootMethod() const | Loot | inline |
| GetOwnerGUID() const | Loot | inline |
| GetPlayerFFAItems() const | Loot | inline |
| gold | Loot | |
| HasAllowedLooter(ObjectGuid const &looter) const | Loot | |
| hasItemFor(Player const *player) const | Loot | |
| hasItemForAll() const | Loot | |
| hasOverThresholdItem() const | Loot | |
| IsChanged() const | Loot | inline |
| isLooted() const | Loot | inline |
| items | Loot | |
| Loot(Map *map, ObjectGuid owner, LootType type, Group const *group) | Loot | explicit |
| Loot(Loot const &)=delete | Loot | |
| Loot(Loot &&)=delete | Loot | |
| loot_type | Loot | |
| LootItemInSlot(uint32 lootListId, Player const *player, NotNormalLootItem **ffaItem=nullptr) | Loot | |
| LootMoney() | Loot | |
| NotifyItemRemoved(uint8 lootListId, Map const *map) | Loot | |
| NotifyLootList(Map const *map) const | Loot | |
| NotifyMoneyRemoved(Map const *map) | Loot | |
| OnLootOpened(Map *map, Player *looter) | Loot | |
| operator=(Loot const &)=delete | Loot | |
| operator=(Loot &&)=delete | Loot | |
| PlayerFFAItems | Loot | private |
| PlayersLooting | Loot | private |
| RemoveLooter(ObjectGuid GUID) | Loot | inline |
| roundRobinPlayer | Loot | |
| SetDungeonEncounterId(uint32 dungeonEncounterId) | Loot | inline |
| SetItemContext(ItemContext context) | Loot | inline |
| unlootedCount | Loot | |
| Update() | Loot | |
| ~Loot() | Loot |