All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Friends Macros Modules Pages
UprightFrame.h File Reference
#include "G3D/platform.h"
#include "G3D/Spline.h"
#include "G3D/Any.h"
#include "G3D/CoordinateFrame.h"
+ Include dependency graph for UprightFrame.h:
+ This graph shows which files directly or indirectly include this file:

Go to the source code of this file.


class  G3D::UprightFrame
 Coordinate frame expressed in Euler angles. Unlike a G3D::Quat, UprightFrame always keeps the reference frame from rolling about its own z axis. Particularly useful for cameras. More...
class  G3D::UprightSpline
 Shortest-path linear velocity spline for camera positions. Always keeps the camera from rolling. More...



Detailed Description

Morgan McGuire,