TrinityCore
ResetEncounterEvent Class Reference
+ Inheritance diagram for ResetEncounterEvent:

Public Member Functions

 ResetEncounterEvent (Unit *caster, uint32 spellId, ObjectGuid transport, ObjectGuid otherTransport)
 
bool Execute (uint64, uint32) override
 
- Public Member Functions inherited from BasicEvent
 BasicEvent ()
 
virtual ~BasicEvent ()
 
virtual bool Execute (uint64, uint32)
 
virtual bool IsDeletable () const
 
virtual void Abort (uint64)
 
void ScheduleAbort ()
 

Private Attributes

Unit_caster
 
uint32 _spellId
 
ObjectGuid _transport
 
ObjectGuid _otherTransport
 

Detailed Description

Definition at line 493 of file boss_icecrown_gunship_battle.cpp.

Constructor & Destructor Documentation

◆ ResetEncounterEvent()

ResetEncounterEvent::ResetEncounterEvent ( Unit caster,
uint32  spellId,
ObjectGuid  transport,
ObjectGuid  otherTransport 
)
inline

Definition at line 496 of file boss_icecrown_gunship_battle.cpp.

Member Function Documentation

◆ Execute()

bool ResetEncounterEvent::Execute ( uint64  ,
uint32   
)
inlineoverridevirtual

Reimplemented from BasicEvent.

Definition at line 499 of file boss_icecrown_gunship_battle.cpp.

+ Here is the call graph for this function:

Member Data Documentation

◆ _caster

Unit* ResetEncounterEvent::_caster
private

Definition at line 513 of file boss_icecrown_gunship_battle.cpp.

◆ _otherTransport

ObjectGuid ResetEncounterEvent::_otherTransport
private

Definition at line 516 of file boss_icecrown_gunship_battle.cpp.

◆ _spellId

uint32 ResetEncounterEvent::_spellId
private

Definition at line 514 of file boss_icecrown_gunship_battle.cpp.

◆ _transport

ObjectGuid ResetEncounterEvent::_transport
private

Definition at line 515 of file boss_icecrown_gunship_battle.cpp.


The documentation for this class was generated from the following file: