#include <SpellPackets.h>
◆ ClearCooldowns()
WorldPackets::Spells::ClearCooldowns::ClearCooldowns |
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ServerPacket(OpcodeServer opcode, size_t initialSize=200, ConnectionType connection=CONNECTION_TYPE_DEFAULT)
Definition: Packet.cpp:25
Definition: Opcodes.h:1072
◆ Write()
WorldPacket const * WorldPackets::Spells::ClearCooldowns::Write |
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Implements WorldPackets::Packet.
std::vector< int32 > SpellID
Definition: SpellPackets.h:564
void FlushBits()
Definition: ByteBuffer.h:155
WorldPacket _worldPacket
Definition: Packet.h:43
bool WriteBit(bool bit)
Definition: ByteBuffer.h:175
bool IsPet
Definition: SpellPackets.h:565
uint32_t uint32
Definition: Define.h:143
void append(T value)
Definition: ByteBuffer.h:143
◆ IsPet
bool WorldPackets::Spells::ClearCooldowns::IsPet = false |
◆ SpellID
std::vector<int32> WorldPackets::Spells::ClearCooldowns::SpellID |
The documentation for this class was generated from the following files: