TrinityCore
ArenaTeam Member List

This is the complete list of members for ArenaTeam, including all inherited members.

AddMember(ObjectGuid PlayerGuid)ArenaTeam
ArenaTeam()ArenaTeam
BackgroundColorArenaTeamprotected
BorderColorArenaTeamprotected
BorderStyleArenaTeamprotected
BroadcastPacket(WorldPacket *packet)ArenaTeam
CaptainGuidArenaTeamprotected
Create(ObjectGuid captainGuid, uint8 type, std::string const &teamName, uint32 backgroundColor, uint8 emblemStyle, uint32 emblemColor, uint8 borderStyle, uint32 borderColor)ArenaTeam
DelMember(ObjectGuid guid, bool cleanDb)ArenaTeam
Disband(WorldSession *session)ArenaTeam
Disband()ArenaTeam
EmblemColorArenaTeamprotected
EmblemStyleArenaTeamprotected
Empty() constArenaTeaminline
FinishGame(int32 mod)ArenaTeam
FinishWeek()ArenaTeam
GetAverageMMR(Group *group) constArenaTeam
GetCaptain() constArenaTeaminline
GetChanceAgainst(uint32 ownRating, uint32 opponentRating)ArenaTeam
GetId() constArenaTeaminline
GetMatchmakerRatingMod(uint32 ownRating, uint32 opponentRating, bool won)ArenaTeam
GetMember(ObjectGuid guid)ArenaTeam
GetMember(std::string const &name)ArenaTeam
GetMembersSize() constArenaTeaminline
GetName() constArenaTeaminline
GetPoints(uint32 MemberRating)ArenaTeam
GetRating() constArenaTeaminline
GetRatingMod(uint32 ownRating, uint32 opponentRating, bool won)ArenaTeam
GetSlot() constArenaTeaminline
GetSlotByType(uint32 type)ArenaTeamstatic
GetStats() constArenaTeaminline
GetType() constArenaTeaminline
GetTypeBySlot(uint8 slot)ArenaTeamstatic
Inspect(WorldSession *session, ObjectGuid guid)ArenaTeam
IsFighting() constArenaTeam
IsMember(ObjectGuid guid) constArenaTeam
LoadArenaTeamFromDB(QueryResult arenaTeamDataResult)ArenaTeam
LoadMembersFromDB(QueryResult arenaTeamMembersResult)ArenaTeam
LoadStatsFromDB(uint32 ArenaTeamId)ArenaTeam
LostAgainst(uint32 Own_MMRating, uint32 Opponent_MMRating, int32 &rating_change)ArenaTeam
m_membersBegin()ArenaTeaminline
m_membersEnd()ArenaTeaminline
MemberList typedefArenaTeam
MemberLost(Player *player, uint32 againstMatchmakerRating, int32 MatchmakerRatingChange=-12)ArenaTeam
MembersArenaTeamprotected
MemberWon(Player *player, uint32 againstMatchmakerRating, int32 MatchmakerRatingChange)ArenaTeam
NotifyStatsChanged()ArenaTeam
OfflineMemberLost(ObjectGuid guid, uint32 againstMatchmakerRating, int32 MatchmakerRatingChange=-12)ArenaTeam
SaveToDB(bool forceMemberSave=false)ArenaTeam
SendStats(WorldSession *session)ArenaTeam
SetCaptain(ObjectGuid guid)ArenaTeam
SetName(std::string const &name)ArenaTeam
StatsArenaTeamprotected
TeamIdArenaTeamprotected
TeamNameArenaTeamprotected
TypeArenaTeamprotected
WonAgainst(uint32 Own_MMRating, uint32 Opponent_MMRating, int32 &rating_change)ArenaTeam
~ArenaTeam()ArenaTeam