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TrinityCore
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This is the complete list of members for LootStore, including all inherited members.
| CheckLootRefs(LootIdSet *ref_set=nullptr) const | LootStore | |
| Clear() | LootStore | protected |
| GetEntryName() const | LootStore | inline |
| GetLootFor(uint32 loot_id) const | LootStore | |
| GetLootForConditionFill(uint32 loot_id) | LootStore | |
| GetName() const | LootStore | inline |
| HaveLootFor(uint32 loot_id) const | LootStore | inline |
| HaveQuestLootFor(uint32 loot_id) const | LootStore | |
| HaveQuestLootForPlayer(uint32 loot_id, Player const *player) const | LootStore | |
| IsRatesAllowed() const | LootStore | inline |
| LoadAndCollectLootIds(LootIdSet &lootIdSet) | LootStore | |
| LoadLootTable() | LootStore | protected |
| LootStore(char const *name, char const *entryName, bool ratesAllowed) | LootStore | explicit |
| LootStore(LootStore const &)=delete | LootStore | |
| LootStore(LootStore &&) noexcept | LootStore | |
| m_entryName | LootStore | private |
| m_LootTemplates | LootStore | private |
| m_name | LootStore | private |
| m_ratesAllowed | LootStore | private |
| operator=(LootStore const &)=delete | LootStore | |
| operator=(LootStore &&) noexcept | LootStore | |
| ReportNonExistingId(uint32 lootId, char const *ownerType, uint32 ownerId) const | LootStore | |
| ReportUnusedIds(LootIdSet const &lootIdSet) const | LootStore | |
| Verify() const | LootStore | |
| ~LootStore() | LootStore |