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WorldPackets::GameObject::GameObjReportUse Class Referencefinal

#include <GameObjectPackets.h>

Public Member Functions

 GameObjReportUse (WorldPacket &&packet)
void Read () override
- Public Member Functions inherited from WorldPackets::ClientPacket
 ClientPacket (WorldPacket &&packet)
 ClientPacket (OpcodeClient expectedOpcode, WorldPacket &&packet)
WorldPacket constWrite () overridefinal
OpcodeClient GetOpcode () const
- Public Member Functions inherited from WorldPackets::Packet
 Packet (WorldPacket &&worldPacket)
virtual ~Packet ()=default
 Packet (Packet const &right)=delete
Packetoperator= (Packet const &right)=delete
WorldPacket constGetRawPacket () const
size_t GetSize () const
ConnectionType GetConnection () const

Public Attributes

ObjectGuid Guid

Additional Inherited Members

- Protected Attributes inherited from WorldPackets::Packet
WorldPacket _worldPacket

Constructor & Destructor Documentation

WorldPackets::GameObject::GameObjReportUse::GameObjReportUse ( WorldPacket &&  packet)
43 : ClientPacket(CMSG_GAME_OBJ_REPORT_USE, std::move(packet)) { }
Definition: Opcodes.h:266
ClientPacket(WorldPacket &&packet)
Definition: Packet.h:62

Member Function Documentation

void WorldPackets::GameObject::GameObjReportUse::Read ( )

Implements WorldPackets::Packet.

26 {
27  _worldPacket >> Guid;
28 }
ObjectGuid Guid
Definition: GameObjectPackets.h:47
WorldPacket _worldPacket
Definition: Packet.h:43

Member Data Documentation

ObjectGuid WorldPackets::GameObject::GameObjReportUse::Guid

The documentation for this class was generated from the following files: