#include <CombatLogPacketsCommon.h>
Definition at line 31 of file CombatLogPacketsCommon.h.
◆ SpellLogPowerData()
WorldPackets::Spells::SpellLogPowerData::SpellLogPowerData |
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int32 |
powerType, |
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int32 |
amount, |
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int32 |
cost |
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) |
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inline |
◆ Amount
int32 WorldPackets::Spells::SpellLogPowerData::Amount = 0 |
◆ Cost
int32 WorldPackets::Spells::SpellLogPowerData::Cost = 0 |
◆ PowerType
int32 WorldPackets::Spells::SpellLogPowerData::PowerType = 0 |
The documentation for this struct was generated from the following file: