#include <GridNotifiers.h>
Definition at line 766 of file GridNotifiers.h.
◆ NearestGameObjectEntryInObjectRangeCheck() [1/2]
Trinity::NearestGameObjectEntryInObjectRangeCheck::NearestGameObjectEntryInObjectRangeCheck |
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WorldObject const & |
obj, |
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uint32 |
entry, |
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float |
range, |
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bool |
spawnedOnly = true |
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) |
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inline |
◆ NearestGameObjectEntryInObjectRangeCheck() [2/2]
◆ operator()()
bool Trinity::NearestGameObjectEntryInObjectRangeCheck::operator() |
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GameObject * |
go | ) |
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inline |
◆ i_entry
uint32 Trinity::NearestGameObjectEntryInObjectRangeCheck::i_entry |
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private |
◆ i_obj
WorldObject const& Trinity::NearestGameObjectEntryInObjectRangeCheck::i_obj |
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private |
◆ i_range
float Trinity::NearestGameObjectEntryInObjectRangeCheck::i_range |
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private |
◆ i_spawnedOnly
bool Trinity::NearestGameObjectEntryInObjectRangeCheck::i_spawnedOnly |
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private |
The documentation for this class was generated from the following file: