TrinityCore
Trinity::NearestGameObjectEntryInObjectRangeCheck Class Reference

#include <GridNotifiers.h>

Public Member Functions

 NearestGameObjectEntryInObjectRangeCheck (WorldObject const &obj, uint32 entry, float range, bool spawnedOnly=true)
 
bool operator() (GameObject *go)
 

Private Member Functions

 NearestGameObjectEntryInObjectRangeCheck (NearestGameObjectEntryInObjectRangeCheck const &)=delete
 

Private Attributes

WorldObject const & i_obj
 
uint32 i_entry
 
float i_range
 
bool i_spawnedOnly
 

Detailed Description

Definition at line 766 of file GridNotifiers.h.

Constructor & Destructor Documentation

◆ NearestGameObjectEntryInObjectRangeCheck() [1/2]

Trinity::NearestGameObjectEntryInObjectRangeCheck::NearestGameObjectEntryInObjectRangeCheck ( WorldObject const &  obj,
uint32  entry,
float  range,
bool  spawnedOnly = true 
)
inline

Definition at line 769 of file GridNotifiers.h.

◆ NearestGameObjectEntryInObjectRangeCheck() [2/2]

Trinity::NearestGameObjectEntryInObjectRangeCheck::NearestGameObjectEntryInObjectRangeCheck ( NearestGameObjectEntryInObjectRangeCheck const &  )
privatedelete

Member Function Documentation

◆ operator()()

bool Trinity::NearestGameObjectEntryInObjectRangeCheck::operator() ( GameObject go)
inline

Definition at line 771 of file GridNotifiers.h.

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Member Data Documentation

◆ i_entry

uint32 Trinity::NearestGameObjectEntryInObjectRangeCheck::i_entry
private

Definition at line 783 of file GridNotifiers.h.

◆ i_obj

WorldObject const& Trinity::NearestGameObjectEntryInObjectRangeCheck::i_obj
private

Definition at line 782 of file GridNotifiers.h.

◆ i_range

float Trinity::NearestGameObjectEntryInObjectRangeCheck::i_range
private

Definition at line 784 of file GridNotifiers.h.

◆ i_spawnedOnly

bool Trinity::NearestGameObjectEntryInObjectRangeCheck::i_spawnedOnly
private

Definition at line 785 of file GridNotifiers.h.


The documentation for this class was generated from the following file: