TrinityCore
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AzeriteEmpoweredItem Member List

This is the complete list of members for AzeriteEmpoweredItem, including all inherited members.

_bonusDataItemprotected
_Create(ObjectGuid const &guid)BaseEntityinlineprotected
AddArtifactPower(ArtifactPowerData const *artifactPower)Item
AddBonuses(uint32 bonusListID)Item
AddDynamicUpdateFieldValue(UF::DynamicUpdateFieldSetter< T > setter)BaseEntityinlineprotected
AddToObjectUpdate() overrideItemvirtual
AddToObjectUpdateIfNeeded()BaseEntityprotected
AddToWorld() overrideObjectvirtual
allowedGUIDsItemprivate
ApplyArtifactPowerEnchantmentBonuses(EnchantmentSlot slot, uint32 enchantId, bool apply, Player *owner)Item
ApplyModUpdateFieldValue(UF::UpdateFieldPrivateSetter< T > setter, typename UF::UpdateFieldPrivateSetter< T >::value_type mod, bool apply)BaseEntityinlineprotected
ApplyPercentModUpdateFieldValue(UF::UpdateFieldPrivateSetter< T > setter, float percent, bool apply)BaseEntityinlineprotected
AzeriteEmpoweredItem()AzeriteEmpoweredItem
BaseEntity()BaseEntityprotected
BaseEntity(BaseEntity const &right)=deleteBaseEntityprivate
BaseEntity(BaseEntity &&right)=deleteBaseEntityprivate
BuildCreateUpdateBlockForPlayer(UpdateData *data, Player *target) constBaseEntityvirtual
BuildDestroyUpdateBlock(UpdateData *data) constBaseEntity
BuildEntityFragments(ByteBuffer &data, std::span< WowCS::EntityFragment const > fragments)BaseEntityinlineprotectedstatic
BuildEntityFragmentsForValuesUpdateForPlayerWithMask(ByteBuffer &data, EnumFlag< UF::UpdateFieldFlag > flags) constObjectprotected
BuildFieldsUpdate(Player *player, UpdateDataMapType &data_map) constBaseEntity
BuildMovementUpdate(ByteBuffer &data, CreateObjectBits flags, Player const *target) constBaseEntityprotected
BuildObjectFragmentCreate(void const *rawFragmentData, UF::UpdateFieldFlag flags, ByteBuffer &data, Player const *target, BaseEntity const *entity)Objectprivatestatic
BuildObjectFragmentUpdate(void const *rawFragmentData, UF::UpdateFieldFlag flags, ByteBuffer &data, Player const *target, BaseEntity const *entity)Objectprivatestatic
BuildOutOfRangeUpdateBlock(UpdateData *data) constBaseEntity
BuildUpdate(UpdateDataMapType &) overrideItemvirtual
BuildUpdateChangesMask()BaseEntity
BuildValuesCreate(UF::UpdateFieldFlag flags, ByteBuffer &data, Player const *target) const overrideAzeriteEmpoweredItemprotectedvirtual
BuildValuesUpdate(UF::UpdateFieldFlag flags, ByteBuffer &data, Player const *target) const overrideAzeriteEmpoweredItemprotectedvirtual
BuildValuesUpdateBlockForPlayer(UpdateData *data, Player const *target) constBaseEntity
BuildValuesUpdateBlockForPlayerWithFlag(UpdateData *data, UF::UpdateFieldFlag flags, Player const *target) constObject
BuildValuesUpdateForPlayerWithMask(UpdateData *data, UF::ObjectData::Mask const &requestedObjectMask, UF::ItemData::Mask const &requestedItemMask, UF::AzeriteEmpoweredItemData::Mask const &requestedAzeriteEmpoweredItemMask, Player const *target, bool ignoreNestedChangesMask) constAzeriteEmpoweredItem
Item::BuildValuesUpdateForPlayerWithMask(UpdateData *data, UF::ObjectData::Mask const &requestedObjectMask, UF::ItemData::Mask const &requestedItemMask, Player const *target, bool ignoreNestedChangesMask) constItem
BuildValuesUpdateWithFlag(UF::UpdateFieldFlag flags, ByteBuffer &data, Player const *target) const overrideItemvirtual
CalculateDurabilityRepairCost(float discount) constItem
CanBeMergedPartlyWith(ItemTemplate const *proto) constItem
CanBeTraded(bool mail=false, bool trade=false) constItem
CanTransmogrifyItemWithItem(Item const *item, ItemModifiedAppearanceEntry const *itemModifiedAppearance)Itemstatic
CheckArtifactRelicSlotUnlock(Player const *owner)Item
CheckSoulboundTradeExpire()Item
ClearBonuses()Item
ClearDynamicUpdateFieldValues(UF::DynamicUpdateFieldSetter< T > setter)BaseEntityinlineprotected
ClearEnchantment(EnchantmentSlot slot)Item
ClearObjectFragmentChanged(void const *rawFragmentData)Objectprivatestatic
ClearSelectedAzeritePowers()AzeriteEmpoweredItem
ClearSoulboundTradeable(Player *currentOwner)Item
ClearUpdateMask(bool remove)BaseEntity
ClearValuesChangesMask() overrideAzeriteEmpoweredItemprotectedvirtual
CloneItem(uint32 count, Player const *player=nullptr) constItem
CopyArtifactDataFromParent(Item *parent)Item
Create(ObjectGuid::LowType guidlow, uint32 itemId, ItemContext context, Player const *owner) overrideAzeriteEmpoweredItemvirtual
CreateItem(uint32 itemEntry, uint32 count, ItemContext context, Player const *player=nullptr, bool addDefaultBonuses=true)Itemstatic
DeleteFromDB(CharacterDatabaseTransaction trans, ObjectGuid::LowType itemGuid)AzeriteEmpoweredItemstatic
DeleteFromDB(CharacterDatabaseTransaction trans) overrideAzeriteEmpoweredItemvirtual
DeleteFromInventoryDB(CharacterDatabaseTransaction trans, ObjectGuid::LowType itemGuid)Itemstatic
DeleteFromInventoryDB(CharacterDatabaseTransaction trans)Item
DeleteRefundDataFromDB(CharacterDatabaseTransaction *trans)Item
DestroyForPlayer(Player const *target) constBaseEntityvirtual
DoWithSuppressingObjectUpdates(Action &&action)BaseEntityinlineprotected
ForceUpdateFieldChange(UF::UpdateFieldPrivateSetter< T > const &)BaseEntityinline
FSetState(ItemUpdateState state)Iteminline
GemsFitSockets() constItem
GetAppearanceModId() constIteminline
GetArtifactPower(uint32 artifactPowerId) constItem
GetArtifactPowerIndex(uint32 artifactPowerId) constItemprivate
GetBagSlot() constItem
GetBaseDisenchantLoot(ItemTemplate const *itemTemplate, uint32 quality, uint32 itemLevel)Itemstatic
GetBonding() constIteminline
GetBonus() constIteminline
GetBonusListIDs() constIteminline
GetBuyPrice(Player const *owner, bool &standardPrice) constItem
GetBuyPrice(ItemTemplate const *proto, uint32 quality, uint32 itemLevel, bool &standardPrice)Itemstatic
GetChildItem() constIteminline
GetContainedIn() constIteminline
GetContainer()Iteminline
GetContext() constIteminline
GetCount() constIteminline
GetCreator() constIteminline
GetDebugInfo() const overrideItemvirtual
GetDisenchantLootId() constItem
GetDisenchantSkillRequired() constItem
GetDisplayId(Player const *owner) constItem
GetDynamicFlags() constObjectinline
GetEffects() constIteminline
GetEnchantmentCharges(EnchantmentSlot slot) constIteminline
GetEnchantmentDuration(EnchantmentSlot slot) constIteminline
GetEnchantmentId(EnchantmentSlot slot) constIteminline
GetEnchantRequiredLevel() constItem
GetEntry() constObjectinline
GetGem(uint16 slot) constItem
GetGemCountWithID(uint32 GemID) constItem
GetGemCountWithLimitCategory(uint32 limitCategory) constItem
GetGiftCreator() constIteminline
GetGUID() constBaseEntityinline
GetGUID(BaseEntity const *o)BaseEntityinlinestatic
GetItemLevel(Player const *owner) constItem
GetItemLevel(ItemTemplate const *itemTemplate, BonusData const &bonusData, uint32 level, uint32 fixedLevel, uint32 minItemLevel, uint32 minItemLevelCutoff, uint32 maxItemLevel, bool pvpBonus, uint32 azeriteLevel)Itemstatic
GetItemLimitCategory() constIteminline
GetItemModifiedAppearance() constItem
GetItemRandomBonusListId() constIteminline
GetItemStatType(uint32 index) constIteminline
GetItemStatValue(uint32 index, Player const *owner) constItem
GetLootForPlayer(Player const *) const overrideIteminlinevirtual
GetMaxAzeritePowerTier() constAzeriteEmpoweredIteminline
GetMaxStackCount() constIteminline
GetModifier(ItemModifier modifier) constItem
GetNameForLocaleIdx(LocaleConstant locale) const overrideItemvirtual
GetObjectScale() constObjectinline
GetOwner() constItem
GetOwnerGUID() constIteminline
GetPaidExtendedCost() constIteminline
GetPaidMoney() constIteminline
GetPlayedTime() constItem
GetPos() constIteminline
GetQuality() constIteminline
GetQueuePos() constIteminline
GetRefundRecipient() constIteminline
GetRepairCostMultiplier() constIteminline
GetRequiredAzeriteLevelForTier(uint32 tier) constAzeriteEmpoweredItem
GetRequiredLevel() constItem
GetRespecCost() constAzeriteEmpoweredItem
GetScalingContentTuningId() constIteminline
GetScriptId() constIteminline
GetSelectedAzeritePower(int32 tier) constAzeriteEmpoweredIteminline
GetSellPrice(Player const *owner) constItem
GetSellPrice(ItemTemplate const *proto, uint32 quality, uint32 itemLevel)Itemstatic
GetSkill()Item
GetSlot() constIteminline
GetSocketColor(uint32 index) constIteminline
GetSpawnTrackingStateDataForPlayer(Player const *player) constObjectinlinevirtual
GetSpellCharges(ItemEffectEntry const *effect=nullptr) constItem
GetState() constIteminline
GetTemplate() constItem
GetText() constIteminline
GetTierForAzeritePower(Classes playerClass, int32 azeritePowerId) constAzeriteEmpoweredItem
GetTotalPurchasedArtifactPowers() constItem
GetTotalUnlockedArtifactPowers() constItem
GetTypeId() constBaseEntityinline
GetUpdateFieldFlagsFor(Player const *target) const finalItemprotectedvirtual
GetVisibleAppearanceModId(Player const *owner) constItem
GetVisibleEnchantmentId(Player const *owner) constItem
GetVisibleEntry(Player const *owner) constItem
GetVisibleItemVisual(Player const *owner) constItem
GetVisibleModifiedAppearanceId(Player const *owner) constItem
GetVisibleSecondaryModifiedAppearanceId(Player const *owner) constItem
GetWeakPtr() constObjectinline
GiveArtifactXp(uint64 amount, Item *sourceItem, uint32 artifactCategoryId)Item
HasDynamicFlag(uint32 flag) constObjectinline
HasEnchantRequiredSkill(Player const *player) constItem
hasInvolvedQuest(uint32) const overrideIteminlinevirtual
HasItemFlag(ItemFieldFlags flag) constIteminline
HasItemZoneFlag(ItemZoneFlags flag) constIteminline
hasQuest(uint32 quest_id) const overrideIteminlinevirtual
InitArtifactPowers(uint8 artifactId, uint8 artifactTier)Item
InitAzeritePowerData()AzeriteEmpoweredItemprivate
InsertDynamicUpdateFieldValue(UF::DynamicUpdateFieldSetter< T > setter, uint32 index)BaseEntityinlineprotected
InsertSetUpdateFieldValue(UF::SetUpdateFieldSetter< T > setter, std::type_identity_t< T > const &key)BaseEntityinlineprotected
IsAreaTrigger() constBaseEntityinline
IsArtifactDisabled() constItem
IsAzeriteEmpoweredItem() constIteminline
IsAzeriteItem() constIteminline
IsBag() constIteminline
IsBattlenetAccountBound() constIteminline
IsBindedNotWith(Player const *player) constItem
IsBOPTradeable() constIteminline
IsBoundAccountWide() constIteminline
IsBoundByEnchant() constItem
IsBroken() constIteminline
IsConjuredConsumable() constIteminline
IsConversation() constBaseEntityinline
IsCorpse() constBaseEntityinline
IsCreature() constBaseEntityinline
IsCurrencyToken() constIteminline
IsDestroyedObject() constBaseEntityinline
IsDynObject() constBaseEntityinline
IsEquipped() constItem
IsFitToSpellRequirements(SpellInfo const *spellInfo) constItem
IsGameObject() constBaseEntityinline
IsInBag() constIteminline
IsInTrade() constIteminline
IsInUpdateQueue() constIteminline
IsInWorld() constBaseEntityinline
IsItem() constBaseEntityinline
IsLimitedToAnotherMapOrZone(uint32 cur_mapId, uint32 cur_zoneId) constItem
IsLocked() constIteminline
IsMeshObject() constBaseEntityinline
IsNotEmptyBag() constItem
IsObjectFragmentChanged(void const *rawFragmentData)Objectprivatestatic
IsPlayer() constBaseEntityinline
IsPotion() constIteminline
IsRefundable() constIteminline
IsRefundExpired() constItem
IsSceneObject() constBaseEntityinline
IsSoulBound() constIteminline
isType(TypeMask mask) constBaseEntityinline
IsUnit() constBaseEntityinline
IsValidTransmogrificationTarget() constItem
IsVellum() constIteminline
IsWorldObject() constBaseEntityinline
IsWrapped() constIteminline
Item()Item
LoadAdditionalDataFromDB(Player const *owner, ItemAdditionalLoadInfo *addionalData)Item
LoadArtifactData(Player const *owner, uint64 xp, uint32 artifactAppearanceId, uint32 artifactTier, std::vector< ArtifactPowerData > &powers)Item
LoadAzeriteEmpoweredItemData(Player const *owner, AzeriteEmpoweredItemData &azeriteEmpoweredItem)AzeriteEmpoweredItem
LoadFromDB(ObjectGuid::LowType guid, ObjectGuid ownerGuid, Field *fields, uint32 entry)Itemvirtual
m_azeriteEmpoweredItemDataAzeriteEmpoweredItem
m_azeritePowersAzeriteEmpoweredItemprivate
m_childItemItemprivate
m_containerItemprivate
m_entityFragmentsBaseEntityprotected
m_gemScalingLevelsItemprivate
m_guidBaseEntityprivate
m_inWorldBaseEntityprivate
m_isDestroyedObjectBaseEntityprivate
m_isNewObjectBaseEntityprivate
m_itemDataItem
m_lootItem
m_lootGeneratedItem
m_maxTierAzeriteEmpoweredItemprivate
m_objectDataObject
m_objectTypeIdBaseEntityprotected
m_objectUpdatedBaseEntityprotected
m_paidExtendedCostItemprivate
m_paidMoneyItemprivate
m_randomBonusListIdItemprivate
m_refundRecipientItemprivate
m_scriptRefObjectprivate
m_slotItemprivate
m_textItemprivate
m_updateFlagBaseEntityprotected
m_valuesBaseEntity
mb_in_tradeItemprivate
Object()Objectprotected
ObjectFragmentInfoInitializerObjectprivate
operator=(BaseEntity const &right)=deleteBaseEntityprivate
operator=(BaseEntity &&right)=deleteBaseEntityprivate
PrepareValuesUpdateBuffer(UpdateData *data) constBaseEntity
RemoveDynamicFlag(uint32 flag)Objectinline
RemoveDynamicUpdateFieldValue(UF::DynamicUpdateFieldSetter< T > setter, uint32 index)BaseEntityinlineprotected
RemoveFromObjectUpdate() overrideItemvirtual
RemoveFromWorld() overrideObjectvirtual
RemoveItemFlag(ItemFieldFlags flags)Iteminline
RemoveItemZoneFlag(ItemZoneFlags flags)Iteminline
RemoveMapUpdateFieldValue(UF::MapUpdateFieldSetter< K, V > setter, std::type_identity_t< K > const &key)BaseEntityinlineprotected
RemoveOptionalUpdateFieldValue(UF::OptionalUpdateFieldSetter< T > setter)BaseEntityinlineprotected
RemoveSetUpdateFieldValue(UF::SetUpdateFieldSetter< T > setter, std::type_identity_t< T > const &key)BaseEntityinlineprotected
RemoveUpdateFieldFlagValue(UF::UpdateFieldPrivateSetter< T > setter, typename UF::UpdateFieldPrivateSetter< T >::value_type flag)BaseEntityinlineprotected
ReplaceAllDynamicFlags(uint32 flag)Objectinline
ReplaceAllItemFlags(ItemFieldFlags flags)Iteminline
ReplaceAllItemZoneFlags(ItemZoneFlags flags)Iteminline
SaveRefundDataToDB()Item
SaveToDB(CharacterDatabaseTransaction trans) overrideAzeriteEmpoweredItemvirtual
SendOutOfRangeForPlayer(Player const *target) constBaseEntity
SendTimeUpdate(Player *owner)Item
SendUpdateSockets()Item
SendUpdateToPlayer(Player *player) constBaseEntity
SetAppearanceModId(uint32 appearanceModId)Iteminline
SetArtifactPower(uint16 artifactPowerId, uint8 purchasedRank, uint8 currentRankWithBonus)Item
SetArtifactXP(uint64 xp)Iteminline
SetBinding(bool val)Iteminline
SetBonuses(std::vector< int32 > bonusListIDs)Item
SetChildItem(ObjectGuid childItem)Iteminline
SetContainedIn(ObjectGuid guid)Iteminline
SetContainer(Bag *container)Iteminline
SetContext(ItemContext context)Iteminline
SetCount(uint32 value)Item
SetCreatePlayedTime(uint32 createPlayedTime)Iteminline
SetCreateTime(int64 createTime)Iteminline
SetCreator(ObjectGuid guid)Iteminline
SetDestroyedObject(bool destroyed)BaseEntityinline
SetDurability(uint32 durability)Iteminline
SetDynamicFlag(uint32 flag)Objectinline
SetEnchantment(EnchantmentSlot slot, uint32 id, uint32 duration, uint32 charges, ObjectGuid caster=ObjectGuid::Empty)Item
SetEnchantmentCharges(EnchantmentSlot slot, uint32 charges)Item
SetEnchantmentDuration(EnchantmentSlot slot, uint32 duration, Player *owner)Item
SetEntry(uint32 entry)Objectinline
SetExpiration(uint32 expiration)Iteminline
SetFixedLevel(uint8 level)Item
SetGem(uint16 slot, ItemDynamicFieldGems const *gem, uint32 gemScalingLevel)Item
SetGiftCreator(ObjectGuid guid)Iteminline
SetInTrade(bool b=true)Iteminline
SetIsNewObject(bool enable)BaseEntityinline
SetItemFlag(ItemFieldFlags flags)Iteminline
SetItemRandomBonusList(ItemRandomBonusListId bonusListId)Item
SetItemZoneFlag(ItemZoneFlags flags)Iteminline
SetMaxDurability(uint32 maxDurability)Iteminline
SetModifier(ItemModifier modifier, uint32 value)Item
SetNotRefundable(Player *owner, bool changestate=true, CharacterDatabaseTransaction *trans=nullptr, bool addToCollection=true)Item
SetObjectScale(float scale)Objectinlinevirtual
SetOwnerGUID(ObjectGuid guid)Iteminline
SetPaidExtendedCost(uint32 iece)Iteminline
SetPaidMoney(uint64 money)Iteminline
SetPetitionId(uint32 petitionId)Iteminline
SetPetitionNumSignatures(uint32 signatures)Iteminline
SetRefundRecipient(ObjectGuid const &guid)Iteminline
SetSelectedAzeritePower(int32 tier, int32 azeritePowerId)AzeriteEmpoweredItem
SetSlot(uint8 slot)Iteminline
SetSoulboundTradeable(GuidSet const &allowedLooters)Item
SetSpellCharges(ItemEffectEntry const *effect, int32 value)Item
SetState(ItemUpdateState state, Player *forplayer=nullptr)Item
SetText(std::string const &text)Iteminline
SetUpdateFieldFlagValue(UF::UpdateFieldPrivateSetter< T > setter, typename UF::UpdateFieldPrivateSetter< T >::value_type flag)BaseEntityinlineprotected
SetUpdateFieldStatValue(UF::UpdateFieldPrivateSetter< T > setter, typename UF::UpdateFieldPrivateSetter< T >::value_type value)BaseEntityinlineprotected
SetUpdateFieldValue(UF::UpdateFieldPrivateSetter< T > setter, typename UF::UpdateFieldPrivateSetter< T >::value_type value)BaseEntityinlineprotected
ToAreaTrigger()Objectinline
ToAreaTrigger() constObjectinline
ToAreaTrigger(Object *o)Objectinlinestatic
ToAreaTrigger(Object const *o)Objectinlinestatic
ToAzeriteEmpoweredItem()Iteminline
ToAzeriteEmpoweredItem() constIteminline
ToAzeriteItem()Iteminline
ToAzeriteItem() constIteminline
ToBag()Iteminline
ToBag() constIteminline
ToConversation()Objectinline
ToConversation() constObjectinline
ToConversation(Object *o)Objectinlinestatic
ToConversation(Object const *o)Objectinlinestatic
ToCorpse()Objectinline
ToCorpse() constObjectinline
ToCorpse(Object *o)Objectinlinestatic
ToCorpse(Object const *o)Objectinlinestatic
ToCreature()Objectinline
ToCreature() constObjectinline
ToCreature(Object *o)Objectinlinestatic
ToCreature(Object const *o)Objectinlinestatic
ToDynObject()Objectinline
ToDynObject() constObjectinline
ToDynObject(Object *o)Objectinlinestatic
ToDynObject(Object const *o)Objectinlinestatic
ToGameObject()Objectinline
ToGameObject() constObjectinline
ToGameObject(Object *o)Objectinlinestatic
ToGameObject(Object const *o)Objectinlinestatic
ToItem()Objectinline
ToItem() constObjectinline
ToItem(Object *o)Objectinlinestatic
ToItem(Object const *o)Objectinlinestatic
ToPlayer()Objectinline
ToPlayer() constObjectinline
ToPlayer(Object *o)Objectinlinestatic
ToPlayer(Object const *o)Objectinlinestatic
ToSceneObject()Objectinline
ToSceneObject() constObjectinline
ToSceneObject(Object *o)Objectinlinestatic
ToSceneObject(Object const *o)Objectinlinestatic
ToUnit()Objectinline
ToUnit() constObjectinline
ToUnit(Object *o)Objectinlinestatic
ToUnit(Object const *o)Objectinlinestatic
ToWorldObject()Objectinline
ToWorldObject() constObjectinline
ToWorldObject(Object *o)Objectinlinestatic
ToWorldObject(Object const *o)Objectinlinestatic
UpdateDuration(Player *owner, uint32 diff)Item
uQueuePosItemprivate
uStateItemprivate
~BaseEntity()BaseEntityvirtual
~Item()Item
~Object()Objectvirtual