#include "Session.h"
#include "BattlenetRpcErrorCodes.h"
#include "ByteConverter.h"
#include "CryptoRandom.h"
#include "DatabaseEnv.h"
#include "Errors.h"
#include "Hash.h"
#include "IPLocation.h"
#include "LoginRESTService.h"
#include "MapUtils.h"
#include "ProtobufJSON.h"
#include "QueryCallback.h"
#include "RealmList.h"
#include "RealmList.pb.h"
#include "ServiceDispatcher.h"
#include "SslContext.h"
#include "Timezone.h"
#include <rapidjson/document.h>
#include <zlib.h>
Go to the source code of this file.
◆ GetParam()
static Variant const * GetParam |
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std::unordered_map< std::string, Variant const * > const & |
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char const * |
paramName |
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◆ PartialProcessPacket()
template<bool(Battlenet::Session::*)() processMethod,
MessageBuffer Battlenet::Session::* outputBuffer>