TrinityCore
PositionTrait< GameObjectModel > Struct Reference

Static Public Member Functions

static void getPosition (GameObjectModel const &g, G3D::Vector3 &p)
 

Detailed Description

Definition at line 44 of file DynamicTree.cpp.

Member Function Documentation

◆ getPosition()

static void PositionTrait< GameObjectModel >::getPosition ( GameObjectModel const &  g,
G3D::Vector3 &  p 
)
inlinestatic

Definition at line 45 of file DynamicTree.cpp.

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The documentation for this struct was generated from the following file: