TrinityCore
BoundsTrait< GameObjectModel > Struct Reference

Static Public Member Functions

static void getBounds (GameObjectModel const &g, G3D::AABox &out)
 
static void getBounds2 (GameObjectModel const *g, G3D::AABox &out)
 

Detailed Description

Definition at line 48 of file DynamicTree.cpp.

Member Function Documentation

◆ getBounds()

static void BoundsTrait< GameObjectModel >::getBounds ( GameObjectModel const &  g,
G3D::AABox &  out 
)
inlinestatic

Definition at line 49 of file DynamicTree.cpp.

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◆ getBounds2()

static void BoundsTrait< GameObjectModel >::getBounds2 ( GameObjectModel const *  g,
G3D::AABox &  out 
)
inlinestatic

Definition at line 50 of file DynamicTree.cpp.

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The documentation for this struct was generated from the following file: