TrinityCore
CharacterHandler.cpp File Reference
#include "WorldSession.h"
#include "AccountMgr.h"
#include "ArenaTeam.h"
#include "ArenaTeamMgr.h"
#include "ArtifactPackets.h"
#include "AuctionHousePackets.h"
#include "AuthenticationPackets.h"
#include "Battleground.h"
#include "BattlegroundPackets.h"
#include "BattlePetMgr.h"
#include "CalendarMgr.h"
#include "CharacterCache.h"
#include "CharacterPackets.h"
#include "Chat.h"
#include "Common.h"
#include "Containers.h"
#include "DatabaseEnv.h"
#include "DB2Stores.h"
#include "EquipmentSetPackets.h"
#include "GameObject.h"
#include "GameTime.h"
#include "GitRevision.h"
#include "Group.h"
#include "GroupMgr.h"
#include "Guild.h"
#include "GuildMgr.h"
#include "Item.h"
#include "Language.h"
#include "Log.h"
#include "Map.h"
#include "Metric.h"
#include "MiscPackets.h"
#include "MotionMaster.h"
#include "ObjectAccessor.h"
#include "ObjectMgr.h"
#include "Pet.h"
#include "Player.h"
#include "PlayerDump.h"
#include "QueryHolder.h"
#include "QueryPackets.h"
#include "Realm.h"
#include "ReputationMgr.h"
#include "ScriptMgr.h"
#include "SocialMgr.h"
#include "StringConvert.h"
#include "SystemPackets.h"
#include "Util.h"
#include "World.h"
#include <sstream>
+ Include dependency graph for CharacterHandler.cpp:

Go to the source code of this file.

Classes

class  LoginQueryHolder
 
class  EnumCharactersQueryHolder