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WorldPackets::Battleground::BattlefieldListRequest Class Referencefinal

#include <BattlegroundPackets.h>

Public Member Functions

 BattlefieldListRequest (WorldPacket &&packet)
void Read () override
- Public Member Functions inherited from WorldPackets::ClientPacket
 ClientPacket (WorldPacket &&packet)
 ClientPacket (OpcodeClient expectedOpcode, WorldPacket &&packet)
WorldPacket constWrite () overridefinal
OpcodeClient GetOpcode () const
- Public Member Functions inherited from WorldPackets::Packet
 Packet (WorldPacket &&worldPacket)
virtual ~Packet ()=default
 Packet (Packet const &right)=delete
Packetoperator= (Packet const &right)=delete
WorldPacket constGetRawPacket () const
size_t GetSize () const
ConnectionType GetConnection () const

Public Attributes

int32 ListID = 0

Additional Inherited Members

- Protected Attributes inherited from WorldPackets::Packet
WorldPacket _worldPacket

Constructor & Destructor Documentation

WorldPackets::Battleground::BattlefieldListRequest::BattlefieldListRequest ( WorldPacket &&  packet)
258 : ClientPacket(CMSG_BATTLEFIELD_LIST, std::move(packet)) { }
ClientPacket(WorldPacket &&packet)
Definition: Packet.h:62
Definition: Opcodes.h:84

Member Function Documentation

void WorldPackets::Battleground::BattlefieldListRequest::Read ( )

Implements WorldPackets::Packet.

205 {
206  _worldPacket >> ListID;
207 }
WorldPacket _worldPacket
Definition: Packet.h:43
int32 ListID
Definition: BattlegroundPackets.h:262

Member Data Documentation

int32 WorldPackets::Battleground::BattlefieldListRequest::ListID = 0

The documentation for this class was generated from the following files: