This is the complete list of members for TransportMgr, including all inherited members.
| _transportAnimations | TransportMgr | private |
| _transportsByMap | TransportMgr | private |
| _transportSpawns | TransportMgr | private |
| _transportTemplates | TransportMgr | private |
| AddPathNodeToTransport(uint32 transportEntry, uint32 timeSeg, TransportAnimationEntry const *node) | TransportMgr | private |
| AddPathRotationToTransport(uint32 transportEntry, uint32 timeSeg, TransportRotationEntry const *node) | TransportMgr | private |
| CreateTransport(uint32 entry, Map *map, ObjectGuid::LowType guid=0, uint8 phaseUseFlags=0, uint32 phaseId=0, uint32 phaseGroupId=0) | TransportMgr | |
| CreateTransportsForMap(Map *map) | TransportMgr | |
| GeneratePath(GameObjectTemplate const *goInfo, TransportTemplate *transport) | TransportMgr | private |
| GetTransportAnimInfo(uint32 entry) const | TransportMgr | |
| GetTransportSpawn(ObjectGuid::LowType spawnId) const | TransportMgr | |
| GetTransportTemplate(uint32 entry) const | TransportMgr | |
| instance() | TransportMgr | static |
| LoadTransportAnimationAndRotation() | TransportMgr | |
| LoadTransportSpawns() | TransportMgr | |
| LoadTransportTemplates() | TransportMgr | |
| operator=(TransportMgr const &)=delete | TransportMgr | |
| operator=(TransportMgr &&)=delete | TransportMgr | |
| TransportMgr(TransportMgr const &)=delete | TransportMgr | |
| TransportMgr(TransportMgr &&)=delete | TransportMgr | |
| TransportMgr() | TransportMgr | private |
| Unload() | TransportMgr | |
| ~TransportMgr() | TransportMgr | private |