TrinityCore
instance_ruby_sanctum.cpp File Reference
#include "ruby_sanctum.h"
#include "AreaBoundary.h"
#include "CreatureAI.h"
#include "GameObject.h"
#include "InstanceScript.h"
#include "Map.h"
#include "ScriptMgr.h"
#include "TemporarySummon.h"
+ Include dependency graph for instance_ruby_sanctum.cpp:

Go to the source code of this file.

Classes

class  instance_ruby_sanctum
 
struct  instance_ruby_sanctum::instance_ruby_sanctum_InstanceMapScript
 

Functions

void AddSC_instance_ruby_sanctum ()
 

Variables

Position const HalionControllerSpawnPos = { 3156.037f, 533.2656f, 72.97205f, 0.0f }
 
BossBoundaryData const boundaries
 
DoorData const doorData []
 
ObjectData const creatureData []
 
ObjectData const gameObjectData []
 
DungeonEncounterData const encounters []
 

Function Documentation

◆ AddSC_instance_ruby_sanctum()

void AddSC_instance_ruby_sanctum ( )

Definition at line 219 of file instance_ruby_sanctum.cpp.

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Variable Documentation

◆ boundaries

BossBoundaryData const boundaries
Initial value:
=
{
{ DATA_GENERAL_ZARITHRIAN, new EllipseBoundary(Position(3013.409f, 529.492f), 45.0, 100.0) },
{ DATA_HALION, new CircleBoundary(Position(3156.037f, 533.2656f), 52.5) }
}
@ DATA_GENERAL_ZARITHRIAN
Definition: ruby_sanctum.h:32
@ DATA_HALION
Definition: ruby_sanctum.h:34

Definition at line 29 of file instance_ruby_sanctum.cpp.

◆ creatureData

ObjectData const creatureData[]
Initial value:
=
{
{ 0, 0 }
}
@ DATA_HALION_CONTROLLER
Definition: ruby_sanctum.h:43
@ DATA_CRYSTAL_CHANNEL_TARGET
Definition: ruby_sanctum.h:39
@ DATA_SAVIANA_RAGEFIRE
Definition: ruby_sanctum.h:33
@ DATA_BALTHARUS_CLONE
Definition: ruby_sanctum.h:52
@ DATA_XERESTRASZA
Definition: ruby_sanctum.h:38
@ DATA_ORB_CARRIER
Definition: ruby_sanctum.h:44
@ DATA_TWILIGHT_HALION
Definition: ruby_sanctum.h:37
@ DATA_ORB_ROTATION_FOCUS
Definition: ruby_sanctum.h:45
@ DATA_BALTHARUS_THE_WARBORN
Definition: ruby_sanctum.h:31
@ NPC_HALION_CONTROLLER
Definition: ruby_sanctum.h:82
@ NPC_SAVIANA_RAGEFIRE
Definition: ruby_sanctum.h:77
@ NPC_BALTHARUS_THE_WARBORN_CLONE
Definition: ruby_sanctum.h:68
@ NPC_ORB_CARRIER
Definition: ruby_sanctum.h:85
@ NPC_HALION
Definition: ruby_sanctum.h:80
@ NPC_BALTHARUS_THE_WARBORN
Definition: ruby_sanctum.h:67
@ NPC_BALTHARUS_TARGET
Definition: ruby_sanctum.h:69
@ NPC_ORB_ROTATION_FOCUS
Definition: ruby_sanctum.h:86
@ NPC_TWILIGHT_HALION
Definition: ruby_sanctum.h:81
@ NPC_XERESTRASZA
Definition: ruby_sanctum.h:102
@ NPC_GENERAL_ZARITHRIAN
Definition: ruby_sanctum.h:72

Definition at line 46 of file instance_ruby_sanctum.cpp.

◆ doorData

◆ encounters

DungeonEncounterData const encounters[]
Initial value:
=
{
{ DATA_BALTHARUS_THE_WARBORN, {{ 1147 }} },
{ DATA_SAVIANA_RAGEFIRE, {{ 1149 }} },
{ DATA_GENERAL_ZARITHRIAN, {{ 1148 }} },
{ DATA_HALION, {{ 1150 }} }
}

Definition at line 74 of file instance_ruby_sanctum.cpp.

◆ gameObjectData

ObjectData const gameObjectData[]
Initial value:
=
{
{ 0, 0 }
}
@ DATA_TWILIGHT_FLAME_RING
Definition: ruby_sanctum.h:51
@ DATA_BURNING_TREE_1
Definition: ruby_sanctum.h:46
@ DATA_BURNING_TREE_2
Definition: ruby_sanctum.h:47
@ DATA_BURNING_TREE_3
Definition: ruby_sanctum.h:48
@ DATA_FLAME_WALLS
Definition: ruby_sanctum.h:53
@ DATA_BURNING_TREE_4
Definition: ruby_sanctum.h:49
@ DATA_FLAME_RING
Definition: ruby_sanctum.h:50
@ GO_BURNING_TREE_2
Definition: ruby_sanctum.h:115
@ GO_BURNING_TREE_1
Definition: ruby_sanctum.h:114
@ GO_BURNING_TREE_3
Definition: ruby_sanctum.h:116
@ GO_BURNING_TREE_4
Definition: ruby_sanctum.h:117

Definition at line 62 of file instance_ruby_sanctum.cpp.

◆ HalionControllerSpawnPos

Position const HalionControllerSpawnPos = { 3156.037f, 533.2656f, 72.97205f, 0.0f }

Definition at line 27 of file instance_ruby_sanctum.cpp.