TrinityCore
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#include "Define.h"
#include "AreaTriggerAI.h"
#include "CreatureAI.h"
#include "GameObjectAI.h"
#include "SmartScript.h"
#include "WaypointDefines.h"
Go to the source code of this file.
Classes | |
class | SmartAI |
class | SmartGameObjectAI |
class | SmartAreaTriggerAI |
Enumerations | |
enum | SmartEscortState : uint8 { SMART_ESCORT_NONE = 0x00 , SMART_ESCORT_ESCORTING = 0x01 , SMART_ESCORT_RETURNING = 0x02 , SMART_ESCORT_PAUSED = 0x04 } |
Functions | |
void | AddSC_SmartScripts () |
Registers scripts required by the SAI scripting system. More... | |
Variables | |
static float constexpr | SMART_ESCORT_MAX_PLAYER_DIST = 60.f |
static float constexpr | SMART_MAX_AID_DIST = SMART_ESCORT_MAX_PLAYER_DIST / 2.f |
enum SmartEscortState : uint8 |
void AddSC_SmartScripts | ( | ) |
Registers scripts required by the SAI scripting system.
Definition at line 1252 of file SmartAI.cpp.
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