#include <Player.h>
Definition at line 1021 of file Player.h.
◆ VoidStorageItem() [1/3]
VoidStorageItem::VoidStorageItem |
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◆ VoidStorageItem() [2/3]
◆ VoidStorageItem() [3/3]
◆ ArtifactKnowledgeLevel
uint32 VoidStorageItem::ArtifactKnowledgeLevel |
◆ BonusListIDs
std::vector<int32> VoidStorageItem::BonusListIDs |
◆ Context
◆ CreatorGuid
◆ FixedScalingLevel
uint32 VoidStorageItem::FixedScalingLevel |
◆ ItemEntry
uint32 VoidStorageItem::ItemEntry |
◆ ItemId
uint64 VoidStorageItem::ItemId |
◆ RandomBonusListId
The documentation for this struct was generated from the following file: