TrinityCore
item_tainted_core Class Reference
+ Inheritance diagram for item_tainted_core:

Public Member Functions

 item_tainted_core ()
 
bool OnUse (Player *player, Item *, SpellCastTargets const &targets, ObjectGuid) override
 
- Public Member Functions inherited from ItemScript
 ~ItemScript ()
 
virtual bool OnQuestAccept (Player *player, Item *item, Quest const *quest)
 
virtual bool OnUse (Player *player, Item *item, SpellCastTargets const &targets, ObjectGuid castId)
 
virtual bool OnExpire (Player *player, ItemTemplate const *proto)
 
virtual bool OnRemove (Player *player, Item *item)
 
virtual bool OnCastItemCombatSpell (Player *player, Unit *victim, SpellInfo const *spellInfo, Item *item)
 
- Public Member Functions inherited from ScriptObject
 ScriptObject (ScriptObject const &right)=delete
 
 ScriptObject (ScriptObject &&right)=delete
 
ScriptObjectoperator= (ScriptObject const &right)=delete
 
ScriptObjectoperator= (ScriptObject &&right)=delete
 
std::string const & GetName () const
 

Additional Inherited Members

- Protected Member Functions inherited from ItemScript
 ItemScript (char const *name)
 
- Protected Member Functions inherited from ScriptObject
 ScriptObject (char const *name)
 
virtual ~ScriptObject ()
 

Detailed Description

Definition at line 814 of file boss_lady_vashj.cpp.

Constructor & Destructor Documentation

◆ item_tainted_core()

item_tainted_core::item_tainted_core ( )
inline

Definition at line 817 of file boss_lady_vashj.cpp.

Member Function Documentation

◆ OnUse()

bool item_tainted_core::OnUse ( Player player,
Item ,
SpellCastTargets const &  targets,
ObjectGuid   
)
inlineoverridevirtual

Reimplemented from ItemScript.

Definition at line 819 of file boss_lady_vashj.cpp.

+ Here is the call graph for this function:

The documentation for this class was generated from the following file: