TrinityCore
DynamicObject::ValuesUpdateForPlayerWithMaskSender Struct Reference

#include <DynamicObject.h>

Public Member Functions

 ValuesUpdateForPlayerWithMaskSender (DynamicObject const *owner)
 
void operator() (Player const *player) const
 

Public Attributes

DynamicObject const * Owner
 
UF::ObjectData::Base ObjectMask
 
UF::DynamicObjectData::Base DynamicObjectMask
 

Detailed Description

Definition at line 51 of file DynamicObject.h.

Constructor & Destructor Documentation

◆ ValuesUpdateForPlayerWithMaskSender()

DynamicObject::ValuesUpdateForPlayerWithMaskSender::ValuesUpdateForPlayerWithMaskSender ( DynamicObject const *  owner)
inlineexplicit

Definition at line 53 of file DynamicObject.h.

Member Function Documentation

◆ operator()()

void DynamicObject::ValuesUpdateForPlayerWithMaskSender::operator() ( Player const *  player) const

Definition at line 308 of file DynamicObject.cpp.

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Member Data Documentation

◆ DynamicObjectMask

UF::DynamicObjectData::Base DynamicObject::ValuesUpdateForPlayerWithMaskSender::DynamicObjectMask

Definition at line 57 of file DynamicObject.h.

◆ ObjectMask

UF::ObjectData::Base DynamicObject::ValuesUpdateForPlayerWithMaskSender::ObjectMask

Definition at line 56 of file DynamicObject.h.

◆ Owner

DynamicObject const* DynamicObject::ValuesUpdateForPlayerWithMaskSender::Owner

Definition at line 55 of file DynamicObject.h.


The documentation for this struct was generated from the following files: