TrinityCore
list_commandscript Class Reference
+ Inheritance diagram for list_commandscript:

Public Member Functions

 list_commandscript ()
 
ChatCommandTable GetCommands () const override
 
- Public Member Functions inherited from CommandScript
 ~CommandScript ()
 
virtual std::vector< Trinity::ChatCommands::ChatCommandBuilderGetCommands () const =0
 
- Public Member Functions inherited from ScriptObject
 ScriptObject (ScriptObject const &right)=delete
 
 ScriptObject (ScriptObject &&right)=delete
 
ScriptObjectoperator= (ScriptObject const &right)=delete
 
ScriptObjectoperator= (ScriptObject &&right)=delete
 
std::string const & GetName () const
 

Static Public Member Functions

static bool HandleListCreatureCommand (ChatHandler *handler, Variant< Hyperlink< creature_entry >, uint32 > creatureId, Optional< uint32 > countArg)
 
static bool HandleListItemCommand (ChatHandler *handler, Hyperlink< item > item, Optional< uint32 > countArg)
 
static bool HandleListObjectCommand (ChatHandler *handler, Variant< Hyperlink< gameobject_entry >, uint32 > gameObjectId, Optional< uint32 > countArg)
 
static bool HandleListAllAurasCommand (ChatHandler *handler)
 
static bool HandleListAurasByIdCommand (ChatHandler *handler, uint32 spellId)
 
static bool HandleListAurasByNameCommand (ChatHandler *handler, WTail namePart)
 
static bool ListAurasCommand (ChatHandler *handler, Optional< uint32 > spellId, std::wstring namePart)
 
static bool ShouldListAura (SpellInfo const *spellInfo, Optional< uint32 > spellId, std::wstring namePart, LocaleConstant locale)
 
static bool HandleListMailCommand (ChatHandler *handler, Optional< PlayerIdentifier > player)
 
static bool HandleListSpawnPointsCommand (ChatHandler *handler)
 
static char const * GetZoneName (uint32 zoneId, LocaleConstant locale)
 
static bool HandleListRespawnsCommand (ChatHandler *handler, Optional< uint32 > range)
 
static bool HandleListScenesCommand (ChatHandler *handler)
 

Additional Inherited Members

- Protected Member Functions inherited from CommandScript
 CommandScript (char const *name)
 
- Protected Member Functions inherited from ScriptObject
 ScriptObject (char const *name)
 
virtual ~ScriptObject ()
 

Detailed Description

Definition at line 46 of file cs_list.cpp.

Constructor & Destructor Documentation

◆ list_commandscript()

list_commandscript::list_commandscript ( )
inline

Definition at line 49 of file cs_list.cpp.

Member Function Documentation

◆ GetCommands()

ChatCommandTable list_commandscript::GetCommands ( ) const
inlineoverridevirtual

Implements CommandScript.

Definition at line 51 of file cs_list.cpp.

+ Here is the call graph for this function:

◆ GetZoneName()

static char const * list_commandscript::GetZoneName ( uint32  zoneId,
LocaleConstant  locale 
)
inlinestatic

Definition at line 649 of file cs_list.cpp.

+ Here is the caller graph for this function:

◆ HandleListAllAurasCommand()

static bool list_commandscript::HandleListAllAurasCommand ( ChatHandler handler)
inlinestatic

Definition at line 424 of file cs_list.cpp.

+ Here is the call graph for this function:
+ Here is the caller graph for this function:

◆ HandleListAurasByIdCommand()

static bool list_commandscript::HandleListAurasByIdCommand ( ChatHandler handler,
uint32  spellId 
)
inlinestatic

Definition at line 429 of file cs_list.cpp.

+ Here is the call graph for this function:
+ Here is the caller graph for this function:

◆ HandleListAurasByNameCommand()

static bool list_commandscript::HandleListAurasByNameCommand ( ChatHandler handler,
WTail  namePart 
)
inlinestatic

Definition at line 434 of file cs_list.cpp.

+ Here is the call graph for this function:
+ Here is the caller graph for this function:

◆ HandleListCreatureCommand()

static bool list_commandscript::HandleListCreatureCommand ( ChatHandler handler,
Variant< Hyperlink< creature_entry >, uint32 creatureId,
Optional< uint32 countArg 
)
inlinestatic

Definition at line 78 of file cs_list.cpp.

+ Here is the call graph for this function:
+ Here is the caller graph for this function:

◆ HandleListItemCommand()

static bool list_commandscript::HandleListItemCommand ( ChatHandler handler,
Hyperlink< item >  item,
Optional< uint32 countArg 
)
inlinestatic

Definition at line 153 of file cs_list.cpp.

+ Here is the call graph for this function:
+ Here is the caller graph for this function:

◆ HandleListMailCommand()

static bool list_commandscript::HandleListMailCommand ( ChatHandler handler,
Optional< PlayerIdentifier player 
)
inlinestatic

Definition at line 517 of file cs_list.cpp.

+ Here is the call graph for this function:
+ Here is the caller graph for this function:

◆ HandleListObjectCommand()

static bool list_commandscript::HandleListObjectCommand ( ChatHandler handler,
Variant< Hyperlink< gameobject_entry >, uint32 gameObjectId,
Optional< uint32 countArg 
)
inlinestatic

Definition at line 348 of file cs_list.cpp.

+ Here is the call graph for this function:
+ Here is the caller graph for this function:

◆ HandleListRespawnsCommand()

static bool list_commandscript::HandleListRespawnsCommand ( ChatHandler handler,
Optional< uint32 range 
)
inlinestatic

Definition at line 655 of file cs_list.cpp.

+ Here is the call graph for this function:
+ Here is the caller graph for this function:

◆ HandleListScenesCommand()

static bool list_commandscript::HandleListScenesCommand ( ChatHandler handler)
inlinestatic

Definition at line 705 of file cs_list.cpp.

+ Here is the call graph for this function:
+ Here is the caller graph for this function:

◆ HandleListSpawnPointsCommand()

static bool list_commandscript::HandleListSpawnPointsCommand ( ChatHandler handler)
inlinestatic

Definition at line 617 of file cs_list.cpp.

+ Here is the call graph for this function:
+ Here is the caller graph for this function:

◆ ListAurasCommand()

static bool list_commandscript::ListAurasCommand ( ChatHandler handler,
Optional< uint32 spellId,
std::wstring  namePart 
)
inlinestatic

Definition at line 439 of file cs_list.cpp.

+ Here is the call graph for this function:
+ Here is the caller graph for this function:

◆ ShouldListAura()

static bool list_commandscript::ShouldListAura ( SpellInfo const *  spellInfo,
Optional< uint32 spellId,
std::wstring  namePart,
LocaleConstant  locale 
)
inlinestatic

Definition at line 502 of file cs_list.cpp.

+ Here is the call graph for this function:
+ Here is the caller graph for this function:

The documentation for this class was generated from the following file: