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WorldPackets::Combat::AIReaction Class Referencefinal

#include <CombatPackets.h>

Public Member Functions

 AIReaction ()
WorldPacket constWrite () override
- Public Member Functions inherited from WorldPackets::ServerPacket
 ServerPacket (OpcodeServer opcode, size_t initialSize=200, ConnectionType connection=CONNECTION_TYPE_DEFAULT)
void Read () overridefinal
void Clear ()
WorldPacket && Move ()
OpcodeServer GetOpcode () const
- Public Member Functions inherited from WorldPackets::Packet
 Packet (WorldPacket &&worldPacket)
virtual ~Packet ()=default
 Packet (Packet const &right)=delete
Packetoperator= (Packet const &right)=delete
WorldPacket constGetRawPacket () const
size_t GetSize () const
ConnectionType GetConnection () const

Public Attributes

ObjectGuid UnitGUID
uint32 Reaction = 0

Additional Inherited Members

- Protected Attributes inherited from WorldPackets::Packet
WorldPacket _worldPacket

Constructor & Destructor Documentation

WorldPackets::Combat::AIReaction::AIReaction ( )
ServerPacket(OpcodeServer opcode, size_t initialSize=200, ConnectionType connection=CONNECTION_TYPE_DEFAULT)
Definition: Packet.h:49
Definition: Opcodes.h:743

Member Function Documentation

WorldPacket const * WorldPackets::Combat::AIReaction::Write ( )

Implements WorldPackets::Packet.

90 {
94  return &_worldPacket;
95 }
ObjectGuid UnitGUID
Definition: CombatPackets.h:129
WorldPacket _worldPacket
Definition: Packet.h:43
uint32 Reaction
Definition: CombatPackets.h:130

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Member Data Documentation

uint32 WorldPackets::Combat::AIReaction::Reaction = 0
ObjectGuid WorldPackets::Combat::AIReaction::UnitGUID

The documentation for this class was generated from the following files: