TrinityCore
ruby_sanctum.h
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1/*
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16 */
17
18#ifndef RUBY_SANCTUM_H_
19#define RUBY_SANCTUM_H_
20
21#include "CreatureAIImpl.h"
22
23#define RSScriptName "instance_ruby_sanctum"
24#define DataHeader "RS"
25
27
29{
30 // Encounter States/Boss GUIDs
35
36 // Etc
54};
55
57{
61 ACTION_INTRO_HALION_2 = -4014602
62};
63
65{
66 // Baltharus the Warborn
70
71 // General Zarithrian
75
76 // Saviana Ragefire
78
79 // Halion
80 NPC_HALION = 39863,
99 NPC_COMBAT_STALKER = 40151, // Seen in sniffs but not used, so no wonder.
100
101 // Xerestrasza
102 NPC_XERESTRASZA = 40429
104
106{
107 GO_HALION_PORTAL_1 = 202794, // Unknown spell 75074, should be somehow be linked to 74807
108 GO_HALION_PORTAL_2 = 202795, // Also spell 75074
109 GO_HALION_PORTAL_EXIT = 202796, // Leave Twilight Realm (74812)
117 GO_BURNING_TREE_4 = 203037
119
121{
126
128{
129 SPELL_BERSERK = 26662
131
132template <class AI, class T>
133inline AI* GetRubySanctumAI(T* obj)
134{
135 return GetInstanceAI<AI>(obj, RSScriptName);
136}
137
138#define RegisterRubySanctumCreatureAI(ai_name) RegisterCreatureAIWithFactory(ai_name, GetRubySanctumAI)
139
140#endif // RUBY_SANCTUM_H_
uint32_t uint32
Definition: Define.h:142
uint32 const EncounterCount
Definition: ruby_sanctum.h:26
RSInstanceSpell
Definition: ruby_sanctum.h:128
@ SPELL_BERSERK
Definition: ruby_sanctum.h:129
RSDataTypes
Definition: ruby_sanctum.h:29
@ DATA_HALION_CONTROLLER
Definition: ruby_sanctum.h:43
@ DATA_TWILIGHT_FLAME_RING
Definition: ruby_sanctum.h:51
@ DATA_CRYSTAL_CHANNEL_TARGET
Definition: ruby_sanctum.h:39
@ DATA_BALTHARUS_SHARED_HEALTH
Definition: ruby_sanctum.h:40
@ DATA_BURNING_TREE_1
Definition: ruby_sanctum.h:46
@ DATA_GENERAL_ZARITHRIAN
Definition: ruby_sanctum.h:32
@ DATA_BURNING_TREE_2
Definition: ruby_sanctum.h:47
@ DATA_SAVIANA_RAGEFIRE
Definition: ruby_sanctum.h:33
@ DATA_BURNING_TREE_3
Definition: ruby_sanctum.h:48
@ DATA_FLAME_WALLS
Definition: ruby_sanctum.h:53
@ DATA_BALTHARUS_CLONE
Definition: ruby_sanctum.h:52
@ DATA_ZARITHRIAN_SPAWN_STALKER_2
Definition: ruby_sanctum.h:42
@ DATA_BURNING_TREE_4
Definition: ruby_sanctum.h:49
@ DATA_ZARITHRIAN_SPAWN_STALKER_1
Definition: ruby_sanctum.h:41
@ DATA_XERESTRASZA
Definition: ruby_sanctum.h:38
@ DATA_ORB_CARRIER
Definition: ruby_sanctum.h:44
@ DATA_TWILIGHT_HALION
Definition: ruby_sanctum.h:37
@ DATA_FLAME_RING
Definition: ruby_sanctum.h:50
@ DATA_HALION
Definition: ruby_sanctum.h:34
@ DATA_ORB_ROTATION_FOCUS
Definition: ruby_sanctum.h:45
@ DATA_BALTHARUS_THE_WARBORN
Definition: ruby_sanctum.h:31
#define RSScriptName
Definition: ruby_sanctum.h:23
RSWorldStates
Definition: ruby_sanctum.h:121
@ WORLDSTATE_CORPOREALITY_TOGGLE
Definition: ruby_sanctum.h:124
@ WORLDSTATE_CORPOREALITY_MATERIAL
Definition: ruby_sanctum.h:122
@ WORLDSTATE_CORPOREALITY_TWILIGHT
Definition: ruby_sanctum.h:123
RSGameObjectsIds
Definition: ruby_sanctum.h:106
@ GO_HALION_PORTAL_1
Definition: ruby_sanctum.h:107
@ GO_FIRE_FIELD
Definition: ruby_sanctum.h:110
@ GO_BURNING_TREE_2
Definition: ruby_sanctum.h:115
@ GO_TWILIGHT_FLAME_RING
Definition: ruby_sanctum.h:113
@ GO_FLAME_RING
Definition: ruby_sanctum.h:112
@ GO_HALION_PORTAL_EXIT
Definition: ruby_sanctum.h:109
@ GO_BURNING_TREE_1
Definition: ruby_sanctum.h:114
@ GO_BURNING_TREE_3
Definition: ruby_sanctum.h:116
@ GO_HALION_PORTAL_2
Definition: ruby_sanctum.h:108
@ GO_BURNING_TREE_4
Definition: ruby_sanctum.h:117
@ GO_FLAME_WALLS
Definition: ruby_sanctum.h:111
RSCreaturesIds
Definition: ruby_sanctum.h:65
@ NPC_HALION_CONTROLLER
Definition: ruby_sanctum.h:82
@ NPC_METEOR_STRIKE_EAST
Definition: ruby_sanctum.h:93
@ NPC_SAVIANA_RAGEFIRE
Definition: ruby_sanctum.h:77
@ NPC_SHADOW_ORB_N
Definition: ruby_sanctum.h:87
@ NPC_BALTHARUS_THE_WARBORN_CLONE
Definition: ruby_sanctum.h:68
@ NPC_METEOR_STRIKE_NORTH
Definition: ruby_sanctum.h:92
@ NPC_ORB_CARRIER
Definition: ruby_sanctum.h:85
@ NPC_HALION
Definition: ruby_sanctum.h:80
@ NPC_BALTHARUS_THE_WARBORN
Definition: ruby_sanctum.h:67
@ NPC_BALTHARUS_TARGET
Definition: ruby_sanctum.h:69
@ NPC_ORB_ROTATION_FOCUS
Definition: ruby_sanctum.h:86
@ NPC_METEOR_STRIKE_SOUTH
Definition: ruby_sanctum.h:95
@ NPC_METEOR_STRIKE_WEST
Definition: ruby_sanctum.h:94
@ NPC_TWILIGHT_HALION
Definition: ruby_sanctum.h:81
@ NPC_LIVING_INFERNO
Definition: ruby_sanctum.h:83
@ NPC_SHADOW_ORB_S
Definition: ruby_sanctum.h:88
@ NPC_SHADOW_ORB_E
Definition: ruby_sanctum.h:89
@ NPC_COMBAT_STALKER
Definition: ruby_sanctum.h:99
@ NPC_CONSUMPTION
Definition: ruby_sanctum.h:98
@ NPC_SHADOW_ORB_W
Definition: ruby_sanctum.h:90
@ NPC_ONYX_FLAMECALLER
Definition: ruby_sanctum.h:73
@ NPC_METEOR_STRIKE_FLAME
Definition: ruby_sanctum.h:96
@ NPC_XERESTRASZA
Definition: ruby_sanctum.h:102
@ NPC_GENERAL_ZARITHRIAN
Definition: ruby_sanctum.h:72
@ NPC_LIVING_EMBER
Definition: ruby_sanctum.h:84
@ NPC_METEOR_STRIKE_MARK
Definition: ruby_sanctum.h:91
@ NPC_COMBUSTION
Definition: ruby_sanctum.h:97
@ NPC_ZARITHRIAN_SPAWN_STALKER
Definition: ruby_sanctum.h:74
RSSharedActions
Definition: ruby_sanctum.h:57
@ ACTION_INTRO_HALION_2
Definition: ruby_sanctum.h:61
@ ACTION_INTRO_HALION
Definition: ruby_sanctum.h:60
@ ACTION_INTRO_BALTHARUS
Definition: ruby_sanctum.h:58
@ ACTION_BALTHARUS_DEATH
Definition: ruby_sanctum.h:59
AI * GetRubySanctumAI(T *obj)
Definition: ruby_sanctum.h:133