TrinityCore
Battlenet::Services::Connection Class Reference

#include <ConnectionService.h>

+ Inheritance diagram for Battlenet::Services::Connection:

Public Member Functions

 Connection (Session *session)
 
uint32 HandleConnect (connection::v1::ConnectRequest const *request, connection::v1::ConnectResponse *response, std::function< void(ServiceBase *, uint32, ::google::protobuf::Message const *)> &continuation) override
 
uint32 HandleKeepAlive (NoData const *request) override
 
uint32 HandleRequestDisconnect (connection::v1::DisconnectRequest const *request) override
 
- Public Member Functions inherited from Battlenet::Service< connection::v1::ConnectionService >
 Service (Session *session)
 

Private Types

typedef Service< connection::v1::ConnectionService > ConnectionService
 

Additional Inherited Members

- Protected Member Functions inherited from Battlenet::Service< connection::v1::ConnectionService >
void SendRequest (uint32 serviceHash, uint32 methodId, google::protobuf::Message const *request, std::function< void(MessageBuffer)> callback) override
 
void SendRequest (uint32 serviceHash, uint32 methodId, google::protobuf::Message const *request) override
 
void SendResponse (uint32, uint32, uint32 token, uint32 status) override
 
void SendResponse (uint32, uint32, uint32 token, google::protobuf::Message const *response) override
 
std::string GetCallerInfo () const override
 
- Protected Attributes inherited from Battlenet::Service< connection::v1::ConnectionService >
Session_session
 

Detailed Description

Definition at line 30 of file ConnectionService.h.

Member Typedef Documentation

◆ ConnectionService

typedef Service<connection::v1::ConnectionService> Battlenet::Services::Connection::ConnectionService
private

Definition at line 32 of file ConnectionService.h.

Constructor & Destructor Documentation

◆ Connection()

Battlenet::Services::Connection::Connection ( Session session)

Definition at line 23 of file ConnectionService.cpp.

Member Function Documentation

◆ HandleConnect()

uint32 Battlenet::Services::Connection::HandleConnect ( connection::v1::ConnectRequest const *  request,
connection::v1::ConnectResponse *  response,
std::function< void(ServiceBase *, uint32, ::google::protobuf::Message const *)> &  continuation 
)
override

Definition at line 27 of file ConnectionService.cpp.

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◆ HandleKeepAlive()

uint32 Battlenet::Services::Connection::HandleKeepAlive ( NoData const *  request)
override

Definition at line 42 of file ConnectionService.cpp.

◆ HandleRequestDisconnect()

uint32 Battlenet::Services::Connection::HandleRequestDisconnect ( connection::v1::DisconnectRequest const *  request)
override

Definition at line 47 of file ConnectionService.cpp.

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The documentation for this class was generated from the following files: