TrinityCore
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This is the complete list of members for UF::CorpseData, including all inherited members.
_changesMask | UF::HasChangesMask< 33 > | protected |
Base typedef | UF::HasChangesMask< 33 > | |
Class | UF::CorpseData | |
ClearChanged(UpdateField< T, BlockBit, Bit >(Derived::*)) | UF::HasChangesMask< 33 > | inline |
ClearChanged(UpdateFieldArray< T, Size, Bit, FirstElementBit >(Derived::*), uint32 index) | UF::HasChangesMask< 33 > | inline |
ClearChanged(DynamicUpdateField< T, BlockBit, Bit >(Derived::*field), uint32 index) | UF::HasChangesMask< 33 > | inline |
ClearChanged(OptionalUpdateField< T, BlockBit, Bit >(Derived::*)) | UF::HasChangesMask< 33 > | inline |
ClearChangesMask() | UF::CorpseData | |
HasChangesMask< 33 >::ClearChangesMask(UpdateField< T, BlockBit, Bit > &field) | UF::HasChangesMask< 33 > | inlineprotectedstatic |
HasChangesMask< 33 >::ClearChangesMask(UpdateField< T, BlockBit, Bit > &, std::false_type) | UF::HasChangesMask< 33 > | inlineprotectedstatic |
HasChangesMask< 33 >::ClearChangesMask(UpdateField< T, BlockBit, Bit > &field, std::true_type) | UF::HasChangesMask< 33 > | inlineprotectedstatic |
HasChangesMask< 33 >::ClearChangesMask(UpdateFieldArray< T, Size, Bit, FirstElementBit > &field) | UF::HasChangesMask< 33 > | inlineprotectedstatic |
HasChangesMask< 33 >::ClearChangesMask(UpdateFieldArray< T, Size, Bit, FirstElementBit > &, std::false_type) | UF::HasChangesMask< 33 > | inlineprotectedstatic |
HasChangesMask< 33 >::ClearChangesMask(UpdateFieldArray< T, Size, Bit, FirstElementBit > &field, std::true_type) | UF::HasChangesMask< 33 > | inlineprotectedstatic |
HasChangesMask< 33 >::ClearChangesMask(DynamicUpdateField< T, BlockBit, Bit > &field) | UF::HasChangesMask< 33 > | inlineprotectedstatic |
HasChangesMask< 33 >::ClearChangesMask(DynamicUpdateField< T, BlockBit, Bit > &, std::false_type) | UF::HasChangesMask< 33 > | inlineprotectedstatic |
HasChangesMask< 33 >::ClearChangesMask(DynamicUpdateField< T, BlockBit, Bit > &field, std::true_type) | UF::HasChangesMask< 33 > | inlineprotectedstatic |
HasChangesMask< 33 >::ClearChangesMask(OptionalUpdateField< T, BlockBit, Bit > &field) | UF::HasChangesMask< 33 > | inlineprotectedstatic |
HasChangesMask< 33 >::ClearChangesMask(OptionalUpdateField< T, BlockBit, Bit > &, std::false_type) | UF::HasChangesMask< 33 > | inlineprotectedstatic |
HasChangesMask< 33 >::ClearChangesMask(OptionalUpdateField< T, BlockBit, Bit > &field, std::true_type) | UF::HasChangesMask< 33 > | inlineprotectedstatic |
Customizations | UF::CorpseData | |
DisplayID | UF::CorpseData | |
DynamicFlags | UF::CorpseData | |
FactionTemplate | UF::CorpseData | |
Flags | UF::CorpseData | |
GetChangesMask() const | UF::HasChangesMask< 33 > | inline |
GuildGUID | UF::CorpseData | |
Items | UF::CorpseData | |
MarkChanged(UpdateField< T, BlockBit, Bit >(Derived::*)) | UF::HasChangesMask< 33 > | inline |
MarkChanged(UpdateFieldArray< T, Size, Bit, FirstElementBit >(Derived::*), uint32 index) | UF::HasChangesMask< 33 > | inline |
MarkChanged(DynamicUpdateField< T, BlockBit, Bit >(Derived::*), uint32) | UF::HasChangesMask< 33 > | inline |
MarkChanged(OptionalUpdateField< T, BlockBit, Bit >(Derived::*)) | UF::HasChangesMask< 33 > | inline |
Mask typedef | UF::HasChangesMask< 33 > | |
ModifyValue(UpdateField< T, BlockBit, Bit >(Derived::*field)) | UF::HasChangesMask< 33 > | inline |
ModifyValue(UpdateFieldArray< T, Size, Bit, FirstElementBit >(Derived::*field), uint32 index) | UF::HasChangesMask< 33 > | inline |
ModifyValue(DynamicUpdateField< T, BlockBit, Bit >(Derived::*field)) | UF::HasChangesMask< 33 > | inline |
ModifyValue(DynamicUpdateField< T, BlockBit, Bit >(Derived::*field), uint32 index) | UF::HasChangesMask< 33 > | inline |
ModifyValue(OptionalUpdateField< T, BlockBit, Bit >(Derived::*field)) | UF::HasChangesMask< 33 > | inline |
Owner | UF::CorpseData | |
PartyGUID | UF::CorpseData | |
RaceID | UF::CorpseData | |
Sex | UF::CorpseData | |
StateSpellVisualKitID | UF::CorpseData | |
WriteCreate(ByteBuffer &data, EnumFlag< UpdateFieldFlag > fieldVisibilityFlags, Corpse const *owner, Player const *receiver) const | UF::CorpseData | |
WriteUpdate(ByteBuffer &data, EnumFlag< UpdateFieldFlag > fieldVisibilityFlags, Corpse const *owner, Player const *receiver) const | UF::CorpseData | |
WriteUpdate(ByteBuffer &data, Mask const &changesMask, bool ignoreNestedChangesMask, Corpse const *owner, Player const *receiver) const | UF::CorpseData |