TrinityCore
boss_saronite_animus Class Reference
+ Inheritance diagram for boss_saronite_animus:

Classes

struct  boss_saronite_animusAI
 

Public Member Functions

 boss_saronite_animus ()
 
CreatureAIGetAI (Creature *creature) const override
 
- Public Member Functions inherited from CreatureScript
 ~CreatureScript ()
 
virtual CreatureAIGetAI (Creature *creature) const =0
 
- Public Member Functions inherited from ScriptObject
 ScriptObject (ScriptObject const &right)=delete
 
 ScriptObject (ScriptObject &&right)=delete
 
ScriptObjectoperator= (ScriptObject const &right)=delete
 
ScriptObjectoperator= (ScriptObject &&right)=delete
 
std::string const & GetName () const
 

Additional Inherited Members

- Protected Member Functions inherited from CreatureScript
 CreatureScript (char const *name)
 
- Protected Member Functions inherited from ScriptObject
 ScriptObject (char const *name)
 
virtual ~ScriptObject ()
 

Detailed Description

Definition at line 315 of file boss_general_vezax.cpp.

Constructor & Destructor Documentation

◆ boss_saronite_animus()

boss_saronite_animus::boss_saronite_animus ( )
inline

Definition at line 318 of file boss_general_vezax.cpp.

Member Function Documentation

◆ GetAI()

CreatureAI * boss_saronite_animus::GetAI ( Creature creature) const
inlineoverridevirtual

Implements CreatureScript.

Definition at line 372 of file boss_general_vezax.cpp.


The documentation for this class was generated from the following file: