TrinityCore
GameEventQuestToEventConditionNum Struct Reference

#include <GameEventMgr.h>

Public Attributes

uint16 event_id
 
uint32 condition
 
float num
 

Detailed Description

Definition at line 51 of file GameEventMgr.h.

Member Data Documentation

◆ condition

uint32 GameEventQuestToEventConditionNum::condition

Definition at line 54 of file GameEventMgr.h.

◆ event_id

uint16 GameEventQuestToEventConditionNum::event_id

Definition at line 53 of file GameEventMgr.h.

◆ num

float GameEventQuestToEventConditionNum::num

Definition at line 55 of file GameEventMgr.h.


The documentation for this struct was generated from the following file: