18#ifndef BLACK_TEMPLE_H_
19#define BLACK_TEMPLE_H_
23#define BTScriptName "instance_black_temple"
24#define DataHeader "BT"
143template <
class AI,
class T>
149#define RegisterBlackTempleCreatureAI(ai_name) RegisterCreatureAIWithFactory(ai_name, GetBlackTempleAI)
uint32 const EncounterCount
AI * GetBlackTempleAI(T *obj)
@ EMOTE_DEN_OF_MORTAL_DOOR_OPEN
@ EMOTE_HIGH_WARLORD_NAJENTUS_DIED
@ DATA_HIGH_NETHERMANCER_ZEREVOR
@ DATA_ESSENCE_OF_SUFFERING
@ DATA_GATHIOS_THE_SHATTERER
@ DATA_BLOOD_ELF_COUNCIL_VOICE
@ DATA_RELIQUARY_COMBAT_TRIGGER
@ DATA_ILLIDAN_MUSIC_CONTROLLER
@ DATA_BLACK_TEMPLE_TRIGGER
@ DATA_GO_DEN_OF_MORTAL_DOOR
@ DATA_HIGH_WARLORD_NAJENTUS
@ DATA_AKAMA_ILLIDAN_INTRO
@ DATA_RELIQUARY_OF_SOULS
@ NPC_GATHIOS_THE_SHATTERER
@ NPC_HIGH_WARLORD_NAJENTUS
@ NPC_ASHTONGUE_PRIMALIST
@ NPC_RELIQUARY_COMBAT_TRIGGER
@ NPC_ASHTONGUE_STORMCALLER
@ NPC_HIGH_NETHERMANCER_ZEREVOR
@ NPC_BLACK_TEMPLE_TRIGGER
@ NPC_ASHTONGUE_FERAL_SPIRIT
@ NPC_BLOOD_ELF_COUNCIL_VOICE
@ NPC_ASHTONGUE_BATTLELORD
@ NPC_RELIQUARY_WORLD_TRIGGER
@ NPC_PARASITIC_SHADOWFIEND
@ NPC_GLAIVE_WORLD_TRIGGER
@ ACTION_ACTIVE_AKAMA_INTRO
@ GO_ILLIDAN_MUSIC_CONTROLLER