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TrinityCore
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This is the complete list of members for Battlenet::Session, including all inherited members.
| _accountInfo | Battlenet::Session | private |
| _authed | Battlenet::Session | private |
| _build | Battlenet::Session | private |
| _clientInfo | Battlenet::Session | private |
| _clientSecret | Battlenet::Session | private |
| _gameAccountInfo | Battlenet::Session | private |
| _headerBuffer | Battlenet::Session | private |
| _headerLengthBuffer | Battlenet::Session | private |
| _ipCountry | Battlenet::Session | private |
| _locale | Battlenet::Session | private |
| _os | Battlenet::Session | private |
| _packetBuffer | Battlenet::Session | private |
| _queryProcessor | Battlenet::Session | private |
| _requestToken | Battlenet::Session | private |
| _responseCallbacks | Battlenet::Session | private |
| _socket | Battlenet::Session | private |
| _timezoneOffset | Battlenet::Session | private |
| AsyncWrite(MessageBuffer *packet) | Battlenet::Session | private |
| ClientRequestHandler typedef | Battlenet::Session | private |
| ClientRequestHandlers | Battlenet::Session | privatestatic |
| CloseSocket() | Battlenet::Session | inline |
| CreateSocket(Trinity::Net::IoContextTcpSocket &&socket) | Battlenet::Session | privatestatic |
| DelayedCloseSocket() | Battlenet::Session | inline |
| GetAccountId() const | Battlenet::Session | inline |
| GetClientInfo() const | Battlenet::Session | |
| GetGameAccountId() const | Battlenet::Session | inline |
| GetLastCharPlayed(std::unordered_map< std::string, Variant const * > const ¶ms, game_utilities::v1::ClientResponse *response) | Battlenet::Session | private |
| GetRealmList(std::unordered_map< std::string, Variant const * > const ¶ms, game_utilities::v1::ClientResponse *response) | Battlenet::Session | private |
| GetRealmListTicket(std::unordered_map< std::string, Variant const * > const ¶ms, game_utilities::v1::ClientResponse *response) | Battlenet::Session | private |
| GetRemoteIpAddress() const | Battlenet::Session | inline |
| HandleGenerateWebCredentials(authentication::v1::GenerateWebCredentialsRequest const *request, std::function< void(ServiceBase *, uint32, google::protobuf::Message const *)> &continuation) | Battlenet::Session | |
| HandleGetAccountState(account::v1::GetAccountStateRequest const *request, account::v1::GetAccountStateResponse *response) | Battlenet::Session | |
| HandleGetAllValuesForAttribute(game_utilities::v1::GetAllValuesForAttributeRequest const *request, game_utilities::v1::GetAllValuesForAttributeResponse *response) | Battlenet::Session | |
| HandleGetGameAccountState(account::v1::GetGameAccountStateRequest const *request, account::v1::GetGameAccountStateResponse *response) | Battlenet::Session | |
| HandleLogon(authentication::v1::LogonRequest const *logonRequest, std::function< void(ServiceBase *, uint32, ::google::protobuf::Message const *)> &continuation) | Battlenet::Session | |
| HandleProcessClientRequest(game_utilities::v1::ClientRequest const *request, game_utilities::v1::ClientResponse *response) | Battlenet::Session | |
| HandleVerifyWebCredentials(authentication::v1::VerifyWebCredentialsRequest const *verifyWebCredentialsRequest, std::function< void(ServiceBase *, uint32, ::google::protobuf::Message const *)> &continuation) | Battlenet::Session | |
| IsOpen() const | Battlenet::Session | inline |
| JoinRealm(std::unordered_map< std::string, Variant const * > const ¶ms, game_utilities::v1::ClientResponse *response) | Battlenet::Session | private |
| QueueQuery(QueryCallback &&queryCallback) | Battlenet::Session | |
| ReadDataHandler() | Battlenet::Session | protected |
| ReadHandler() | Battlenet::Session | |
| ReadHeaderHandler() | Battlenet::Session | protected |
| ReadHeaderLengthHandler() | Battlenet::Session | protected |
| SendRequest(uint32 serviceHash, uint32 methodId, pb::Message const *request, std::function< void(MessageBuffer)> callback) | Battlenet::Session | inline |
| SendRequest(uint32 serviceHash, uint32 methodId, pb::Message const *request) | Battlenet::Session | |
| SendResponse(uint32 token, pb::Message const *response) | Battlenet::Session | |
| SendResponse(uint32 token, uint32 status) | Battlenet::Session | |
| Session(Trinity::Net::IoContextTcpSocket &&socket) | Battlenet::Session | explicit |
| Socket typedef | Battlenet::Session | private |
| Start() | Battlenet::Session | |
| Update() | Battlenet::Session | |
| VerifyWebCredentials(std::string const &webCredentials, std::function< void(ServiceBase *, uint32, ::google::protobuf::Message const *)> &continuation) | Battlenet::Session | private |
| ~Session() | Battlenet::Session |