TrinityCore
Trinity::AnyGroupedUnitInObjectRangeCheck Member List

This is the complete list of members for Trinity::AnyGroupedUnitInObjectRangeCheck, including all inherited members.

_playerOnlyTrinity::AnyGroupedUnitInObjectRangeCheckprivate
_raidTrinity::AnyGroupedUnitInObjectRangeCheckprivate
_rangeTrinity::AnyGroupedUnitInObjectRangeCheckprivate
_refUnitTrinity::AnyGroupedUnitInObjectRangeCheckprivate
_sourceTrinity::AnyGroupedUnitInObjectRangeCheckprivate
AnyGroupedUnitInObjectRangeCheck(WorldObject const *obj, Unit const *funit, float range, bool raid, bool playerOnly=false, bool incOwnRadius=true, bool incTargetRadius=true)Trinity::AnyGroupedUnitInObjectRangeCheckinline
i_incOwnRadiusTrinity::AnyGroupedUnitInObjectRangeCheckprivate
i_incTargetRadiusTrinity::AnyGroupedUnitInObjectRangeCheckprivate
operator()(Unit *u) constTrinity::AnyGroupedUnitInObjectRangeCheckinline