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WorldPackets::Battleground::PVPSeason Class Referencefinal

#include <BattlegroundPackets.h>

Public Member Functions

 PVPSeason ()
WorldPacket constWrite () override
- Public Member Functions inherited from WorldPackets::ServerPacket
 ServerPacket (OpcodeServer opcode, size_t initialSize=200, ConnectionType connection=CONNECTION_TYPE_DEFAULT)
void Read () overridefinal
void Clear ()
WorldPacket && Move ()
OpcodeServer GetOpcode () const
- Public Member Functions inherited from WorldPackets::Packet
 Packet (WorldPacket &&worldPacket)
virtual ~Packet ()=default
 Packet (Packet const &right)=delete
Packetoperator= (Packet const &right)=delete
WorldPacket constGetRawPacket () const
size_t GetSize () const
ConnectionType GetConnection () const

Public Attributes

uint32 PreviousSeason = 0
uint32 CurrentSeason = 0

Additional Inherited Members

- Protected Attributes inherited from WorldPackets::Packet
WorldPacket _worldPacket

Constructor & Destructor Documentation

WorldPackets::Battleground::PVPSeason::PVPSeason ( )
Definition: Opcodes.h:1390
ServerPacket(OpcodeServer opcode, size_t initialSize=200, ConnectionType connection=CONNECTION_TYPE_DEFAULT)
Definition: Packet.h:49

Member Function Documentation

WorldPacket const * WorldPackets::Battleground::PVPSeason::Write ( )

Implements WorldPackets::Packet.

21 {
25  return &_worldPacket;
26 }
WorldPacket _worldPacket
Definition: Packet.h:43
uint32 CurrentSeason
Definition: BattlegroundPackets.h:39
uint32 PreviousSeason
Definition: BattlegroundPackets.h:38
uint32_t uint32
Definition: g3dmath.h:168

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Member Data Documentation

uint32 WorldPackets::Battleground::PVPSeason::CurrentSeason = 0
uint32 WorldPackets::Battleground::PVPSeason::PreviousSeason = 0

The documentation for this class was generated from the following files: