TrinityCore
|
This is the complete list of members for Player, including all inherited members.
_activeCheats | Player | private |
_addAttacker(Unit *pAttacker) | Unit | |
_AddAura(UnitAura *aura, Unit *caster) | Unit | |
_advancedCombatLoggingEnabled | Player | private |
_aiAnimKitId | Unit | private |
_ApplyAllAuraStatMods() | Unit | |
_ApplyAllItemMods() | Player | |
_ApplyAllLevelScaleItemMods(bool apply) | Player | |
_ApplyAllStatBonuses() | Player | |
_ApplyAura(AuraApplication *aurApp, uint32 effMask) | Unit | |
_ApplyAuraEffect(Aura *aura, uint8 effIndex) | Unit | |
_ApplyItemBonuses(Item *item, uint8 slot, bool apply) | Player | |
_ApplyItemMods(Item *item, uint8 slot, bool apply, bool updateItemAuras=true) | Player | |
_ApplyWeaponDamage(uint8 slot, Item *item, bool apply) | Player | |
_areaSpiritHealerGUID | Player | private |
_cinematicMgr | Player | private |
_corpseLocation | Player | private |
_Create(ObjectGuid const &guid) | Object | protected |
_CreateAuraApplication(Aura *aura, uint32 effMask) | Unit | |
_CUFProfiles | Player | protected |
_currencyStorage | Player | protected |
_dbPhase | WorldObject | private |
_DeleteRemovedAuras() | Unit | protected |
_EnterVehicle(Vehicle *vehicle, int8 seatId, AuraApplication const *aurApp=nullptr) | Unit | |
_equipmentSets | Player | protected |
_ExitVehicle(Position const *exitPosition=nullptr) | Unit | |
_garrison | Player | private |
_gridRef | GridObject< Player > | private |
_InitHonorLevelOnLoadFromDB(uint32 honor, uint32 honorLevel) | Player | private |
_instanceResetTimes | Player | private |
_instantCast | Unit | private |
_isCombatDisallowed | Unit | private |
_isWalkingBeforeCharm | Unit | private |
_IsWithinDist(WorldObject const *obj, float dist2compare, bool is3D, bool incOwnRadius=true, bool incTargetRadius=true) const | WorldObject | privatevirtual |
_lastDamagedTargetGuid | Unit | private |
_lastExtraAttackSpell | Unit | private |
_lastLiquid | Unit | protected |
_LoadActions(PreparedQueryResult result) | Player | protected |
_LoadArenaTeamInfo(PreparedQueryResult result) | Player | protected |
_LoadAuras(PreparedQueryResult auraResult, PreparedQueryResult effectResult, uint32 timediff) | Player | protected |
_LoadBGData(PreparedQueryResult result) | Player | protected |
_LoadCUFProfiles(PreparedQueryResult result) | Player | protected |
_LoadCurrency(PreparedQueryResult result) | Player | protected |
_LoadDailyQuestStatus(PreparedQueryResult result) | Player | protected |
_LoadDeclinedNames(PreparedQueryResult result) | Player | protected |
_LoadEquipmentSets(PreparedQueryResult result) | Player | protected |
_LoadGlyphAuras() | Player | protected |
_LoadGlyphs(PreparedQueryResult result) | Player | protected |
_LoadGroup(PreparedQueryResult result) | Player | protected |
_LoadHomeBind(PreparedQueryResult result) | Player | protected |
_LoadInstanceTimeRestrictions(PreparedQueryResult result) | Player | protected |
_LoadInventory(PreparedQueryResult result, PreparedQueryResult artifactsResult, PreparedQueryResult azeriteResult, PreparedQueryResult azeriteItemMilestonePowersResult, PreparedQueryResult azeriteItemUnlockedEssencesResult, PreparedQueryResult azeriteEmpoweredItemResult, uint32 timeDiff) | Player | protected |
_LoadItem(CharacterDatabaseTransaction trans, uint32 zoneId, uint32 timeDiff, Field *fields) | Player | private |
_LoadMail(PreparedQueryResult mailsResult, PreparedQueryResult mailItemsResult, PreparedQueryResult artifactResult, PreparedQueryResult azeriteItemResult, PreparedQueryResult azeriteItemMilestonePowersResult, PreparedQueryResult azeriteItemUnlockedEssencesResult, PreparedQueryResult azeriteEmpoweredItemResult) | Player | protected |
_LoadMailedItem(ObjectGuid const &playerGuid, Player *player, uint64 mailId, Mail *mail, Field *fields, ItemAdditionalLoadInfo *addionalData) | Player | protectedstatic |
_LoadMonthlyQuestStatus(PreparedQueryResult result) | Player | protected |
_LoadPetStable(uint32 summonedPetNumber, PreparedQueryResult result) | Player | protected |
_LoadPvpTalents(PreparedQueryResult result) | Player | protected |
_LoadQuestStatus(PreparedQueryResult result) | Player | protected |
_LoadQuestStatusObjectives(PreparedQueryResult result) | Player | protected |
_LoadQuestStatusRewarded(PreparedQueryResult result) | Player | protected |
_LoadRandomBGStatus(PreparedQueryResult result) | Player | protected |
_LoadSeasonalQuestStatus(PreparedQueryResult result) | Player | protected |
_LoadSkills(PreparedQueryResult result) | Player | protected |
_LoadSpells(PreparedQueryResult result, PreparedQueryResult favoritesResult) | Player | protected |
_LoadStoredAuraTeleportLocations(PreparedQueryResult result) | Player | protected |
_LoadTalents(PreparedQueryResult result) | Player | protected |
_LoadTraits(PreparedQueryResult configsResult, PreparedQueryResult entriesResult) | Player | protected |
_LoadTransmogOutfits(PreparedQueryResult result) | Player | protected |
_LoadVoidStorage(PreparedQueryResult result) | Player | protected |
_LoadWeeklyQuestStatus(PreparedQueryResult result) | Player | protected |
_meleeAnimKitId | Unit | private |
_movementAnimKitId | Unit | private |
_movementForces | Unit | private |
_oldFactionId | Unit | private |
_pendingBindId | Player | private |
_pendingBindTimer | Player | private |
_pendingSpellCastRequest | Player | private |
_phaseShift | WorldObject | private |
_playHoverAnim | Unit | private |
_positionUpdateInfo | Unit | private |
_privateObjectOwner | WorldObject | private |
_RegisterAreaTrigger(AreaTrigger *areaTrigger) | Unit | |
_RegisterAuraEffect(AuraEffect *aurEff, bool apply) | Unit | |
_RegisterDynObject(DynamicObject *dynObj) | Unit | |
_RemoveAllAuraStatMods() | Unit | |
_RemoveAllItemMods() | Player | |
_RemoveAllStatBonuses() | Player | |
_removeAttacker(Unit *pAttacker) | Unit | |
_RemoveNoStackAurasDueToAura(Aura *aura, bool owned) | Unit | |
_restMgr | Player | private |
_resurrectionData | Player | protected |
_SaveActions(CharacterDatabaseTransaction trans) | Player | protected |
_SaveAuras(CharacterDatabaseTransaction trans) | Player | protected |
_SaveBGData(CharacterDatabaseTransaction trans) | Player | protected |
_SaveCUFProfiles(CharacterDatabaseTransaction trans) | Player | protected |
_SaveCurrency(CharacterDatabaseTransaction trans) | Player | protected |
_SaveCustomizations(CharacterDatabaseTransaction trans) | Player | protected |
_SaveDailyQuestStatus(CharacterDatabaseTransaction trans) | Player | protected |
_SaveEquipmentSets(CharacterDatabaseTransaction trans) | Player | protected |
_SaveGlyphs(CharacterDatabaseTransaction trans) const | Player | protected |
_SaveInstanceTimeRestrictions(CharacterDatabaseTransaction trans) | Player | protected |
_SaveInventory(CharacterDatabaseTransaction trans) | Player | protected |
_SaveMail(CharacterDatabaseTransaction trans) | Player | protected |
_SaveMonthlyQuestStatus(CharacterDatabaseTransaction trans) | Player | protected |
_SaveQuestStatus(CharacterDatabaseTransaction trans) | Player | protected |
_SaveSeasonalQuestStatus(CharacterDatabaseTransaction trans) | Player | protected |
_SaveSkills(CharacterDatabaseTransaction trans) | Player | protected |
_SaveSpells(CharacterDatabaseTransaction trans) | Player | protected |
_SaveStats(CharacterDatabaseTransaction trans) const | Player | protected |
_SaveStoredAuraTeleportLocations(CharacterDatabaseTransaction trans) | Player | protected |
_SaveTalents(CharacterDatabaseTransaction trans) | Player | protected |
_SaveTraits(CharacterDatabaseTransaction trans) | Player | protected |
_SaveVoidStorage(CharacterDatabaseTransaction trans) | Player | protected |
_SaveWeeklyQuestStatus(CharacterDatabaseTransaction trans) | Player | protected |
_smoothPhasing | WorldObject | private |
_specializationInfo | Player | protected |
_spellHistory | Unit | private |
_StoreItem(uint16 pos, Item *pItem, uint32 count, bool clone, bool update) | Player | private |
_StoreOrEquipNewItem(uint32 vendorslot, uint32 item, uint8 count, uint8 bag, uint8 slot, int64 price, ItemTemplate const *pProto, Creature *pVendor, VendorItem const *crItem, bool bStore) | Player | inline |
_suppressedPhaseShift | WorldObject | private |
_TryStackingOrRefreshingExistingAura(AuraCreateInfo &createInfo) | Unit | |
_UnapplyAura(AuraApplicationMap::iterator &i, AuraRemoveMode removeMode) | Unit | |
_UnapplyAura(AuraApplication *aurApp, AuraRemoveMode removeMode) | Unit | |
_UnregisterAreaTrigger(AreaTrigger *areaTrigger) | Unit | |
_UnregisterDynObject(DynamicObject *dynObj) | Unit | |
_UpdateAutoRepeatSpell() | Unit | protected |
_UpdateSpells(uint32 time) | Unit | protected |
_usePvpItemLevels | Player | private |
_voidStorageItems | Player | protected |
AbandonQuest(uint32 quest_id) | Player | |
ActivatePvpItemLevels(bool activate) | Player | inline |
ActivateTalentGroup(ChrSpecializationEntry const *spec) | Player | |
ActivateTaxiPathTo(std::vector< uint32 > const &nodes, Creature *npc=nullptr, uint32 spellid=0, uint32 preferredMountDisplay=0) | Player | |
ActivateTaxiPathTo(uint32 taxi_path_id, uint32 spellid=0) | Player | |
AddActionButton(uint8 button, uint64 action, uint8 type) | Player | |
AddArmorProficiency(uint32 newflag) | Player | inline |
AddAura(uint32 spellId, Unit *target) | Unit | |
AddAura(SpellInfo const *spellInfo, uint32 effMask, Unit *target) | Unit | |
AddAuraVision(PlayerFieldByte2Flags flags) | Player | inline |
AddBattlegroundQueueId(BattlegroundQueueTypeId val) | Player | |
AddChannelObject(ObjectGuid guid) | Unit | inline |
AddConditionalTransmog(uint32 itemModifiedAppearanceId) | Player | inline |
AddCurrency(uint32 id, uint32 amount, CurrencyGainSource gainSource=CurrencyGainSource::Cheat) | Player | |
AddDynamicUpdateFieldValue(UF::DynamicUpdateFieldSetter< T > setter) | Object | inlineprotected |
AddEnchantmentDuration(Item *item, EnchantmentSlot slot, uint32 duration) | Player | |
AddEnchantmentDurations(Item *item) | Player | |
AddExploredZones(uint32 pos, uint64 mask) | Player | |
AddExtraAttacks(uint32 count) | Unit | |
AddExtraUnitMovementFlag(uint32 f) | Unit | inline |
AddExtraUnitMovementFlag2(uint32 f) | Unit | inline |
AddGameObject(GameObject *gameObj) | Unit | |
AddHeirloom(int32 itemId, uint32 flags) | Player | inline |
AddHonorXP(uint32 xp) | Player | |
AddIllusionBlock(uint32 blockValue) | Player | inline |
AddIllusionFlag(uint32 slot, uint32 flag) | Player | inline |
AddInstanceEnterTime(uint32 instanceId, time_t enterTime) | Player | |
AddInterruptMask(SpellAuraInterruptFlags flags, SpellAuraInterruptFlags2 flags2) | Unit | inline |
AddItem(uint32 itemId, uint32 count) | Player | |
AddItemDurations(Item *item) | Player | |
AddItemToBuyBackSlot(Item *pItem) | Player | |
AddItemToUpdateQueueOf | Player | friend |
AddLootRoll(LootRoll *roll) | Player | inline |
AddMail(Mail *mail) | Player | inline |
AddMItem(Item *it) | Player | |
AddNewMailDeliverTime(time_t deliver_time) | Player | |
AddObjectToRemoveList() | WorldObject | |
AddOverrideSpell(uint32 overridenSpellId, uint32 newSpellId) | Player | |
AddPetAura(PetAura const *petSpell) | Player | |
AddPetToUpdateFields(PetStable::PetInfo const &pet, PetSaveMode slot, PetStableFlags flags) | Player | |
AddPlayerToVision(Player *player) | Unit | |
AddPvpTalent(PvpTalentEntry const *talent, uint8 activeTalentGroup, uint8 slot) | Player | |
AddQuest(Quest const *quest, Object *questGiver) | Player | |
AddQuestAndCheckCompletion(Quest const *quest, Object *questGiver) | Player | |
AddRefundReference(ObjectGuid it) | Player | |
AddSelfResSpell(int32 spellId) | Player | inline |
AddSpell(uint32 spellId, bool active, bool learning, bool dependent, bool disabled, bool loading=false, int32 fromSkill=0, bool favorite=false, Optional< int32 > traitDefinitionId={}) | Player | |
AddSpellCategoryCooldownMod(int32 spellCategoryId, int32 mod) | Player | |
AddSpellMod(SpellModifier *mod, bool apply) | Player | |
AddStoredAuraTeleportLocation(uint32 spellId) | Player | |
AddTalent(TalentEntry const *talent, uint8 spec, bool learning) | Player | |
AddTemporarySpell(uint32 spellId) | Player | |
AddTimedQuest(uint32 questId) | Player | inline |
AddToGrid(GridRefManager< Player > &m) | GridObject< Player > | inline |
AddToNotify(uint16 f) | WorldObject | inline |
AddToObjectUpdate() override | WorldObject | virtual |
AddToObjectUpdateIfNeeded() | Object | protected |
AddToWorld() override | Player | virtual |
AddToy(int32 itemId, uint32 flags) | Player | inline |
AddTradeableItem(Item *item) | Player | |
AddTraitConfig(WorldPackets::Traits::TraitConfig const &traitConfig) | Player | |
AddTransmogBlock(uint32 blockValue) | Player | inline |
AddTransmogFlag(uint32 slot, uint32 flag) | Player | inline |
AddUnitMovementFlag(uint32 f) | Unit | inline |
AddUnitState(uint32 f) | Unit | inline |
AddUnitTypeMask(uint32 mask) | Unit | inline |
AddVoidStorageItem(VoidStorageItem &&item) | Player | |
AddWeaponProficiency(uint32 newflag) | Player | inline |
AddWhisperWhiteList(ObjectGuid guid) | Player | inline |
AddWorldEffect(int32 worldEffectId) | Unit | inline |
AdjustQuestObjectiveProgress(Quest const *quest) | Player | private |
AI() const | Player | inline |
AIUpdateTick(uint32 diff) | Unit | |
ApplyAllAzeriteEmpoweredItemMods(bool apply) | Player | |
ApplyAllAzeriteItemMods(bool apply) | Player | |
ApplyArtifactPowerRank(Item *artifact, ArtifactPowerRankEntry const *artifactPowerRank, bool apply) | Player | |
ApplyArtifactPowers(Item *item, bool apply) | Player | |
ApplyAttackTimePercentMod(WeaponAttackType att, float val, bool apply) | Unit | |
ApplyAzeriteEssence(AzeriteItem *item, uint32 azeriteEssenceId, uint32 rank, bool major, bool apply) | Player | |
ApplyAzeriteEssencePower(AzeriteItem *item, AzeriteEssencePowerEntry const *azeriteEssencePower, bool major, bool apply) | Player | |
ApplyAzeriteItemMilestonePower(AzeriteItem *item, AzeriteItemMilestonePowerEntry const *azeriteItemMilestonePower, bool apply) | Player | |
ApplyAzeritePower(AzeriteEmpoweredItem *item, AzeritePowerEntry const *azeritePower, bool apply) | Player | |
ApplyAzeritePowers(Item *item, bool apply) | Player | |
ApplyBaseModPctValue(BaseModGroup modGroup, float pct) | Player | |
ApplyCastTimePercentMod(float val, bool apply) | Unit | |
ApplyControlStatesIfNeeded() | Unit | |
ApplyDiminishingAura(DiminishingGroup group, bool apply) | Unit | |
ApplyDiminishingToDuration(SpellInfo const *auraSpellInfo, int32 &duration, WorldObject *caster, DiminishingLevels previousLevel) const | Unit | |
ApplyEffectModifiers(SpellInfo const *spellInfo, uint8 effIndex, double value) const | WorldObject | |
ApplyEnchantment(Item *item, EnchantmentSlot slot, bool apply, bool apply_dur=true, bool ignore_condition=false) | Player | |
ApplyEnchantment(Item *item, bool apply) | Player | |
ApplyEquipCooldown(Item *pItem) | Player | |
ApplyEquipSpell(SpellInfo const *spellInfo, Item *item, bool apply, bool formChange=false) | Player | |
ApplyHealthRegenBonus(int32 amount, bool apply) | Player | |
ApplyItemDependentAuras(Item *item, bool apply) | Player | |
ApplyItemEquipSpell(Item *item, bool apply, bool formChange=false) | Player | |
ApplyItemLootedSpell(Item *item, bool apply) | Player | |
ApplyItemLootedSpell(ItemTemplate const *itemTemplate) | Player | |
ApplyItemObtainSpells(Item *item, bool apply) | Player | |
ApplyManaRegenBonus(int32 amount, bool apply) | Player | |
ApplyModDamageDoneNeg(SpellSchools school, int32 mod, bool apply) | Player | inline |
ApplyModDamageDonePercent(SpellSchools school, float pct, bool apply) | Player | inline |
ApplyModDamageDonePos(SpellSchools school, int32 mod, bool apply) | Player | inline |
ApplyModFakeInebriation(int32 mod, bool apply) | Player | inline |
ApplyModManaCostModifier(SpellSchools school, int32 mod, bool apply) | Unit | inline |
ApplyModManaCostMultiplier(float manaCostMultiplier, bool apply) | Unit | inline |
ApplyModOverrideAPBySpellPowerPercent(float mod, bool apply) | Player | inline |
ApplyModOverrideSpellPowerByAPPercent(float mod, bool apply) | Player | inline |
ApplyModTargetPhysicalResistance(int32 mod, bool apply) | Player | inline |
ApplyModTargetResistance(int32 mod, bool apply) | Player | inline |
ApplyModToSpell(SpellModifier *mod, Spell *spell) | Player | static |
ApplyModUpdateFieldValue(UF::UpdateFieldSetter< T > setter, typename UF::UpdateFieldSetter< T >::value_type mod, bool apply) | Object | inlineprotected |
ApplyMovementForce(ObjectGuid id, Position origin, float magnitude, MovementForceType type, Position direction={}, ObjectGuid transportGuid=ObjectGuid::Empty) | Unit | |
ApplyPercentModUpdateFieldValue(UF::UpdateFieldSetter< T > setter, float percent, bool apply) | Object | inlineprotected |
ApplyRatingDiminishing(CombatRating cr, float bonusValue) const | Player | |
ApplyRatingMod(CombatRating cr, int32 value, bool apply) | Player | |
ApplyResilience(Unit const *victim, int32 *damage) | Unit | static |
ApplySpellImmune(uint32 spellId, SpellImmunity op, uint32 type, bool apply) | Unit | |
ApplySpellMod(SpellInfo const *spellInfo, SpellModOp op, T &basevalue, Spell *spell=nullptr) const | Player | |
ApplySpellPenetrationBonus(int32 amount, bool apply) | Player | |
ApplySpellPowerBonus(int32 amount, bool apply) | Player | |
ApplyStatPctModifier(UnitMods unitMod, UnitModifierPctType modifierType, float amount) | Unit | |
ApplyTraitConfig(int32 configId, bool apply) | Player | |
ApplyTraitEntry(int32 traitNodeEntryId, int32 rank, int32 grantedRanks, bool apply) | Player | |
ApplyTraitEntryChanges(int32 editedConfigId, WorldPackets::Traits::TraitConfig const &newConfig, bool applyTraits, bool consumeCurrencies) | Player | |
AreaExploredOrEventHappens(uint32 questId) | Player | |
AreaTriggerList typedef | Unit | protected |
AtDisengage() | Unit | inlineprotectedvirtual |
AtEndOfEncounter(EncounterType type) | Unit | |
AtEngage(Unit *) | Unit | inlineprotectedvirtual |
AtEnterCombat() override | Player | virtual |
AtExitCombat() override | Player | virtual |
AtStartOfEncounter(EncounterType type) | Unit | |
Attack(Unit *victim, bool meleeAttack) | Unit | |
AttackerSet typedef | Unit | |
AttackerStateUpdate(Unit *victim, WeaponAttackType attType=BASE_ATTACK, bool extra=false) | Unit | |
AttackStop() | Unit | |
AtTargetAttacked(Unit *target, bool canInitialAggro) | Unit | |
AuraApplicationList typedef | Unit | |
AuraApplicationMap typedef | Unit | |
AuraApplicationMapBounds typedef | Unit | |
AuraApplicationMapBoundsNonConst typedef | Unit | |
AuraApplicationProcContainer typedef | Unit | |
AuraEffectList typedef | Unit | |
AuraList typedef | Unit | |
AuraMap typedef | Unit | |
AuraMapBounds typedef | Unit | |
AuraMapBoundsNonConst typedef | Unit | |
AuraStateAurasMap typedef | Unit | |
AuraStateAurasMapBounds typedef | Unit | |
autoReplyMsg | Player | |
AutoStoreLoot(uint8 bag, uint8 slot, uint32 loot_id, LootStore const &store, ItemContext context=ItemContext::NONE, bool broadcast=false, bool createdByPlayer=false) | Player | |
AutoStoreLoot(uint32 loot_id, LootStore const &store, ItemContext context=ItemContext::NONE, bool broadcast=false, bool createdByPlayer=false) | Player | inline |
AutoUnequipChildItem(Item *parentItem) | Player | |
AutoUnequipOffhandIfNeed(bool force=false) | Player | |
BankItem(ItemPosCountVec const &dest, Item *pItem, bool update) | Player | |
BuildAuraStateUpdateForTarget(Unit const *target) const | Unit | |
BuildCreateUpdateBlockForPlayer(UpdateData *data, Player *target) const override | Player | virtual |
BuildDestroyUpdateBlock(UpdateData *data) const | Object | |
BuildFieldsUpdate(Player *, UpdateDataMapType &) const | Object | |
BuildMovementUpdate(ByteBuffer *data, CreateObjectBits flags, Player *target) const | Object | protected |
BuildOutOfRangeUpdateBlock(UpdateData *data) const | Object | |
BuildPlayerRepop() | Player | |
BuildUpdate(UpdateDataMapType &) override | WorldObject | virtual |
BuildValuesCreate(ByteBuffer *data, Player const *target) const override | Player | protectedvirtual |
BuildValuesUpdate(ByteBuffer *data, Player const *target) const override | Player | protectedvirtual |
BuildValuesUpdateBlockForPlayer(UpdateData *data, Player const *target) const | Object | |
BuildValuesUpdateBlockForPlayerWithFlag(UpdateData *data, UF::UpdateFieldFlag flags, Player const *target) const | Object | |
BuildValuesUpdateForPlayerWithMask(UpdateData *data, UF::ObjectData::Mask const &requestedObjectMask, UF::UnitData::Mask const &requestedUnitMask, UF::PlayerData::Mask const &requestedPlayerMask, UF::ActivePlayerData::Mask const &requestedActivePlayerMask, Player const *target) const | Player | |
Unit::BuildValuesUpdateForPlayerWithMask(UpdateData *data, UF::ObjectData::Mask const &requestedObjectMask, UF::UnitData::Mask const &requestedUnitMask, Player const *target) const | Unit | |
BuildValuesUpdateWithFlag(ByteBuffer *data, UF::UpdateFieldFlag flags, Player const *target) const override | Player | virtual |
BuyCurrencyFromVendorSlot(ObjectGuid vendorGuid, uint32 vendorSlot, uint32 currency, uint32 count) | Player | |
BuyItemFromVendorSlot(ObjectGuid vendorguid, uint32 vendorslot, uint32 item, uint8 count, uint8 bag, uint8 slot) | Player | |
CalcAbsorbResist(DamageInfo &damageInfo, Spell *spell=nullptr) | Unit | static |
CalcArmorReducedDamage(Unit const *attacker, Unit *victim, uint32 damage, SpellInfo const *spellInfo, WeaponAttackType attackType=MAX_ATTACK, uint8 attackerLevel=0) | Unit | static |
CalcHealAbsorb(HealInfo &healInfo) | Unit | static |
CalcSpellDuration(SpellInfo const *spellInfo, std::vector< SpellPowerCost > const *powerCosts) const | WorldObject | |
CalcSpellResistedDamage(Unit const *attacker, Unit *victim, uint32 damage, SpellSchoolMask schoolMask, SpellInfo const *spellInfo) | Unit | static |
CalculateAOEAvoidance(int32 damage, uint32 schoolMask, bool npcCaster) const | Unit | |
CalculateAverageResistReduction(WorldObject const *caster, SpellSchoolMask schoolMask, Unit const *victim, SpellInfo const *spellInfo=nullptr) | Unit | static |
CalculateCorpseReclaimDelay(bool load=false) const | Player | |
CalculateDamage(WeaponAttackType attType, bool normalized, bool addTotalPct) const | Unit | |
CalculateDisplayPowerType() const | Unit | |
CalculateHoverHeight() | Unit | |
CalculateMeleeDamage(Unit *victim, CalcDamageInfo *damageInfo, WeaponAttackType attackType=BASE_ATTACK) | Unit | |
CalculateMinMaxDamage(WeaponAttackType attType, bool normalized, bool addTotalPct, float &minDamage, float &maxDamage) const override | Player | virtual |
CalculateReputationGain(ReputationSource source, uint32 creatureOrQuestLevel, int32 rep, int32 faction, bool noQuestBonus=false) | Player | |
CalculateSpellDamage(Unit const *target, SpellEffectInfo const &spellEffectInfo, int32 const *basePoints=nullptr, float *variance=nullptr, uint32 castItemId=0, int32 itemLevel=-1) const | WorldObject | |
CalculateSpellDamageTaken(SpellNonMeleeDamage *damageInfo, int32 damage, SpellInfo const *spellInfo, WeaponAttackType attackType=BASE_ATTACK, bool crit=false, bool blocked=false, Spell *spell=nullptr) | Unit | |
CanAcceptAreaSpiritHealFrom(Unit *spiritHealer) const | Player | inline |
CanAddQuest(Quest const *quest, bool msg) const | Player | |
CanAlwaysSee(WorldObject const *obj) const override | Player | protectedvirtual |
CanApplyResilience() const override | Player | inlinevirtual |
CanBankItem(uint8 bag, uint8 slot, ItemPosCountVec &dest, Item *pItem, bool swap, bool not_loading=true, bool reagentBankOnly=false) const | Player | |
CanBeGameMaster() const | Player | |
CanBlock() const | Player | inline |
CanCaptureTowerPoint() const | Player | |
CanCastSpellWhileMoving(SpellInfo const *spellInfo) const | Unit | |
CancelPendingCastRequest() | Player | |
CancelSpellMissiles(uint32 spellId, bool reverseMissile=false, bool abortSpell=false) | Unit | |
CanCompleteQuest(uint32 quest_id, uint32 ignoredQuestObjectiveId=0) | Player | |
CanCompleteRepeatableQuest(Quest const *quest) | Player | |
CanDetect(WorldObject const *obj, bool ignoreStealth, bool checkAlert=false) const | WorldObject | private |
CanDetectInvisibilityOf(WorldObject const *obj) const | WorldObject | private |
CanDetectStealthOf(WorldObject const *obj, bool checkAlert=false) const | WorldObject | private |
CanDualWield() const | Unit | inline |
CanEnableWarModeInArea() const | Player | |
CanEnterWater() const override | Player | inlinevirtual |
CanEquipChildItem(Item *parentItem) const | Player | |
CanEquipItem(uint8 slot, uint16 &dest, Item *pItem, bool swap, bool not_loading=true) const | Player | |
CanEquipNewItem(uint8 slot, uint16 &dest, uint32 item, bool swap) const | Player | |
CanEquipUniqueItem(Item *pItem, uint8 except_slot=NULL_SLOT, uint32 limit_count=1) const | Player | |
CanEquipUniqueItem(ItemTemplate const *itemProto, uint8 except_slot=NULL_SLOT, uint32 limit_count=1) const | Player | |
CanExecutePendingSpellCastRequest() | Player | private |
CanFly() const override | Player | inlinevirtual |
CanFreeMove() const | Unit | |
CanHaveThreatList() const | Unit | inline |
CanInstantCast() const | Unit | inline |
CanInteractWithQuestGiver(Object *questGiver) const | Player | |
CanJoinConstantChannelInZone(ChatChannelsEntry const *channel, AreaTableEntry const *zone) const | Player | |
CanJoinToBattleground(BattlegroundTemplate const *bg) const | Player | |
CanModifyStats() const | Unit | inline |
CanNeverSee(WorldObject const *obj) const override | Player | protectedvirtual |
CanNoReagentCast(SpellInfo const *spellInfo) const | Player | |
CannotTurn() const | Unit | inline |
CanParry() const | Player | inline |
CanProc() const | Unit | inline |
CanReportAfkDueToLimit() | Player | |
CanRequestSpellCast(SpellInfo const *spell, Unit const *castingUnit) const | Player | |
CanRewardQuest(Quest const *quest, bool msg) const | Player | |
CanRewardQuest(Quest const *quest, LootItemType rewardType, uint32 rewardId, bool msg) const | Player | |
CanRollNeedForItem(ItemTemplate const *item, Map const *map, bool restrictOnlyLfg) const | Player | |
CanSeeGossipOn(Creature const *creature) const | Player | |
CanSeeOrDetect(WorldObject const *obj, bool implicitDetect=false, bool distanceCheck=false, bool checkAlert=false) const | WorldObject | |
CanSeeSpellClickOn(Creature const *creature) const | Player | |
CanSeeStartQuest(Quest const *quest) const | Player | |
CanSelectQuestPackageItem(QuestPackageItemEntry const *questPackageItem) const | Player | |
CanShareQuest(uint32 questId) const | Player | |
CanStoreItem(uint8 bag, uint8 slot, ItemPosCountVec &dest, Item *pItem, bool swap=false) const | Player | |
CanStoreItem(uint8 bag, uint8 slot, ItemPosCountVec &dest, uint32 entry, uint32 count, Item *pItem=nullptr, bool swap=false, uint32 *no_space_count=nullptr) const | Player | |
CanStoreItem_InBag(uint8 bag, ItemPosCountVec &dest, ItemTemplate const *pProto, uint32 &count, bool merge, bool non_specialized, Item *pSrcItem, uint8 skip_bag, uint8 skip_slot) const | Player | private |
CanStoreItem_InInventorySlots(uint8 slot_begin, uint8 slot_end, ItemPosCountVec &dest, ItemTemplate const *pProto, uint32 &count, bool merge, Item *pSrcItem, uint8 skip_bag, uint8 skip_slot) const | Player | private |
CanStoreItem_InSpecificSlot(uint8 bag, uint8 slot, ItemPosCountVec &dest, ItemTemplate const *pProto, uint32 &count, bool swap, Item *pSrcItem) const | Player | private |
CanStoreItems(Item **items, int count, uint32 *offendingItemId) const | Player | |
CanStoreNewItem(uint8 bag, uint8 slot, ItemPosCountVec &dest, uint32 item, uint32 count, uint32 *no_space_count=nullptr) const | Player | |
CanSwim() const | Unit | virtual |
CanTakeMoreSimilarItems(Item *pItem, uint32 *offendingItemId=nullptr) const | Player | |
CanTakeMoreSimilarItems(uint32 entry, uint32 count, uint32 *offendingItemId=nullptr) const | Player | inline |
CanTakeMoreSimilarItems(uint32 entry, uint32 count, Item *pItem, uint32 *no_space_count=nullptr, uint32 *offendingItemId=nullptr) const | Player | |
CanTakeQuest(Quest const *quest, bool msg) const | Player | |
CanTameExoticPets() const | Player | inline |
CanTitanGrip() const | Player | inline |
CanUnderstandLanguage(Language language) const | Player | |
CanUnequipItem(uint16 src, bool swap) const | Player | |
CanUnequipItems(uint32 item, uint32 count) const | Player | |
CanUninviteFromGroup(ObjectGuid guidMember, Optional< uint8 > partyIndex) const | Player | |
CanUseAttackType(uint8 attacktype) const | Unit | |
CanUseBattlegroundObject(GameObject *gameobject) const | Player | |
CanUseItem(Item *pItem, bool not_loading=true) const | Player | |
CanUseItem(ItemTemplate const *pItem, bool skipRequiredLevelCheck=false) const | Player | |
CanUseMastery() const | Player | |
CastAllObtainSpells() | Player | |
CastItemCombatSpell(DamageInfo const &damageInfo) | Player | |
CastItemCombatSpell(DamageInfo const &damageInfo, Item *item, ItemTemplate const *proto) | Player | |
CastItemUseSpell(Item *item, SpellCastTargets const &targets, ObjectGuid castCount, int32 *misc) | Player | |
CastSpell(CastSpellTargetArg const &targets, uint32 spellId, CastSpellExtraArgs const &args={ }) | WorldObject | |
CastStop(uint32 except_spellid=0) | Unit | |
ChangeSeat(int8 seatId, bool next=true) | Unit | |
CharmSpellInitialize() | Player | |
CheckAreaExploreAndOutdoor(void) | Player | |
CheckAttackFitToAuraRequirement(WeaponAttackType attackType, AuraEffect const *aurEff) const override | Player | virtual |
CheckDuelDistance(time_t currTime) | Player | |
CheckInstanceCount(uint32 instanceId) const | Player | |
CheckInstanceValidity(bool) | Player | |
CheckLoadedDungeonDifficultyID(Difficulty difficulty) | Player | static |
CheckLoadedLegacyRaidDifficultyID(Difficulty difficulty) | Player | static |
CheckLoadedRaidDifficultyID(Difficulty difficulty) | Player | static |
CheckPrivateObjectOwnerVisibility(WorldObject const *seer) const | WorldObject | |
CheckTitanGripPenalty() | Player | |
CinematicMgr | Player | friend |
CleanupAfterTaxiFlight() | Player | |
CleanupBeforeRemoveFromMap(bool finalCleanup) | Unit | |
CleanupChannels() | Player | |
CleanupsBeforeDelete(bool finalCleanup=true) override | Player | virtual |
ClearAfkReports() | Player | inline |
ClearAllReactives() | Unit | |
ClearBossEmotes(Optional< uint32 > zoneId={}, Player const *target=nullptr) const | Unit | |
ClearChannelObjects() | Unit | inline |
ClearDiminishings() | Unit | |
ClearDynamicUpdateFieldValues(UF::DynamicUpdateFieldSetter< T > setter) | Object | inlineprotected |
ClearInCombat() | Unit | inline |
ClearQuestSharingInfo() | Player | inline |
ClearResurrectRequestData() | Player | inline |
ClearSelfResSpell() | Player | inline |
ClearUnitState(uint32 f) | Unit | inline |
ClearUpdateMask(bool remove) override | Player | protectedvirtual |
ClearWhisperWhiteList() | Player | inline |
ClearWorldEffects() | Unit | inline |
CombatStop(bool includingCast=false, bool mutualPvP=true, bool(*unitFilter)(Unit const *otherUnit)=nullptr) | Unit | |
CombatStopWithPets(bool includingCast=false) | Unit | |
CompletedAchievement(AchievementEntry const *entry) | Player | |
CompleteQuest(uint32 quest_id) | Player | |
ConfirmPendingBind() | Player | |
ContinueTaxiFlight() const | Player | |
ControlList typedef | Unit | |
CopyAuraEffectList(AuraEffectList const &list) | Unit | static |
CorrectMetaGemEnchants(uint8 slot, bool apply) | Player | |
CountPctFromCurHealth(int32 pct) const | Unit | inline |
CountPctFromMaxHealth(int32 pct) const | Unit | inline |
CountPctFromMaxPower(Powers power, int32 pct) const | Unit | inline |
Create(ObjectGuid::LowType guidlow, WorldPackets::Character::CharacterCreateInfo const *createInfo) | Player | |
CreateCorpse() | Player | |
CreateGarrison(uint32 garrSiteId) | Player | |
CreateTamedPetFrom(Creature *creatureTarget, uint32 spell_id=0) | Unit | |
CreateTamedPetFrom(uint32 creatureEntry, uint32 spell_id=0) | Unit | |
CreateTraitConfig(WorldPackets::Traits::TraitConfig &traitConfig) | Player | |
CreateVehicleKit(uint32 id, uint32 creatureEntry, bool loading=false) | Unit | |
CurrencyChanged(uint32 currencyId, int32 change) | Player | |
DailyReset() | Player | |
DealDamage(Unit *attacker, Unit *victim, uint32 damage, CleanDamage const *cleanDamage=nullptr, DamageEffectType damagetype=DIRECT_DAMAGE, SpellSchoolMask damageSchoolMask=SPELL_SCHOOL_MASK_NORMAL, SpellInfo const *spellProto=nullptr, bool durabilityLoss=true) | Unit | static |
DealDamageMods(Unit const *attacker, Unit const *victim, uint32 &damage, uint32 *absorb) | Unit | static |
DealHeal(HealInfo &healInfo) | Unit | static |
DealMeleeDamage(CalcDamageInfo *damageInfo, bool durabilityLoss) | Unit | |
DealSpellDamage(SpellNonMeleeDamage const *damageInfo, bool durabilityLoss) | Unit | |
DelayOwnedAuras(uint32 spellId, ObjectGuid caster, int32 delaytime) | Unit | |
DeleteCharmInfo() | Unit | |
DeleteEquipmentSet(uint64 id) | Player | |
DeleteFromDB(ObjectGuid playerguid, uint32 accountId, bool updateRealmChars=true, bool deleteFinally=false) | Player | static |
DeleteGarrison() | Player | |
DeleteOldCharacters() | Player | static |
DeleteOldCharacters(uint32 keepDays) | Player | static |
DeleteRefundReference(ObjectGuid it) | Player | |
DeleteTraitConfig(int32 deletedConfigId) | Player | |
DeleteVoidStorageItem(uint8 slot) | Player | |
DeMorph() | Unit | |
DespawnPersonalSummonsForQuest(uint32 questId) | Player | |
DestroyConjuredItems(bool update) | Player | |
DestroyForNearbyPlayers() | WorldObject | |
DestroyForPlayer(Player *target) const override | Player | virtual |
DestroyItem(uint8 bag, uint8 slot, bool update) | Player | |
DestroyItemCount(uint32 item, uint32 count, bool update, bool unequip_check=false) | Player | |
DestroyItemCount(Item *item, uint32 &count, bool update) | Player | |
DestroyZoneLimitedItem(bool update, uint32 new_zone) | Player | |
DFQuestsDoneList typedef | Player | |
Diminishing typedef | Unit | |
DisablePetControlsOnMount(ReactStates reactState, CommandStates commandState) | Player | |
DisablePvpRules() | Player | |
DisableSpline() | Unit | protected |
Dismount() | Unit | |
DoMeleeAttackIfReady() | Unit | |
DoRandomRoll(uint32 minimum, uint32 maximum) | Player | |
DoWithSuppressingObjectUpdates(Action &&action) | Object | inlineprotected |
duel | Player | |
DuelComplete(DuelCompleteType type) | Player | |
DurabilityLoss(Item *item, double percent) | Player | |
DurabilityLossAll(double percent, bool inventory) | Player | |
DurabilityPointLossForEquipSlot(EquipmentSlots slot) | Player | |
DurabilityPointsLoss(Item *item, int32 points) | Player | |
DurabilityPointsLossAll(int32 points, bool inventory) | Player | |
DurabilityRepair(uint16 pos, bool takeCost, float discountMod) | Player | |
DurabilityRepairAll(bool takeCost, float discountMod, bool guildBank) | Player | |
DynObjectList typedef | Unit | protected |
EnablePetControlsOnDismount() | Player | |
EnablePvpRules(bool dueToCombat=false) | Player | |
EnchantmentFitsRequirements(uint32 enchantmentcondition, int8 slot) const | Player | |
EnergizeBySpell(Unit *victim, SpellInfo const *spellInfo, int32 damage, Powers powerType) | Unit | |
EngageWithTarget(Unit *who) | Unit | |
EnsureVictim() const | Unit | inline |
EnterVehicle(Unit *base, int8 seatId=-1) | Unit | |
EnvironmentalDamage(EnviromentalDamage type, uint32 damage) | Player | |
EquipChildItem(uint8 parentBag, uint8 parentSlot, Item *parentItem) | Player | |
EquipItem(uint16 pos, Item *pItem, bool update) | Player | |
EquipNewItem(uint16 pos, uint32 item, ItemContext context, bool update) | Player | |
ExecutePendingSpellCastRequest() | Player | private |
ExitVehicle(Position const *exitPosition=nullptr) | Unit | virtual |
extraAttacksTargets | Unit | private |
FailCriteria(CriteriaFailEvent condition, int32 failAsset) | Player | |
FailQuest(uint32 quest_id) | Player | |
FailQuestsWithFlag(QuestFlags flag) | Player | |
FindCurrentSpellBySpellId(uint32 spell_id) const | Unit | |
FindEmptyProfessionSlotFor(uint32 skillId) const | Player | |
FindEquipSlot(Item const *item, uint32 slot, bool swap) const | Player | |
FindMap() const | WorldObject | inline |
FindNearestCreature(uint32 entry, float range, bool alive=true) const | WorldObject | |
FindNearestCreatureWithOptions(float range, FindCreatureOptions const &options) const | WorldObject | |
FindNearestGameObject(uint32 entry, float range, bool spawnedOnly=true) const | WorldObject | |
FindNearestGameObjectOfType(GameobjectTypes type, float range) const | WorldObject | |
FindNearestGameObjectWithOptions(float range, FindGameObjectOptions const &options) const | WorldObject | |
FindNearestUnspawnedGameObject(uint32 entry, float range) const | WorldObject | |
FindQuestSlot(uint32 quest_id) const | Player | |
FindZoneScript() const | WorldObject | |
FinishSpell(CurrentSpellTypes spellType, SpellCastResult result=SPELL_CAST_OK) | Unit | |
FinishTaxiFlight() | Player | |
FollowerAdded(AbstractFollower *f) | Unit | inline |
FollowerRemoved(AbstractFollower *f) | Unit | inline |
ForceUpdateFieldChange(UF::UpdateFieldSetter< T > const &) | Object | inline |
ForEachItem(ItemSearchLocation location, T callback) const | Player | inline |
GameObjectList typedef | Unit | protected |
GetAbsoluteAngle(float x, float y) const | Position | inline |
GetAbsoluteAngle(Position const &pos) const | Position | inline |
GetAbsoluteAngle(Position const *pos) const | Position | inline |
GetAchievementPoints() const | Player | |
GetActionButton(uint8 button) | Player | |
GetActionButtons() const | Player | inline |
GetActiveTalentGroup() const | Player | inline |
GetAELootView() const | Player | inline |
GetAffectingPlayer() const | WorldObject | |
GetAI() const | Unit | inline |
GetAIAnimKitId() const override | Unit | inlinevirtual |
GetAllMinionsByEntry(std::list< TempSummon * > &Minions, uint32 entry) | Unit | |
GetAnimTier() const | Unit | inline |
GetAPMultiplier(WeaponAttackType attType, bool normalized) const | Unit | |
GetAppliedAuras() | Unit | inline |
GetAppliedAuras() const | Unit | inline |
GetAreaId() const | WorldObject | inline |
GetAreaTrigger(uint32 spellId) const | Unit | |
GetAreaTriggers(uint32 spellId) const | Unit | |
GetArenaPersonalRating(uint8 slot) const | Player | |
GetArenaTeamId(uint8) const | Player | inline |
GetArenaTeamIdInvited() const | Player | inline |
GetArmor() const | Unit | inline |
GetArmorMultiplierForTarget(WorldObject const *) const | Unit | inlinevirtual |
GetArmorProficiency() const | Player | inline |
GetAttackBySlot(uint8 slot, InventoryType inventoryType) | Player | static |
getAttackerForHelper() const | Unit | |
getAttackers() const | Unit | inline |
getAttackTimer(WeaponAttackType type) const | Unit | inline |
GetAura(uint32 spellId, ObjectGuid casterGUID=ObjectGuid::Empty, ObjectGuid itemCasterGUID=ObjectGuid::Empty, uint32 reqEffMask=0) const | Unit | |
GetAura(uint32 spellId, std::function< bool(Aura const *)> const &predicate) const | Unit | |
GetAura(std::function< bool(Aura const *)> const &predicate) const | Unit | |
GetAuraApplication(uint32 spellId, ObjectGuid casterGUID=ObjectGuid::Empty, ObjectGuid itemCasterGUID=ObjectGuid::Empty, uint32 reqEffMask=0, AuraApplication *except=nullptr) const | Unit | |
GetAuraApplication(uint32 spellId, std::function< bool(AuraApplication const *)> const &predicate) const | Unit | |
GetAuraApplication(uint32 spellId, std::function< bool(Aura const *)> const &predicate) const | Unit | |
GetAuraApplication(std::function< bool(AuraApplication const *)> const &predicate) const | Unit | |
GetAuraApplication(std::function< bool(Aura const *)> const &predicate) const | Unit | |
GetAuraApplicationOfRankedSpell(uint32 spellId, ObjectGuid casterGUID=ObjectGuid::Empty, ObjectGuid itemCasterGUID=ObjectGuid::Empty, uint32 reqEffMask=0, AuraApplication *except=nullptr) const | Unit | |
GetAuraCount(uint32 spellId) const | Unit | |
GetAuraEffect(uint32 spellId, uint8 effIndex, ObjectGuid casterGUID=ObjectGuid::Empty) const | Unit | |
GetAuraEffect(AuraType type, SpellFamilyNames family, flag128 const &familyFlag, ObjectGuid casterGUID=ObjectGuid::Empty) const | Unit | |
GetAuraEffectOfRankedSpell(uint32 spellId, uint8 effIndex, ObjectGuid casterGUID=ObjectGuid::Empty) const | Unit | |
GetAuraEffectsByType(AuraType type) const | Unit | inline |
GetAuraEffectsByType(AuraType type) | Unit | inline |
GetAuraOfRankedSpell(uint32 spellId, ObjectGuid casterGUID=ObjectGuid::Empty, ObjectGuid itemCasterGUID=ObjectGuid::Empty, uint32 reqEffMask=0) const | Unit | |
GetAverageItemLevel() const | Player | |
GetBagByPos(uint8 slot) const | Player | |
GetBankBagSlotCount() const | Player | inline |
GetBarberShopCost(Trinity::IteratorPair< UF::ChrCustomizationChoice const * > newCustomizations) const | Player | |
GetBaseAttackTime(WeaponAttackType att) const | Unit | |
GetBaseModValue(BaseModGroup modGroup, BaseModType modType) const | Player | |
GetBaseSkillValue(uint32 skill) const | Player | |
GetBaseSpellPowerBonus() const | Player | inline |
GetBattleground() const | Player | |
GetBattlegroundEntryPoint() const | Player | inline |
GetBattlegroundId() const | Player | inline |
GetBattlegroundQueueIndex(BattlegroundQueueTypeId bgQueueTypeId) const | Player | |
GetBattlegroundQueueJoinTime(BattlegroundQueueTypeId bgQueueTypeId) const | Player | |
GetBattlegroundQueueTypeId(uint32 index) const | Player | |
GetBattlegroundTypeId() const | Player | inline |
GetBattlePetCompanionExperience() const | Unit | inline |
GetBattlePetCompanionGUID() const | Unit | inline |
GetBattlePetCompanionNameTimestamp() const | Unit | inline |
GetBGAccessByLevel(BattlegroundTypeId bgTypeId) const | Player | |
GetBGTeam() const | Player | |
GetBlockPercent(uint8 attackerLevel) const override | Player | virtual |
GetBonusResistanceMod(SpellSchools school) const | Unit | inline |
GetBoundingRadius() const | Unit | inline |
GetCastSpellInfo(SpellInfo const *spellInfo, TriggerCastFlags &triggerFlag) const override | Player | virtual |
GetCastSpellXSpellVisualId(SpellInfo const *spellInfo) const override | Unit | virtual |
GetChampioningFaction() const | Player | inline |
GetChannelScriptVisualId() const | Unit | inline |
GetChannelSpellId() const | Unit | inline |
GetChannelSpellXSpellVisualId() const | Unit | inline |
GetCharmed() const | Unit | inline |
GetCharmedGUID() const | Unit | inline |
GetCharmer() const | Unit | inline |
GetCharmerGUID() const | Unit | inline |
GetCharmerOrOwner() const | Unit | inline |
GetCharmerOrOwnerGUID() const override | Unit | inlinevirtual |
GetCharmerOrOwnerOrOwnGUID() const | WorldObject | |
GetCharmerOrOwnerOrSelf() const | WorldObject | |
GetCharmerOrOwnerPlayerOrPlayerItself() const | WorldObject | |
GetCharmInfo() | Unit | inline |
GetChatFlags() const | Player | |
GetChildItemByGuid(ObjectGuid guid) const | Player | |
getCinematic() const | Player | inline |
GetCinematicMgr() const | Player | inline |
GetClass() const | Unit | inline |
GetClassMask() const | Unit | inline |
GetClosePoint(float &x, float &y, float &z, float size, float distance2d=0, float relAngle=0) const | WorldObject | |
GetCollisionHeight() const override | Unit | virtual |
GetCombatManager() | Unit | inline |
GetCombatManager() const | Unit | inline |
GetCombatRatingDamageReduction(CombatRating cr, float rate, float cap, uint32 damage) const | Unit | private |
GetCombatRatingReduction(CombatRating cr) const | Unit | private |
GetCombatReach() const override | Unit | inlinevirtual |
GetCommandStatus(uint32 command) const | Player | inline |
GetCompletedAchievementIds() const | Player | |
GetContactPoint(WorldObject const *obj, float &x, float &y, float &z, float distance2d=CONTACT_DISTANCE) const | WorldObject | |
GetContentTuning() const | Unit | inline |
GetControllingPlayer() const | Unit | |
GetCoordsMapAreaAndZoneString() const | Player | |
GetCorpse() const | Player | |
GetCorpseLocation() const | Player | inline |
GetCorpseReclaimDelay(bool pvp) const | Player | |
GetCosmeticMountDisplayId() const | Unit | inline |
GetCraftingReagentItemsToDeposit() | Player | |
GetCreateHealth() const | Unit | inline |
GetCreateMana() const | Unit | inline |
GetCreateMode() const | Player | inline |
GetCreatePowerValue(Powers power) const | Unit | virtual |
GetCreateStat(Stats stat) const | Unit | inline |
GetCreatorGUID() const override | Unit | inlinevirtual |
GetCreatureListWithEntryInGrid(Container &creatureContainer, uint32 entry, float maxSearchRange=250.0f) const | WorldObject | |
GetCreatureListWithOptionsInGrid(Container &creatureContainer, float maxSearchRange, FindCreatureOptions const &options) const | WorldObject | |
GetCreatureType() const | Unit | |
GetCreatureTypeMask() const | Unit | |
GetCritterGUID() const | Unit | inline |
GetCUFProfile(uint8 id) const | Player | inline |
GetCUFProfilesCount() const | Player | inline |
GetCurrencyIncreasedCapQuantity(uint32 id) const | Player | |
GetCurrencyMaxQuantity(CurrencyTypesEntry const *currency, bool onLoad=false, bool onUpdateVersion=false) const | Player | |
GetCurrencyQuantity(uint32 id) const | Player | |
GetCurrencyTrackedQuantity(uint32 id) const | Player | |
GetCurrencyWeeklyCap(uint32 id) const | Player | |
GetCurrencyWeeklyCap(CurrencyTypesEntry const *currency) const | Player | |
GetCurrencyWeeklyQuantity(uint32 id) const | Player | |
GetCurrentSpell(CurrentSpellTypes spellType) const | Unit | inline |
GetCurrentSpell(uint32 spellType) const | Unit | inline |
GetCurrentSpellCastTime(uint32 spell_id) const | Unit | |
GetCurrentWmo() const | WorldObject | inline |
GetCustomizationChoice(uint32 chrCustomizationOptionId) const | Player | inline |
GetDamageImmunityMask() const | Unit | |
GetDamageMultiplierForTarget(WorldObject const *) const | Unit | inlinevirtual |
GetDamageReduction(uint32 damage) const | Unit | inline |
GetDBPhase() const | WorldObject | inline |
getDeathState() const | Unit | inline |
GetDeathTimer() const | Player | inline |
GetDebugInfo() const override | Player | virtual |
GetDeclinedNames() const | Player | inline |
GetDefaultMovementType() const | Unit | virtual |
GetDefaultSpecId() const | Player | |
GetDemonCreator() const | Unit | |
GetDemonCreatorGUID() const | Unit | inline |
GetDemonCreatorPlayer() const | Unit | |
GetDifficultyID(MapEntry const *mapEntry) const | Player | |
GetDiminishing(DiminishingGroup group) const | Unit | |
GetDirectTransport() const | Unit | |
GetDiseasesByCaster(ObjectGuid casterGUID, bool remove=false) | Unit | |
GetDispellableAuraList(WorldObject const *caster, uint32 dispelMask, DispelChargesList &dispelList, bool isReflect=false) const | Unit | |
GetDisplayId() const | Unit | inline |
GetDisplayScale() const | Unit | inline |
GetDistance(WorldObject const *obj) const | WorldObject | |
GetDistance(Position const &pos) const | WorldObject | |
GetDistance(float x, float y, float z) const | WorldObject | |
GetDistance2d(WorldObject const *obj) const | WorldObject | |
GetDistance2d(float x, float y) const | WorldObject | |
GetDistanceOrder(WorldObject const *obj1, WorldObject const *obj2, bool is3D=true) const | WorldObject | |
GetDistanceZ(WorldObject const *obj) const | WorldObject | |
GetDodgeFromAgility(float &diminishing, float &nondiminishing) const | Player | |
GetDoTsByCaster(ObjectGuid casterGUID) const | Unit | |
GetDrunkenstateByValue(uint8 value) | Player | static |
GetDrunkValue() const | Player | inline |
GetDungeonDifficultyID() const | Player | inline |
GetDynamicFlags() const | Object | inline |
GetDynObject(uint32 spellId) const | Unit | |
GetDynObjects(uint32 spellId) const | Unit | |
GetEffectiveTeam() const | Player | inline |
GetEffectiveTeamId() const | Player | inline |
GetEmoteState() const | Unit | inline |
GetEntry() const | Object | inline |
GetExactDist(float x, float y, float z) const | Position | inline |
GetExactDist(Position const &pos) const | Position | inline |
GetExactDist(Position const *pos) const | Position | inline |
GetExactDist2d(const float x, const float y) const | Position | inline |
GetExactDist2d(Position const &pos) const | Position | inline |
GetExactDist2d(Position const *pos) const | Position | inline |
GetExactDist2dSq(const float x, const float y) const | Position | inline |
GetExactDist2dSq(Position const &pos) const | Position | inline |
GetExactDist2dSq(Position const *pos) const | Position | inline |
GetExactDistSq(float x, float y, float z) const | Position | inline |
GetExactDistSq(Position const &pos) const | Position | inline |
GetExactDistSq(Position const *pos) const | Position | inline |
GetExpertiseDodgeOrParryReduction(WeaponAttackType attType) const | Player | |
GetExtraUnitMovementFlags() const | Unit | inline |
GetExtraUnitMovementFlags2() const | Unit | inline |
GetFaction() const override | Unit | inlinevirtual |
GetFactionGroupForRace(uint8 race) | Player | static |
GetFactionReactionTo(FactionTemplateEntry const *factionTemplateEntry, WorldObject const *target) | WorldObject | static |
GetFactionTemplateEntry() const | WorldObject | |
GetFirstCollisionPosition(float dist, float angle) | WorldObject | |
GetFirstControlled() const | Unit | |
GetFirstMinion() const | Unit | |
GetFlatModifierValue(UnitMods unitMod, UnitModifierFlatType modifierType) const | Unit | |
GetFloorZ() const | WorldObject | |
GetFollowAngle() const | Unit | inlinevirtual |
GetFreeInventorySlotCount(EnumFlag< ItemSearchLocation > location=ItemSearchLocation::Inventory) const | Player | |
GetFreeInventorySpace() const | Player | |
GetFreePrimaryProfessionPoints() const | Player | inline |
GetGameObject(uint32 spellId) const | Unit | |
GetGameObjectIfCanInteractWith(ObjectGuid const &guid) const | Player | |
GetGameObjectIfCanInteractWith(ObjectGuid const &guid, GameobjectTypes type) const | Player | |
GetGameObjectListWithEntryInGrid(Container &gameObjectContainer, uint32 entry, float maxSearchRange=250.0f) const | WorldObject | |
GetGameObjectListWithOptionsInGrid(Container &gameObjectContainer, float maxSearchRange, FindGameObjectOptions const &options) const | WorldObject | |
GetGameObjects(uint32 spellId) const | Unit | |
GetGarrison() const | Player | inline |
GetGender() const | Unit | inline |
GetGlyphs(uint8 spec) const | Player | inline |
GetGlyphs(uint8 spec) | Player | inline |
GetGossipMenuForSource(WorldObject const *source) const | Player | |
GetGossipTextId(uint32 menuId, WorldObject *source) | Player | |
GetGossipTextId(WorldObject *source) | Player | |
GetGridActivationRange() const | WorldObject | |
GetGroup(Optional< uint8 > partyIndex) | Player | inline |
GetGroup(Optional< uint8 > partyIndex) const | Player | |
GetGroup() | Player | inline |
GetGroup() const | Player | inline |
GetGroupInvite() const | Player | inline |
GetGroupRef() | Player | inline |
GetGroupUpdateFlag() const | Player | inline |
GetGuardianPet() const | Unit | |
GetGUID(Object const *o) | Object | inlinestatic |
GetGUID() const | Object | inline |
GetGuild() | Player | |
GetGuild() const | Player | |
GetGuildId() const | Player | inline |
GetGuildIdInvited() const | Player | inline |
GetGuildLevel() const | Player | inline |
GetGuildName() const | Player | |
GetGuildRank() const | Player | inline |
GetHealth() const | Unit | inline |
GetHealthBonusFromStamina() const | Player | |
GetHealthGain(int64 dVal) | Unit | |
GetHealthMultiplierForTarget(WorldObject const *) const | Unit | inlinevirtual |
GetHealthPct() const | Unit | inline |
GetHighestExclusiveSameEffectSpellGroupValue(AuraEffect const *aurEff, AuraType auraType, bool checkMiscValue=false, int32 miscValue=0) const | Unit | |
GetHitSpherePointFor(Position const &dest) const | WorldObject | |
GetHitSpherePointFor(Position const &dest, float &x, float &y, float &z) const | WorldObject | |
GetHonorLevel() const | Player | inline |
GetHoverOffset() const | Unit | inline |
GetInGameTime() const | Player | inline |
GetInstanceEntrance(uint32 targetMapId) | Player | |
GetInstanceId() const | WorldObject | inline |
GetInstanceScript() const | WorldObject | |
GetInventorySlotCount() const | Player | inline |
GetItemByEntry(uint32 entry, ItemSearchLocation where=ItemSearchLocation::Default) const | Player | |
GetItemByGuid(ObjectGuid guid) const | Player | |
GetItemByPos(uint16 pos) const | Player | |
GetItemByPos(uint8 bag, uint8 slot) const | Player | |
GetItemCount(uint32 item, bool inBankAlso=false, Item *skipItem=nullptr) const | Player | |
GetItemCountWithLimitCategory(uint32 limitCategory, Item *skipItem=nullptr) const | Player | |
GetItemFromBuyBackSlot(uint32 slot) | Player | |
GetItemLimitCategoryQuantity(ItemLimitCategoryEntry const *limitEntry) const | Player | |
GetItemListByEntry(uint32 entry, bool inBankAlso=false) const | Player | |
GetItemUpdateQueue() | Player | inline |
GetJoinedChannels() const | Player | inline |
GetLastDamagedTargetGuid() const | Unit | inline |
GetLastExtraAttackSpell() const | Unit | inline |
GetLastPetNumber() const | Player | inline |
GetLastPotionId() const | Player | inline |
GetLegacyRaidDifficultyID() const | Player | inline |
GetLevel() const | Unit | inline |
GetLevelForTarget(WorldObject const *) const override | Unit | inlinevirtual |
GetLevelPlayedTime() const | Player | inline |
GetLiquidStatus() const | WorldObject | inline |
GetLootByWorldObjectGUID(ObjectGuid const &lootWorldObjectGuid) const | Player | |
GetLootForPlayer(Player const *player) const | Object | inlinevirtual |
GetLootGUID() const | Player | inline |
GetLootRoll(ObjectGuid const &lootObjectGuid, uint8 lootListId) | Player | |
GetLootSpecId() const | Player | inline |
GetMagicHitRedirectTarget(Unit *victim, SpellInfo const *spellInfo) | WorldObject | |
GetMail(uint64 id) | Player | |
GetMails() const | Player | inline |
GetMailSize() const | Player | inline |
GetMap() const | WorldObject | inline |
GetMapAreaAndZoneString() const | Player | |
GetMapHeight(float x, float y, float z, bool vmap=true, float distanceToSearch=50.0f) const | WorldObject | |
GetMapId() const | WorldLocation | inline |
GetMapRef() | Player | inline |
GetMapWaterOrGroundLevel(float x, float y, float z, float *ground=nullptr) const | WorldObject | |
GetMaxHealth() const | Unit | inline |
GetMaxNegativeAuraModifier(AuraType auraType) const | Unit | |
GetMaxNegativeAuraModifier(AuraType auraType, std::function< bool(AuraEffect const *)> const &predicate) const | Unit | |
GetMaxNegativeAuraModifierByAffectMask(AuraType auraType, SpellInfo const *affectedSpell) const | Unit | |
GetMaxNegativeAuraModifierByMiscMask(AuraType auraType, uint32 misc_mask) const | Unit | |
GetMaxNegativeAuraModifierByMiscValue(AuraType auraType, int32 misc_value) const | Unit | |
GetMaxPersonalArenaRatingRequirement(uint32 minarenaslot) const | Player | |
GetMaxPositiveAuraModifier(AuraType auraType) const | Unit | |
GetMaxPositiveAuraModifier(AuraType auraType, std::function< bool(AuraEffect const *)> const &predicate) const | Unit | |
GetMaxPositiveAuraModifierByAffectMask(AuraType auraType, SpellInfo const *affectedSpell) const | Unit | |
GetMaxPositiveAuraModifierByMiscMask(AuraType auraType, uint32 misc_mask, AuraEffect const *except=nullptr) const | Unit | |
GetMaxPositiveAuraModifierByMiscValue(AuraType auraType, int32 misc_value) const | Unit | |
GetMaxPower(Powers power) const | Unit | |
GetMaxSkillValue(uint32 skill) const | Player | |
GetMaxSkillValueForLevel(Unit const *target=nullptr) const | Unit | inline |
getMaxTimer(MirrorTimerType timer) const | Player | protected |
GetMechanicImmunityMask() const | Unit | |
GetMechanicResistChance(SpellInfo const *spellInfo) const | Unit | |
GetMeleeAnimKitId() const override | Unit | inlinevirtual |
GetMeleeDamageSchoolMask(WeaponAttackType attackType=BASE_ATTACK) const override | Player | virtual |
GetMeleeHitRedirectTarget(Unit *victim, SpellInfo const *spellInfo=nullptr) | Unit | |
GetMeleeRange(Unit const *target) const | Unit | |
GetMinionGUID() const | Unit | inline |
GetMinPower(Powers power) const | Unit | inline |
GetMItem(ObjectGuid::LowType id) | Player | |
GetModelForForm(ShapeshiftForm form, uint32 spellId) const | Unit | |
GetMoney() const | Player | inline |
GetMotionMaster() | Unit | inline |
GetMotionMaster() const | Unit | inline |
GetMountCapability(uint32 mountType) const | Unit | |
GetMountDisplayId() const | Unit | inline |
GetMovementAnimKitId() const override | Unit | inlinevirtual |
GetMovementForces() const | Unit | inline |
GetMovie() const | Player | inline |
GetName() const | WorldObject | inline |
GetNameForLocaleIdx(LocaleConstant) const override | WorldObject | inlinevirtual |
GetNativeDisplayId() const | Unit | inline |
GetNativeDisplayScale() const | Unit | inline |
GetNativeGender() const override | Player | inlinevirtual |
GetNativeObjectScale() const | Unit | inlinevirtual |
GetNearPoint(WorldObject const *searcher, float &x, float &y, float &z, float distance2d, float absAngle) const | WorldObject | |
GetNearPoint2D(WorldObject const *searcher, float &x, float &y, float distance, float absAngle) const | WorldObject | |
GetNearPosition(float dist, float angle) | WorldObject | |
GetNegStat(Stats stat) const | Unit | inline |
GetNextQuest(Object const *questGiver, Quest const *quest) const | Player | |
GetNextRandomRaidMember(float radius) | Player | |
GetNextRandomRaidMemberOrPet(float radius) | Unit | |
GetNextResetTalentsCost() const | Player | |
GetNextVoidStorageFreeSlot() const | Player | |
GetNotifyFlags() const | WorldObject | inline |
GetNpcFlags() const | Unit | inline |
GetNpcFlags2() const | Unit | inline |
GetNPCIfCanInteractWith(ObjectGuid const &guid, NPCFlags npcFlags, NPCFlags2 npcFlags2) const | Player | |
GetNumOfVoidStorageFreeSlots() const | Player | |
GetNumRespecs() const | Player | inline |
GetObjectScale() const | Object | inline |
GetOrCreateSmoothPhasing() | WorldObject | |
GetOrientation() const | Position | inline |
GetOriginalGroup() const | Player | inline |
GetOriginalGroupRef() | Player | inline |
GetOriginalSubGroup() const | Player | inline |
GetOrInitPetStable() | Player | |
GetOutdoorPvP() const | Player | |
GetOverrideZonePVPType() const | Player | inline |
GetOwnedAura(uint32 spellId, ObjectGuid casterGUID=ObjectGuid::Empty, ObjectGuid itemCasterGUID=ObjectGuid::Empty, uint32 reqEffMask=0, Aura *except=nullptr) const | Unit | |
GetOwnedAuras() | Unit | inline |
GetOwnedAuras() const | Unit | inline |
GetOwner() const | WorldObject | |
GetOwnerGUID() const override | Unit | inlinevirtual |
GetPartyMembers(std::list< Unit * > &units) | Unit | |
GetPassOnGroupLoot() const | Player | inline |
GetPctModifierValue(UnitMods unitMod, UnitModifierPctType modifierType) const | Unit | |
GetPet() const | Player | |
GetPetFlags() const | Unit | inline |
GetPetGUID() const | Unit | inline |
GetPetStable() | Player | inline |
GetPetStable() const | Player | inline |
GetPhaseShift() | WorldObject | inline |
GetPhaseShift() const | WorldObject | inline |
GetPlayerListInGrid(Container &playerContainer, float maxSearchRange, bool alive=true) const | WorldObject | |
GetPlayerMovingMe() const | Unit | inline |
GetPlayerSharingQuest() const | Player | inline |
GetPosition(float &x, float &y) const | Position | inline |
GetPosition(float &x, float &y, float &z) const | Position | inline |
GetPosition(float &x, float &y, float &z, float &o) const | Position | inline |
GetPosition() const | Position | inline |
GetPositionOffsetTo(Position const &endPos, Position &retOffset) const | Position | |
GetPositionWithOffset(Position const &offset) const | Position | |
GetPositionX() const | Position | inline |
GetPositionY() const | Position | inline |
GetPositionZ() const | Position | inline |
GetPosStat(Stats stat) const | Unit | inline |
GetPower(Powers power) const | Unit | |
GetPowerIndex(Powers power) const override | Player | virtual |
GetPowerPct(Powers power) const | Unit | inline |
GetPowerType() const | Unit | inline |
GetPPMProcChance(uint32 WeaponSpeed, float PPM, SpellInfo const *spellProto) const | Unit | |
GetPrimarySpecialization() const | Player | inline |
GetPrimarySpecializationEntry() const | Player | |
GetPrimaryStat() const | Player | |
GetPrivateObjectOwner() const | WorldObject | inline |
GetProcAurasTriggeredOnEvent(AuraApplicationProcContainer &aurasTriggeringProc, AuraApplicationList *procAuras, ProcEventInfo &eventInfo) | Unit | |
GetProcChainLength() const | Unit | inline |
GetProfessionSkillForExp(uint32 skill, int32 expansion) const | Player | |
GetProfessionSlotFor(uint32 skillId) const | Player | |
GetPureMaxSkillValue(uint32 skill) const | Player | |
GetPureSkillValue(uint32 skill) const | Player | |
GetPvpFlags() const | Unit | inline |
GetPvpInfoForBracket(int8 bracket) const | Player | |
GetPvpTalentMap(uint8 spec) const | Player | inline |
GetPvpTalentMap(uint8 spec) | Player | inline |
GetQuestDialogStatus(Object const *questGiver) const | Player | |
GetQuestLevel(Quest const *quest) const | Player | |
GetQuestLevel(uint32 contentTuningId) const | Player | |
GetQuestMinLevel(Quest const *quest) const | Player | |
GetQuestMinLevel(uint32 contentTuningId) const | Player | |
GetQuestMoneyReward(Quest const *quest) const | Player | |
GetQuestObjectiveData(uint32 questId, uint32 objectiveId) const | Player | |
GetQuestObjectiveData(QuestObjective const &objective) const | Player | |
GetQuestObjectiveForItem(uint32 itemId, bool onlyIncomplete) const | Player | |
GetQuestRewardStatus(uint32 quest_id) const | Player | |
GetQuestSlotCounter(uint16 slot, uint8 counter) const | Player | |
GetQuestSlotEndTime(uint16 slot) const | Player | |
GetQuestSlotObjectiveData(uint16 slot, QuestObjective const &objective) const | Player | |
GetQuestSlotObjectiveFlag(uint16 slot, int8 objectiveIndex) const | Player | |
GetQuestSlotQuestId(uint16 slot) const | Player | |
GetQuestSlotState(uint16 slot) const | Player | |
GetQuestStatus(uint32 quest_id) const | Player | |
getQuestStatusMap() | Player | inline |
GetQuestXPReward(Quest const *quest) | Player | |
GetRace() const | Unit | inline |
GetRaceMask() const | Unit | inline |
GetRaidDifficultyID() const | Player | inline |
GetRandomNearPosition(float radius) | WorldObject | |
GetRandomPoint(Position const &srcPos, float distance, float &rand_x, float &rand_y, float &rand_z) const | WorldObject | |
GetRandomPoint(Position const &srcPos, float distance) const | WorldObject | |
GetRandomWinner() const | Player | inline |
GetRatingBonusValue(CombatRating cr) const | Player | |
GetRatingMultiplier(CombatRating cr) const | Player | |
GetRBGPersonalRating() const | Player | inline |
GetReactionTo(WorldObject const *target) const | WorldObject | |
GetRecentInstanceId(uint32 mapId) const | Player | inline |
GetRelativeAngle(float x, float y) const | Position | inline |
GetRelativeAngle(Position const &pos) const | Position | inline |
GetRelativeAngle(Position const *pos) const | Position | inline |
GetReputation(uint32 factionentry) const | Player | |
GetReputationMgr() | Player | inline |
GetReputationMgr() const | Player | inline |
GetReputationPriceDiscount(Creature const *creature) const | Player | |
GetReputationPriceDiscount(FactionTemplateEntry const *factionTemplate) const | Player | |
GetReputationRank(uint32 faction_id) const | Player | |
GetReqKillOrCastCurrentCount(uint32 quest_id, int32 entry) const | Player | |
GetResistance(SpellSchools school) const | Unit | inline |
GetResistance(SpellSchoolMask mask) const | Unit | |
GetRestMgr() const | Player | inline |
GetRewardedQuestCount() const | Player | inline |
getRewardedQuests() const | Player | inline |
GetRuneBaseCooldown() const | Player | |
GetRuneCooldown(uint8 index) const | Player | inline |
GetRunesState() const | Player | |
GetSaveTimer() const | Player | inline |
GetScenario() const | WorldObject | |
GetSceneMgr() | Player | inline |
GetSceneMgr() const | Player | inline |
GetScheduledChangeAI() | Unit | protected |
GetSchoolImmunityMask() const | Unit | |
GetSelectedPlayer() const | Player | |
GetSelectedUnit() const | Player | |
GetSession() const | Player | inline |
GetShapeshiftForm() const | Unit | inline |
GetSharedQuestID() const | Player | inline |
GetSharedVisionList() | Unit | inline |
GetSheath() const | Unit | inline |
GetShield(bool useable=false) const | Player | |
GetSightRange(WorldObject const *target=nullptr) const | WorldObject | |
GetSingleCastAuras() | Unit | inline |
GetSingleCastAuras() const | Unit | inline |
GetSkillPermBonusValue(uint32 skill) const | Player | |
GetSkillStep(uint32 skill) const | Player | |
GetSkillTempBonusValue(uint32 skill) const | Player | |
GetSkillValue(uint32 skill) const | Player | |
GetSmoothPhasing() | WorldObject | inline |
GetSmoothPhasing() const | WorldObject | inline |
GetSocial() const | Player | inline |
GetSpeed(UnitMoveType mtype) const | Unit | |
GetSpeedRate(UnitMoveType mtype) const | Unit | inline |
GetSpellHistory() | Unit | inline |
GetSpellHistory() const | Unit | inline |
GetSpellMap() const | Player | inline |
GetSpellMap() | Player | inline |
GetSpellMaxRangeForTarget(Unit const *target, SpellInfo const *spellInfo) const | WorldObject | |
GetSpellMinRangeForTarget(Unit const *target, SpellInfo const *spellInfo) const | WorldObject | |
GetSpellModOwner() const | WorldObject | |
GetSpellModValues(SpellInfo const *spellInfo, SpellModOp op, Spell *spell, T base, int32 *flat, float *pct) const | Player | |
GetSpellOtherImmunityMask() const | Unit | |
GetSpellPenetrationItemMod() const | Player | inline |
GetSpellSchoolByAuraGroup(UnitMods unitMod) const | Unit | |
GetSpiritHealerGUID() const | Player | inline |
GetsRecruitAFriendBonus(bool forXP) | Player | |
GetStableMaster() const | Player | |
GetStandState() const | Unit | inline |
GetStartLevel(uint8 race, uint8 playerClass, Optional< int32 > characterTemplateId) const | Player | |
GetStat(Stats stat) const | Unit | inline |
GetStatByAuraGroup(UnitMods unitMod) const | Unit | |
GetStationaryO() const | WorldObject | inlinevirtual |
GetStationaryX() const | WorldObject | inlinevirtual |
GetStationaryY() const | WorldObject | inlinevirtual |
GetStationaryZ() const | WorldObject | inlinevirtual |
GetStoredAuraTeleportLocation(uint32 spellId) const | Player | |
GetSubGroup() const | Player | inline |
GetSummonedBattlePet() const | Player | |
GetSummonedBattlePetGUID() const | Player | inline |
GetSuppressedPhaseShift() | WorldObject | inline |
GetSuppressedPhaseShift() const | WorldObject | inline |
GetTalentMap(uint8 spec) const | Player | inline |
GetTalentMap(uint8 spec) | Player | inline |
GetTalentResetCost() const | Player | inline |
GetTalentResetTime() const | Player | inline |
GetTarget() const | Unit | inline |
GetTeam() const | Player | inline |
GetTeamId() const | Player | inline |
GetTeleportDest() | Player | inline |
GetTeleportDestInstanceId() const | Player | inline |
GetTeleportOptions() const | Player | inline |
GetTemporaryPetReactState() const | Player | inline |
GetTemporaryUnsummonedPetNumber() const | Player | inline |
GetThreatManager() | Unit | inline |
GetThreatManager() const | Unit | inline |
GetTopAI() const | Unit | inlineprotected |
GetTotalAttackPowerValue(WeaponAttackType attType, bool includeWeapon=true) const | Unit | |
GetTotalAuraModifier(AuraType auraType) const | Unit | |
GetTotalAuraModifier(AuraType auraType, std::function< bool(AuraEffect const *)> const &predicate) const | Unit | |
GetTotalAuraModifierByAffectMask(AuraType auraType, SpellInfo const *affectedSpell) const | Unit | |
GetTotalAuraModifierByMiscMask(AuraType auraType, uint32 misc_mask) const | Unit | |
GetTotalAuraModifierByMiscValue(AuraType auraType, int32 misc_value) const | Unit | |
GetTotalAuraModValue(UnitMods unitMod) const | Unit | |
GetTotalAuraMultiplier(AuraType auraType) const | Unit | |
GetTotalAuraMultiplier(AuraType auraType, std::function< bool(AuraEffect const *)> const &predicate) const | Unit | |
GetTotalAuraMultiplierByAffectMask(AuraType auraType, SpellInfo const *affectedSpell) const | Unit | |
GetTotalAuraMultiplierByMiscMask(AuraType auraType, uint32 misc_mask) const | Unit | |
GetTotalAuraMultiplierByMiscValue(AuraType auraType, int32 misc_value) const | Unit | |
GetTotalBaseModValue(BaseModGroup modGroup) const | Player | |
GetTotalPlayedTime() const | Player | inline |
GetTotalStatValue(Stats stat) const | Unit | |
GetTradeData() const | Player | inline |
GetTrader() const | Player | |
GetTraitConfig(int32 configId) const | Player | |
GetTransformSpell() const | Unit | inline |
GetTransGUID() const override | Unit | virtual |
GetTransOffset() const | WorldObject | inline |
GetTransOffsetO() const | WorldObject | inline |
GetTransOffsetX() const | WorldObject | inline |
GetTransOffsetY() const | WorldObject | inline |
GetTransOffsetZ() const | WorldObject | inline |
GetTransport() const | WorldObject | inline |
GetTransSeat() const | WorldObject | inline |
GetTransTime() const | WorldObject | inline |
GetTypeId() const | Object | inline |
GetUnitBeingMoved() const | Unit | inline |
GetUnitBlockChance(WeaponAttackType attType, Unit const *victim) const | Unit | |
GetUnitCriticalChanceAgainst(WeaponAttackType attackType, Unit const *victim) const | Unit | |
GetUnitCriticalChanceDone(WeaponAttackType attackType) const | Unit | |
GetUnitCriticalChanceTaken(Unit const *attacker, WeaponAttackType attackType, float critDone) const | Unit | |
GetUnitDodgeChance(WeaponAttackType attType, Unit const *victim) const | Unit | |
GetUnitMissChance() const | Unit | |
GetUnitMovementFlags() const | Unit | inline |
GetUnitParryChance(WeaponAttackType attType, Unit const *victim) const | Unit | |
GetUpdateFieldFlagsFor(Player const *target) const override | Player | protectedvirtual |
GetUseableItemByPos(uint8 bag, uint8 slot) const | Player | |
GetVehicle() const | Unit | inline |
GetVehicleBase() const | Unit | |
GetVehicleCreatureBase() const | Unit | |
GetVehicleKit() const | Unit | inline |
GetVehicleKitWeakPtr() const | Unit | inline |
GetVehicleRoot() const | Unit | |
GetVictim() const | Unit | inline |
GetViewpoint() const | Player | |
GetVignette() const | Unit | inline |
GetVirtualItemAppearanceMod(uint32 slot) const | Unit | |
GetVirtualItemId(uint32 slot) const | Unit | |
GetVisibilityRange() const | WorldObject | |
GetVisibleAuras() const | Unit | inline |
GetVoidStorageItem(uint8 slot) const | Player | |
GetVoidStorageItem(uint64 id, uint8 &slot) const | Player | |
GetWeakPtr() const | Object | inline |
GetWeaponDamageRange(WeaponAttackType attType, WeaponDamageRange type) const | Unit | |
GetWeaponForAttack(WeaponAttackType attackType, bool useable=false) const | Player | |
GetWeaponProcChance() const | Unit | |
GetWeaponProficiency() const | Player | inline |
GetWildBattlePetLevel() const | Unit | inline |
GetWorldLocation() const | WorldLocation | inline |
GetXP() const | Player | inline |
GetXPForNextLevel() const | Player | inline |
GetZoneAndAreaId(uint32 &zoneid, uint32 &areaid) const | WorldObject | inline |
GetZoneId() const | WorldObject | inline |
GetZoneIdFromDB(ObjectGuid guid) | Player | static |
GetZoneScript() const | WorldObject | inline |
GiveLevel(uint8 level) | Player | |
GiveQuestSourceItem(Quest const *quest) | Player | |
GiveXP(uint32 xp, Unit *victim, float group_rate=1.0f) | Player | |
GroupEventHappens(uint32 questId, WorldObject const *pEventObject) | Player | |
HandleBaseModFlatValue(BaseModGroup modGroup, float amount, bool apply) | Player | |
HandleDrowning(uint32 time_diff) | Player | protected |
HandleEmoteCommand(Emote emoteId, Player *target=nullptr, Trinity::IteratorPair< int32 const * > spellVisualKitIds={}, int32 sequenceVariation=0) | Unit | |
HandleFall(MovementInfo const &movementInfo) | Player | |
HandlePassiveSpellLearn(SpellInfo const *spellInfo) | Player | |
HandleProcExtraAttackFor(Unit *victim, uint32 count) | Unit | |
HandleSobering() | Player | protected |
HandleSpellClick(Unit *clicker, int8 seatId=-1) | Unit | |
HandleStatFlatModifier(UnitMods unitMod, UnitModifierFlatType modifierType, float amount, bool apply) | Unit | |
HasAchieved(uint32 achievementId) const | Player | |
HasActiveSpell(uint32 spell) const | Player | |
HasAtLoginFlag(AtLoginFlags f) const | Player | inline |
HasAura(uint32 spellId, ObjectGuid casterGUID=ObjectGuid::Empty, ObjectGuid itemCasterGUID=ObjectGuid::Empty, uint32 reqEffMask=0) const | Unit | |
HasAura(std::function< bool(Aura const *)> const &predicate) const | Unit | |
HasAuraEffect(uint32 spellId, uint8 effIndex, ObjectGuid caster=ObjectGuid::Empty) const | Unit | |
HasAuraState(AuraStateType flag, SpellInfo const *spellProto=nullptr, Unit const *Caster=nullptr) const | Unit | |
HasAuraType(AuraType auraType) const | Unit | |
HasAuraTypeWithAffectMask(AuraType auraType, SpellInfo const *affectedSpell) const | Unit | |
HasAuraTypeWithCaster(AuraType auraType, ObjectGuid caster) const | Unit | |
HasAuraTypeWithFamilyFlags(AuraType auraType, uint32 familyName, flag128 familyFlags) const | Unit | |
HasAuraTypeWithMiscvalue(AuraType auraType, int32 miscValue) const | Unit | |
HasAuraTypeWithTriggerSpell(AuraType auratype, uint32 triggerSpell) const | Unit | |
HasAuraTypeWithValue(AuraType auraType, int32 value) const | Unit | |
HasAuraWithMechanic(uint64 mechanicMask) const | Unit | |
HasBeenGrantedLevelsFromRaF() const | Player | inline |
HasBreakableByDamageAuraType(AuraType type, uint32 excludeAura=0) const | Unit | |
HasBreakableByDamageCrowdControlAura(Unit *excludeCasterChannel=nullptr) const | Unit | |
HasCorpse() const | Player | inline |
HasCurrency(uint32 id, uint32 amount) const | Player | |
HasDynamicFlag(uint32 flag) const | Object | inline |
HasEnoughMoney(uint64 amount) const | Player | inline |
HasEnoughMoney(int64 amount) const | Player | inline |
HasExploredZone(uint32 areaId) const | Player | |
HasExtraUnitMovementFlag(uint32 f) const | Unit | inline |
HasExtraUnitMovementFlag2(uint32 f) const | Unit | inline |
HasFreeBattlegroundQueueId() const | Player | |
HasGemWithLimitCategoryEquipped(uint32 limitCategory, uint32 count, uint8 except_slot=NULL_SLOT) const | Player | |
HasInArc(float arcangle, Position const *pos, float border=2.0f) const | Position | |
HasInLine(Position const *pos, float objSize, float width) const | Position | |
HasInterruptFlag(SpellAuraInterruptFlags flags) const | Unit | inline |
HasInterruptFlag(SpellAuraInterruptFlags2 flags) const | Unit | inline |
HasInvisibilityAura() const | Unit | inline |
hasInvolvedQuest(uint32) const | Object | inlinevirtual |
HasItemCount(uint32 item, uint32 count=1, bool inBankAlso=false) const | Player | |
HasItemFitToSpellRequirements(SpellInfo const *spellInfo, Item const *ignoreItem=nullptr) const | Player | |
HasItemOrGemWithIdEquipped(uint32 item, uint32 count, uint8 except_slot=NULL_SLOT) const | Player | |
HasItemTotemCategory(uint32 TotemCategory) const | Player | |
HasItemWithLimitCategoryEquipped(uint32 limitCategory, uint32 count, uint8 except_slot=NULL_SLOT) const | Player | |
HasLevelBoosted() const | Player | inline |
HasNegativeAuraWithInterruptFlag(InterruptFlags flag, ObjectGuid guid=ObjectGuid::Empty) const | Unit | |
HasNpcFlag(NPCFlags flags) const | Unit | inline |
HasNpcFlag2(NPCFlags2 flags) const | Unit | inline |
HasPendingBind() const | Player | inline |
HasPetFlag(UnitPetFlag flags) const | Unit | inline |
HasPlayerFlag(PlayerFlags flags) const | Player | inline |
HasPlayerFlagEx(PlayerFlagsEx flags) const | Player | inline |
HasPlayerLocalFlag(PlayerLocalFlags flags) const | Player | inline |
HasPvpFlag(UnitPVPStateFlags flags) const | Unit | inline |
HasPvPForcingQuest() const | Player | |
HasPvpRulesEnabled() const | Player | |
HasPvpTalent(uint32 talentID, uint8 activeTalentGroup) const | Player | |
hasQuest(uint32) const | Object | inlinevirtual |
HasQuestForGO(int32 goId) const | Player | |
HasQuestForItem(uint32 itemId) const | Player | |
HasRaceChanged() const | Player | inline |
HasRootAura() const | Unit | inline |
HasScheduledAIChange() const | Unit | protected |
HasSharedVision() const | Unit | inline |
HasSkill(uint32 skill) const | Player | |
HasSpell(uint32 spell) const override | Player | virtual |
HasSpellFocus(Spell const *=nullptr) const | Unit | inlinevirtual |
HasStealthAura() const | Unit | inline |
HasStrongerAuraWithDR(SpellInfo const *auraSpellInfo, Unit *caster) const | Unit | |
HasSummonPending() const | Player | |
HasTalent(uint32 spell_id, uint8 spec) const | Player | |
HasTitle(uint32 bitIndex) const | Player | |
HasTitle(CharTitlesEntry const *title) const | Player | |
HasUnitFlag(UnitFlags flags) const | Unit | inline |
HasUnitFlag2(UnitFlags2 flags) const | Unit | inline |
HasUnitFlag3(UnitFlags3 flags) const | Unit | inline |
HasUnitMovementFlag(uint32 f) const | Unit | inline |
HasUnitState(const uint32 f) const | Unit | inline |
HasUnitTypeMask(uint32 mask) const | Unit | inline |
HasVisibleAura(AuraApplication *aurApp) const | Unit | inline |
HaveAtClient(Object const *u) const | Player | |
haveOffhandWeapon() const | Unit | |
HealBySpell(HealInfo &healInfo, bool critical=false) | Unit | |
HealthAbovePct(int32 pct) const | Unit | inline |
HealthAbovePctHealed(int32 pct, uint32 heal) const | Unit | inline |
healthBeforeDuel | Player | private |
HealthBelowPct(int32 pct) const | Unit | inline |
HealthBelowPctDamaged(int32 pct, uint32 damage) const | Unit | inline |
i_AI | Unit | private |
i_AIs | Unit | private |
i_motionMaster | Unit | protected |
InArena() const | Player | |
InBattleground() const | Player | inline |
InBattlegroundQueue(bool ignoreArena=false) const | Player | |
InBattlegroundQueueForBattlegroundQueueType(BattlegroundQueueTypeId bgQueueTypeId) const | Player | |
IncompleteQuest(uint32 quest_id) | Player | |
IncrDiminishing(SpellInfo const *auraSpellInfo) | Unit | |
IncreaseCurrencyCap(uint32 id, uint32 amount) | Player | |
InitCharmInfo() | Unit | |
InitDataForForm(bool reapplyMods=false) | Player | |
InitDisplayIds() | Player | |
InitializeSelfResurrectionSpells() | Player | |
InitializeSkillFields() | Player | |
InitPrimaryProfessions() | Player | |
InitPvP() | Player | |
InitRunes() | Player | |
InitStatBuffMods() | Unit | |
InitStatsForLevel(bool reapplyMods=false) | Player | |
InitTalentForLevel() | Player | |
InitTamedPet(Pet *pet, uint8 level, uint32 spell_id) | Unit | |
InitTaxiNodesForLevel() | Player | inline |
inRandomLfgDungeon() const | Player | |
InSamePhase(PhaseShift const &phaseShift) const | WorldObject | inline |
InSamePhase(WorldObject const *obj) const | WorldObject | inline |
InSamePhase(WorldObject const *a, WorldObject const *b) | WorldObject | inlinestatic |
InsertDynamicUpdateFieldValue(UF::DynamicUpdateFieldSetter< T > setter, uint32 index) | Object | inlineprotected |
InterruptMovementBasedAuras() | Unit | private |
InterruptNonMeleeSpells(bool withDelayed, uint32 spellid=0, bool withInstant=true) | Unit | |
InterruptPowerRegen(Powers power) | Player | |
InterruptSpell(CurrentSpellTypes spellType, bool withDelayed=true, bool withInstant=true) | Unit | |
isAcceptWhispers() const | Player | inline |
IsActionButtonDataValid(uint8 button, uint64 action, uint8 type) const | Player | |
isActiveObject() const | WorldObject | inline |
IsActiveQuest(uint32 quest_id) const | Player | |
IsAdvancedCombatLoggingEnabled() const | Player | inline |
IsAffectedByDiminishingReturns() const | Unit | inlinevirtual |
IsAffectedBySpellmod(SpellInfo const *spellInfo, SpellModifier const *mod, Spell *spell=nullptr) | Player | static |
isAFK() const | Player | inline |
IsAIEnabled() const | Unit | inline |
IsAlive() const | Unit | inline |
isAllowedToLoot(Creature const *creature) const | Player | |
IsAlwaysDetectableFor(WorldObject const *seer) const override | Player | protectedvirtual |
IsAlwaysStoredInWorldObjectGridContainer() const | WorldObject | inline |
IsAlwaysVisibleFor(WorldObject const *seer) const override | Unit | protectedvirtual |
IsAreaSpiritHealer() const | Unit | inline |
IsAreaSpiritHealerIndividual() const | Unit | inline |
IsAreaThatActivatesPvpTalents(uint32 areaID) const | Player | |
IsAreaTrigger() const | Object | inline |
IsArmorer() const | Unit | inline |
IsAtGroupRewardDistance(WorldObject const *pRewardSource) const | Player | |
IsAtRecruitAFriendDistance(WorldObject const *pOther) const | Player | |
isAttackingPlayer() const | Unit | |
isAttackReady(WeaponAttackType type=BASE_ATTACK) const | Unit | inline |
IsAuctioner() const | Unit | inline |
IsBagPos(uint16 pos) | Player | static |
IsBanker() const | Unit | inline |
IsBankPos(uint16 pos) | Player | inlinestatic |
IsBankPos(uint8 bag, uint8 slot) | Player | static |
IsBattleMaster() const | Unit | inline |
IsBeingTeleported() const | Player | inline |
IsBeingTeleportedFar() const | Player | inline |
IsBeingTeleportedNear() const | Player | inline |
IsBeingTeleportedSeamlessly() const | Player | inline |
IsBlockCritical() | Unit | |
IsCanDelayTeleport() const | Player | inlineprivate |
IsCharmed() const | Unit | inline |
IsCharmedOwnedByPlayerOrPlayer() const | Unit | inline |
IsChildEquipmentPos(uint16 pos) | Player | inlinestatic |
IsChildEquipmentPos(uint8 bag, uint8 slot) | Player | static |
IsCombatDisallowed() const | Unit | inline |
IsContestedGuard() const | Unit | |
IsControlledByPlayer() const | Unit | inline |
IsConversation() const | Object | inline |
IsCorpse() const | Object | inline |
IsCreature() const | Object | inline |
IsCritter() const | Unit | inline |
IsDailyQuestDone(uint32 quest_id) const | Player | |
IsDamageReducedByArmor(SpellSchoolMask damageSchoolMask, SpellInfo const *spellInfo=nullptr) | Unit | static |
isDead() const | Unit | inline |
isDebugAreaTriggers | Player | |
IsDeserter() const | Player | inline |
IsDestroyedObject() const | Object | inline |
IsDeveloper() const | Player | inline |
IsDisallowedMountForm(uint32 spellId, ShapeshiftForm form, uint32 displayId) const | Unit | |
isDND() const | Player | inline |
IsDuringRemoveFromWorld() const | Unit | inline |
isDying() const | Unit | inline |
IsDynObject() const | Object | inline |
IsEngaged() const | Unit | inlinevirtual |
IsEngagedBy(Unit const *who) const | Unit | inline |
IsEquipmentPos(uint16 pos) | Player | inlinestatic |
IsEquipmentPos(uint8 bag, uint8 slot) | Player | static |
IsFalling() const | Unit | |
IsFarVisible() const | WorldObject | inline |
IsFeared() const | Unit | inline |
IsFFAPvP() const | Unit | inline |
IsFlying() const | Unit | inline |
IsFriendlyArea(AreaTableEntry const *inArea) const | Player | |
IsFriendlyTo(WorldObject const *target) const | WorldObject | |
IsFrozen() const | Unit | inline |
IsFullHealth() const | Unit | inline |
IsGameMaster() const | Player | inline |
IsGameMasterAcceptingWhispers() const | Player | inline |
IsGameObject() const | Object | inline |
isGMChat() const | Player | inline |
isGMVisible() const | Player | inline |
IsGossip() const | Unit | inline |
IsGravityDisabled() const | Unit | inline |
IsGroupVisibleFor(Player const *p) const | Player | |
IsGuardian() const | Unit | inline |
IsGuildMaster() const | Unit | inline |
IsHasDelayedTeleport() const | Player | inlineprivate |
IsHighestExclusiveAura(Aura const *aura, bool removeOtherAuraApplications=false) | Unit | |
IsHighestExclusiveAuraEffect(SpellInfo const *spellInfo, AuraType auraType, int32 effectAmount, uint32 auraEffectMask, bool removeOtherAuraApplications=false) | Unit | |
isHonorOrXPTarget(Unit const *victim) const | Player | |
IsHostileTo(WorldObject const *target) const | WorldObject | |
IsHostileToPlayers() const | WorldObject | |
IsHovering() const | Unit | inline |
IsHunterPet() const | Unit | inline |
IsImmunedToDamage(SpellSchoolMask meleeSchoolMask) const | Unit | |
IsImmunedToDamage(SpellInfo const *spellInfo, SpellEffectInfo const *spellEffectInfo=nullptr) const | Unit | |
IsImmunedToSpell(SpellInfo const *spellInfo, WorldObject const *caster, bool requireImmunityPurgesEffectAttribute=false) const | Unit | |
IsImmunedToSpellEffect(SpellInfo const *spellInfo, SpellEffectInfo const &spellEffectInfo, WorldObject const *caster, bool requireImmunityPurgesEffectAttribute=false) const override | Player | virtual |
IsImmuneToAll() const | Unit | inline |
IsImmuneToEnvironmentalDamage() const | Player | |
IsImmuneToNPC() const | Unit | inline |
IsImmuneToPC() const | Unit | inline |
isInAccessiblePlaceFor(Creature const *c) const | Unit | |
IsInAreaThatActivatesPvpTalents() const | Player | |
IsInAreaTriggerRadius(AreaTriggerEntry const *trigger) const | Player | |
isInBack(WorldObject const *target, float arc=float(M_PI)) const | WorldObject | |
isInBackInMap(Unit const *target, float distance, float arc=float(M_PI)) const | Unit | |
IsInBetween(Position const &pos1, Position const &pos2, float size=0) const | WorldObject | |
IsInBetween(WorldObject const *obj1, WorldObject const *obj2, float size=0) const | WorldObject | inline |
IsInCombat() const | Unit | inline |
IsInCombatWith(Unit const *who) const | Unit | inline |
IsInDisallowedMountForm() const | Unit | |
IsInDist(float x, float y, float z, float dist) const | Position | inline |
IsInDist(Position const &pos, float dist) const | Position | inline |
IsInDist(Position const *pos, float dist) const | Position | inline |
IsInDist2d(float x, float y, float dist) const | Position | inline |
IsInDist2d(Position const *pos, float dist) const | Position | inline |
IsInFeralForm() const | Unit | |
IsInFlight() const | Unit | inline |
IsInFriendlyArea() const | Player | |
isInFront(WorldObject const *target, float arc=float(M_PI)) const | WorldObject | |
isInFrontInMap(Unit const *target, float distance, float arc=float(M_PI)) const | Unit | |
IsInGrid() const | GridObject< Player > | inline |
IsInGroup(ObjectGuid groupGuid) const | Player | |
IsInMap(WorldObject const *obj) const | WorldObject | |
IsInnkeeper() const | Unit | inline |
IsInPartyWith(Unit const *unit) const | Unit | |
IsInRaidWith(Unit const *unit) const | Unit | |
IsInRange(WorldObject const *obj, float minRange, float maxRange, bool is3D=true) const | WorldObject | |
IsInRange2d(float x, float y, float minRange, float maxRange) const | WorldObject | |
IsInRange3d(float x, float y, float z, float minRange, float maxRange) const | WorldObject | |
IsInSameGroupWith(Player const *p) const | Player | |
IsInSameRaidWith(Player const *p) const | Player | |
IsInSanctuary() const | Unit | inline |
IsInstanceLoginGameMasterException() const | Player | private |
IsInteractionAllowedInCombat() const | Unit | inline |
IsInteractionAllowedWhileHostile() const | Unit | inline |
IsInventoryPos(uint16 pos) | Player | inlinestatic |
IsInventoryPos(uint8 bag, uint8 slot) | Player | static |
IsInvisibleDueToDespawn(WorldObject const *seer) const | WorldObject | inlineprotectedvirtual |
IsInvitedForBattlegroundInstance(uint32 instanceId) const | Player | |
IsInvitedForBattlegroundQueueType(BattlegroundQueueTypeId bgQueueTypeId) const | Player | |
IsInWater() const | Unit | |
IsInWhisperWhiteList(ObjectGuid guid) | Player | |
IsInWorld() const | Object | inline |
IsInWorldPvpZone() const | WorldObject | |
IsItem() const | Object | inline |
IsLoading() const override | Player | virtual |
IsLockedToDungeonEncounter(uint32 dungeonEncounterId) const | Player | |
IsLockedToDungeonEncounter(uint32 dungeonEncounterId, Difficulty difficulty) const | Player | |
IsMagnet() const | Unit | |
IsMaxHonorLevel() const | Player | inline |
IsMaxLevel() const | Player | |
IsMercenaryForBattlegroundQueueType(BattlegroundQueueTypeId bgQueueTypeId) const | Player | |
IsMirrorTimerActive(MirrorTimerType type) const | Player | |
IsMounted() const | Unit | inline |
IsMovementPreventedByCasting() const | Unit | virtual |
isMoving() const | Unit | inline |
isNeedNotify(uint16 f) const | WorldObject | inline |
IsNeutralToAll() const | WorldObject | |
IsNeverVisibleFor(WorldObject const *seer, bool allowServersideObjects=false) const override | Player | virtual |
IsNonMeleeSpellCast(bool withDelayed, bool skipChanneled=false, bool skipAutorepeat=false, bool isAutoshoot=false, bool skipInstant=true) const | Unit | |
IsOnOceanFloor() const | Unit | |
IsOnVehicle(Unit const *vehicle) const | Unit | |
IsOutdoorPvPActive() const | Player | |
IsOutdoors() const | WorldObject | inline |
IsPet() const | Unit | inline |
IsPetNeedBeTemporaryUnsummoned() const | Player | |
IsPlayer() const | Object | inline |
IsPlayingHoverAnim() const | Unit | inline |
IsPolymorphed() const | Unit | |
IsPositionValid() const | Position | |
isPossessed() const | Unit | inline |
isPossessedByPlayer() const | Unit | |
isPossessing() const | Unit | |
isPossessing(Unit *u) const | Unit | |
IsPrivateObject() const | WorldObject | inline |
IsPvP() const | Unit | inline |
IsQuestGiver() const | Unit | inline |
IsQuestObjectiveCompletable(uint16 slot, Quest const *quest, QuestObjective const &objective) const | Player | |
IsQuestObjectiveComplete(uint16 slot, Quest const *quest, QuestObjective const &objective) const | Player | |
IsQuestObjectiveComplete(uint32 questId, uint32 objectiveId) const | Player | |
IsQuestObjectiveProgressBarComplete(uint16 slot, Quest const *quest) const | Player | |
IsQuestRewarded(uint32 quest_id) const | Player | |
IsReagentBankPos(uint16 pos) | Player | inlinestatic |
IsReagentBankPos(uint8 bag, uint8 slot) | Player | static |
IsReagentBankUnlocked() const | Player | inline |
IsResurrectRequested() const | Player | inline |
IsResurrectRequestedBy(ObjectGuid const &guid) const | Player | inline |
IsSceneObject() const | Object | inline |
IsScriptOverriden(SpellInfo const *spell, int32 script) const | Unit | |
IsSelfOrInSameMap(WorldObject const *obj) const | WorldObject | |
IsServiceProvider() const | Unit | |
IsSilenced(SpellSchoolMask schoolMask) const | Unit | inline |
IsSitState() const | Unit | |
IsSpellFitByClassAndRace(uint32 spell_id) const | Player | |
IsSpiritHealer() const | Unit | inline |
IsSpiritService() const | Unit | inline |
IsSplineEnabled() const | Unit | |
IsStandState() const | Unit | |
IsStopped() const | Unit | inline |
IsStoredInWorldObjectGridContainer() const | WorldObject | |
IsSummon() const | Unit | inline |
IsTabardDesigner() const | Unit | inline |
isTargetableForAttack(bool checkFakeDeath=true) const | Unit | |
IsTaxi() const | Unit | inline |
isTaxiCheater() const | Player | inline |
IsThreatened() const | Unit | |
IsThreatenedBy(Unit const *who) const | Unit | inline |
isTotalImmune() const | Player | |
IsTotem() const | Unit | inline |
IsTrainer() const | Unit | inline |
isTurning() const | Unit | inline |
IsTwoHandUsed() const | Player | |
isType(uint16 mask) const | Object | inline |
IsUnderWater() const | Unit | |
IsUninteractible() const | Unit | inline |
IsUnit() const | Object | inline |
IsUseEquipedWeapon(bool mainhand) const | Player | |
isUsingLfg() const | Player | |
IsUsingPvpItemLevels() const | Player | inline |
IsUsingTwoHandedWeaponInOneHand() const | Player | |
IsValidAssistTarget(WorldObject const *target, SpellInfo const *bySpell=nullptr) const | WorldObject | |
IsValidAttackTarget(WorldObject const *target, SpellInfo const *bySpell=nullptr) const | WorldObject | |
IsValidClass(uint8 Class) | Player | inlinestatic |
IsValidGender(uint8 Gender) | Player | inlinestatic |
IsValidPos(uint16 pos, bool explicit_pos) const | Player | inline |
IsValidPos(uint8 bag, uint8 slot, bool explicit_pos) const | Player | |
IsValidRace(uint8 Race) | Player | inlinestatic |
IsVehicle() const | Unit | inline |
IsVendor() const | Unit | inline |
IsVisibilityOverridden() const | WorldObject | inline |
IsVisible() const | Unit | |
IsVisibleGloballyFor(Player const *player) const | Player | |
IsVoidStorageUnlocked() const | Player | inline |
IsWalking() const | Unit | inline |
IsWarModeActive() const | Player | inline |
IsWarModeDesired() const | Player | inline |
IsWarModeLocalActive() const | Player | inline |
IsWildBattlePet() const | Unit | inline |
IsWithinBoundaryRadius(const Unit *obj) const | Unit | |
IsWithinBox(Position const ¢er, float xradius, float yradius, float zradius) const | Position | |
IsWithinCombatRange(Unit const *obj, float dist2compare) const | Unit | |
IsWithinDist(WorldObject const *obj, float dist2compare, bool is3D=true, bool incOwnRadius=true, bool incTargetRadius=true) const | WorldObject | |
IsWithinDist2d(float x, float y, float dist) const | WorldObject | |
IsWithinDist2d(Position const *pos, float dist) const | WorldObject | |
IsWithinDist3d(float x, float y, float z, float dist) const | WorldObject | |
IsWithinDist3d(Position const *pos, float dist) const | WorldObject | |
IsWithinDistInMap(WorldObject const *obj, float dist2compare, bool is3D=true, bool incOwnRadius=true, bool incTargetRadius=true) const | WorldObject | |
IsWithinDoubleVerticalCylinder(Position const *center, float radius, float height) const | Position | |
IsWithinLOS(float x, float y, float z, LineOfSightChecks checks=LINEOFSIGHT_ALL_CHECKS, VMAP::ModelIgnoreFlags ignoreFlags=VMAP::ModelIgnoreFlags::Nothing) const | WorldObject | |
IsWithinLOSInMap(WorldObject const *obj, LineOfSightChecks checks=LINEOFSIGHT_ALL_CHECKS, VMAP::ModelIgnoreFlags ignoreFlags=VMAP::ModelIgnoreFlags::Nothing) const | WorldObject | |
IsWithinMeleeRange(Unit const *obj) const | Unit | inline |
IsWithinMeleeRangeAt(Position const &pos, Unit const *obj) const | Unit | |
IsWorldObject() const | Object | inline |
ItemAddedQuestCheck(uint32 entry, uint32 count, Optional< bool > boundItemFlagRequirement={}, bool *hadBoundItemObjective=nullptr) | Player | |
ItemMap typedef | Player | |
ItemRemovedQuestCheck(uint32 entry, uint32 count) | Player | |
ItemSetEff | Player | |
JoinedChannel(Channel *c) | Player | |
JoinedChannelsList typedef | Player | |
JumpTo(float speedXY, float speedZ, float angle, Optional< Position > dest={}) | Unit | |
JumpTo(WorldObject *obj, float speedZ, bool withOrientation=false) | Unit | |
Kill(Unit *attacker, Unit *victim, bool durabilityLoss=true, bool skipSettingDeathState=false) | Unit | static |
KillCreditCriteriaTreeObjective(QuestObjective const &questObjective) | Player | |
KillCreditGO(uint32 entry, ObjectGuid guid=ObjectGuid::Empty) | Player | |
KilledMonster(CreatureTemplate const *cInfo, ObjectGuid guid) | Player | |
KilledMonsterCredit(uint32 entry, ObjectGuid guid=ObjectGuid::Empty) | Player | |
KilledPlayerCredit(ObjectGuid victimGuid) | Player | |
KillPlayer() | Player | |
KillSelf(bool durabilityLoss=true, bool skipSettingDeathState=false) | Unit | inline |
KnockbackFrom(Position const &origin, float speedXY, float speedZ, Movement::SpellEffectExtraData const *spellEffectExtraData=nullptr) | Unit | |
LastCharmerGUID | Unit | |
LastUsedScriptID | WorldObject | |
LearnCustomSpells() | Player | |
LearnDefaultSkill(SkillRaceClassInfoEntry const *rcInfo) | Player | |
LearnDefaultSkills() | Player | |
LearnPvpTalent(uint32 talentID, uint8 slot, int32 *spellOnCooldown) | Player | |
LearnQuestRewardedSpells() | Player | |
LearnQuestRewardedSpells(Quest const *quest) | Player | |
LearnSkillRewardedSpells(uint32 skillId, uint32 skillValue, Races race) | Player | |
LearnSpecializationSpells() | Player | |
LearnSpell(uint32 spell_id, bool dependent, int32 fromSkill=0, bool suppressMessaging=false, Optional< int32 > traitDefinitionId={}) | Player | |
LearnTalent(uint32 talentId, int32 *spellOnCooldown) | Player | |
LeaveAllArenaTeams(ObjectGuid guid) | Player | static |
LeaveBattleground(bool teleportToEntryPoint=true) | Player | |
LeaveLFGChannel() | Player | |
LeftChannel(Channel *c) | Player | |
LoadActions(PreparedQueryResult result) | Player | |
LoadCorpse(PreparedQueryResult result) | Player | |
LoadFromDB(ObjectGuid guid, CharacterDatabaseQueryHolder const &holder) | Player | |
LoadPositionFromDB(uint32 &mapid, float &x, float &y, float &z, float &o, bool &in_flight, ObjectGuid guid) | Player | static |
LockVoidStorage() | Player | inline |
m_achievementMgr | Player | private |
m_actionButtons | Player | protected |
m_activePlayerData | Player | |
m_AELootView | Player | private |
m_aiLocked | Unit | private |
m_appliedAuras | Unit | protected |
m_areaId | WorldObject | protected |
m_areaTrigger | Unit | protected |
m_areaUpdateId | Player | protected |
m_ArenaTeamIdInvited | Player | protected |
m_ArmorProficiency | Player | protected |
m_atLoginFlags | Player | protected |
m_attackers | Unit | protected |
m_attacking | Unit | protected |
m_attackTimer | Unit | |
m_auraBaseFlatMod | Player | protected |
m_auraBasePctMod | Player | protected |
m_auraFlatModifiersGroup | Unit | protected |
m_auraPctModifiersGroup | Unit | protected |
m_auraStateAuras | Unit | protected |
m_auraUpdateIterator | Unit | protected |
m_baseAttackSpeed | Unit | |
m_baseHealthRegen | Player | protected |
m_baseManaRegen | Player | protected |
m_baseRatingValue | Player | protected |
m_baseSpellCritChance | Unit | |
m_baseSpellPower | Player | protected |
m_bCanDelayTeleport | Player | private |
m_bgBattlegroundQueueID | Player | protected |
m_bgData | Player | protected |
m_bHasDelayedTeleport | Player | private |
m_bPassOnGroupLoot | Player | protected |
m_canBlock | Player | protected |
m_canDualWield | Unit | |
m_canModifyStats | Unit | protected |
m_canParry | Player | protected |
m_canTitanGrip | Player | protected |
m_ChampioningFaction | Player | private |
m_channels | Player | protected |
m_charmed | Unit | protected |
m_charmer | Unit | protected |
m_charmInfo | Unit | protected |
m_chatFloodData | Player | protected |
m_cinematic | Player | protected |
m_cleanupDone | Unit | private |
m_clientGUIDs | Player | |
m_combatManager | Unit | private |
m_contestedPvPTimer | Player | protected |
m_Controlled | Unit | |
m_ControlledByPlayer | Unit | protected |
m_createMode | Player | protected |
m_createStats | Unit | protected |
m_createTime | Player | protected |
m_currentBuybackSlot | Player | protected |
m_currentSpells | Unit | protected |
m_currentWmo | WorldObject | protected |
m_currMap | WorldObject | private |
m_customizationsChanged | Player | protected |
m_DailyQuestChanged | Player | protected |
m_deathExpireTime | Player | protected |
m_deathState | Unit | protected |
m_deathTimer | Player | protected |
m_DelayedOperations | Player | private |
m_DFQuests | Player | |
m_Diminishing | Unit | private |
m_drunkTimer | Player | protected |
m_dungeonDifficulty | Player | protected |
m_duringRemoveFromWorld | Unit | private |
m_dynObj | Unit | protected |
m_enchantDuration | Player | protected |
m_Events | WorldObject | |
m_ExtraFlags | Player | protected |
m_fishingSteps | Player | protected |
m_floatStatNegBuff | Unit | protected |
m_floatStatPosBuff | Unit | protected |
m_followingMe | Unit | private |
m_foodEmoteTimerCount | Player | protected |
m_forced_speed_changes | Player | |
m_gameObj | Unit | protected |
m_group | Player | protected |
m_groupInvite | Player | protected |
m_groupUpdateMask | Player | protected |
m_groupUpdateSequences | Player | protected |
m_groupUpdateTimer | Player | protected |
m_guid | Object | private |
m_GuildIdInvited | Player | protected |
m_homebind | Player | |
m_homebindAreaId | Player | |
m_HomebindTimer | Player | |
m_hostileReferenceCheckTimer | Player | protected |
m_ingametime | Player | protected |
m_InstanceId | WorldObject | private |
m_InstanceValid | Player | |
m_interruptableAuras | Unit | protected |
m_interruptMask | Unit | protected |
m_interruptMask2 | Unit | protected |
m_invisibility | WorldObject | |
m_invisibilityDetect | WorldObject | |
m_inWorld | Object | private |
m_isActive | WorldObject | protected |
m_IsBGRandomWinner | Player | protected |
m_isDestroyedObject | Object | private |
m_isFarVisible | WorldObject | protected |
m_isNewObject | Object | private |
m_isStoredInWorldObjectGridContainer | WorldObject | protected |
m_itemDuration | Player | protected |
m_items | Player | protected |
m_itemSoulboundTradeable | Player | protected |
m_itemUpdateQueue | Player | protected |
m_itemUpdateQueueBlocked | Player | protected |
m_Last_tick | Player | |
m_lastDailyQuestTime | Player | protected |
m_lastFallTime | Player | private |
m_lastFallZ | Player | private |
m_lastHonorUpdateTime | Player | protected |
m_lastpetnumber | Player | protected |
m_lastPotionId | Player | protected |
m_lastSanctuaryTime | Unit | |
m_legacyRaidDifficulty | Player | protected |
m_liquidStatus | WorldObject | protected |
m_logintime | Player | |
m_lootRolls | Player | private |
m_mail | Player | protected |
m_mailsUpdated | Player | |
m_mapId | WorldLocation | |
m_mapRef | Player | private |
m_MirrorTimer | Player | private |
m_MirrorTimerFlags | Player | private |
m_MirrorTimerFlagsLast | Player | private |
m_modAttackSpeedPct | Unit | |
m_modAuras | Unit | protected |
m_modMeleeHitChance | Unit | |
m_modRangedHitChance | Unit | |
m_modSpellHitChance | Unit | |
m_MonthlyQuestChanged | Player | protected |
m_monthlyquests | Player | protected |
m_movementCounter | Unit | protected |
m_movementForceModMagnitudeChanges | Player | |
m_movementInfo | WorldObject | |
m_movie | Player | protected |
m_name | WorldObject | protected |
m_nextMailDelivereTime | Player | |
m_nextSave | Player | protected |
m_notifyflags | WorldObject | private |
m_objectData | Object | |
m_ObjectSlot | Unit | |
m_objectType | Object | protected |
m_objectTypeId | Object | protected |
m_objectUpdated | Object | protected |
m_oldpetspell | Player | private |
m_orientation | Position | private |
m_originalGroup | Player | protected |
m_outdoors | WorldObject | protected |
m_overrideSpells | Player | protected |
m_ownedAuras | Unit | protected |
m_petAuras | Player | |
m_petStable | Player | private |
m_Played_time | Player | |
m_playerData | Player | |
m_playerMovingMe | Unit | protected |
m_playerSharingQuest | Player | protected |
m_positionX | Position | |
m_positionY | Position | |
m_positionZ | Position | |
m_powerFraction | Player | protected |
m_procChainLength | Unit | protected |
m_procDeep | Unit | protected |
m_questObjectiveCriteriaMgr | Player | private |
m_questObjectiveStatus | Player | protected |
m_QuestStatus | Player | protected |
m_QuestStatusSave | Player | protected |
m_raidDifficulty | Player | protected |
m_reactiveTimer | Unit | protected |
m_recall_instanceId | Player | protected |
m_recall_location | Player | protected |
m_recentInstances | Player | |
m_refundableItems | Player | private |
m_regenInterruptTimestamp | Player | protected |
m_regenTimer | Unit | protected |
m_regenTimerCount | Player | protected |
m_removedAuras | Unit | protected |
m_removedAurasCount | Unit | protected |
m_reputationMgr | Player | private |
m_RewardedQuests | Player | protected |
m_RewardedQuestsSave | Player | protected |
m_runes | Player | protected |
m_scAuras | Unit | protected |
m_sceneMgr | Player | private |
m_scriptRef | Object | private |
m_SeasonalQuestChanged | Player | protected |
m_seasonalquests | Player | protected |
m_seer | Player | |
m_serverSideVisibility | WorldObject | |
m_serverSideVisibilityDetect | WorldObject | |
m_session | Player | protected |
m_sharedQuestId | Player | protected |
m_sharedVision | Unit | protected |
m_social | Player | protected |
m_speed_rate | Unit | protected |
m_spellImmune | Unit | |
m_spellMods | Player | protected |
m_spellModTakingSpell | Player | |
m_spellPenetrationItemMod | Player | protected |
m_spells | Player | protected |
m_splineSyncTimer | Unit | private |
m_state | Unit | private |
m_staticFloorZ | WorldObject | protected |
m_stealth | WorldObject | |
m_stealthDetect | WorldObject | |
m_storedAuraTeleportLocations | Player | protected |
m_summon_expire | Player | protected |
m_summon_instanceId | Player | protected |
m_summon_location | Player | protected |
m_SummonSlot | Unit | |
m_swingErrorMsg | Player | protected |
m_taxi | Player | |
m_team | Player | protected |
m_teleport_dest | Player | private |
m_teleport_instanceId | Player | private |
m_teleport_options | Player | private |
m_temporaryPetReactState | Player | private |
m_temporaryUnsummonedBattlePet | Player | private |
m_temporaryUnsummonedPetNumber | Player | private |
m_threatManager | Unit | private |
m_timedquests | Player | protected |
m_titanGripPenaltySpellId | Player | protected |
m_trade | Player | protected |
m_traitConfigStates | Player | protected |
m_transformSpell | Unit | protected |
m_transport | WorldObject | protected |
m_unitData | Unit | |
m_unitMovedByMe | Unit | protected |
m_unitTypeMask | Unit | protected |
m_updateFlag | Object | protected |
m_values | Object | |
m_vehicle | Unit | protected |
m_vehicleKit | Unit | protected |
m_vignette | Unit | protected |
m_visibilityDistanceOverride | WorldObject | protected |
m_visibleAuras | Unit | protected |
m_visibleAurasToUpdate | Unit | protected |
m_visibleTransports | Player | |
m_weaponChangeTimer | Player | protected |
m_weaponDamage | Unit | protected |
m_WeaponProficiency | Player | protected |
m_WeeklyQuestChanged | Player | protected |
m_weeklyquests | Player | protected |
m_zoneId | WorldObject | protected |
m_zoneScript | WorldObject | protected |
m_zoneUpdateId | Player | protected |
m_zoneUpdateTimer | Player | protected |
MagicSpellHitResult(Unit *victim, SpellInfo const *spellInfo) const | WorldObject | |
manaBeforeDuel | Player | private |
MeetPlayerCondition(uint32 conditionId) const | Player | |
MeleeDamageBonusDone(Unit *pVictim, int32 damage, WeaponAttackType attType, DamageEffectType damagetype, SpellInfo const *spellProto=nullptr, Mechanics mechanic=MECHANIC_NONE, SpellSchoolMask damageSchoolMask=SPELL_SCHOOL_MASK_NORMAL, Spell *spell=nullptr, AuraEffect const *aurEff=nullptr) | Unit | |
MeleeDamageBonusTaken(Unit *attacker, int32 pdamage, WeaponAttackType attType, DamageEffectType damagetype, SpellInfo const *spellProto=nullptr, SpellSchoolMask damageSchoolMask=SPELL_SCHOOL_MASK_NORMAL) | Unit | |
MeleeSpellHitResult(Unit *victim, SpellInfo const *spellInfo) const override | Unit | virtual |
MeleeSpellMissChance(Unit const *victim, WeaponAttackType attType, SpellInfo const *spellInfo) const override | Unit | virtual |
mMitems | Player | |
ModifierTreeSatisfied(uint32 modifierTreeId) const | Player | |
ModifyAuraState(AuraStateType flag, bool apply) | Unit | |
ModifyCurrency(uint32 id, int32 amount, CurrencyGainSource gainSource=CurrencyGainSource::Cheat, CurrencyDestroyReason destroyReason=CurrencyDestroyReason::Cheat) | Player | |
ModifyHealth(int64 val) | Unit | |
ModifyMoney(int64 amount, bool sendError=true) | Player | |
ModifyPower(Powers power, int32 val, bool withPowerUpdate=true) | Unit | |
ModifySkillBonus(uint32 skillid, int32 val, bool talent) | Player | |
ModSpellCastTime(SpellInfo const *spellInfo, int32 &castTime, Spell *spell=nullptr) const | WorldObject | |
ModSpellDuration(SpellInfo const *spellInfo, WorldObject const *target, int32 duration, bool positive, uint32 effectMask) const | WorldObject | |
ModSpellDurationTime(SpellInfo const *spellInfo, int32 &durationTime, Spell *spell=nullptr) const | WorldObject | |
MoneyChanged(uint64 value) | Player | |
MonsterMoveWithSpeed(float x, float y, float z, float speed, bool generatePath=false, bool forceDestination=false) | Unit | |
Mount(uint32 mount, uint32 vehicleId=0, uint32 creatureEntry=0) | Unit | |
MoveItemFromInventory(uint8 bag, uint8 slot, bool update) | Player | |
MoveItemToInventory(ItemPosCountVec const &dest, Item *pItem, bool update, bool in_characterInventoryDB=false) | Player | |
MovePosition(Position &pos, float dist, float angle) | WorldObject | |
MovePositionToFirstCollision(Position &pos, float dist, float angle) | WorldObject | |
movespline | Unit | |
mSemaphoreTeleport_Far | Player | private |
mSemaphoreTeleport_Near | Player | private |
mSkillStatus | Player | protected |
NearTeleportTo(Position const &pos, bool casting=false) | Unit | |
NearTeleportTo(float x, float y, float z, float orientation, bool casting=false) | Unit | inline |
NextGroupUpdateSequenceNumber(GroupCategory category) | Player | |
NormalizeOrientation(float o) | Position | static |
NormalizeOrientationConstexprWrapper(float o) | Position | inlineprivatestatic |
Object() | Object | protected |
Object(Object const &right)=delete | Object | private |
Object(Object &&right)=delete | Object | private |
OfflineResurrect(ObjectGuid const &guid, CharacterDatabaseTransaction trans) | Player | static |
OnGossipSelect(WorldObject *source, int32 gossipOptionId, uint32 menuId) | Player | |
OnPhaseChange() override | Player | virtual |
operator=(Object const &right)=delete | Object | private |
operator=(Object &&right)=delete | Object | private |
operator==(Position const &a) const | Position | |
OutDebugInfo() const | Unit | |
outDebugValues() const | Player | protected |
PauseMovement(uint32 timer=0, uint8 slot=0, bool forced=true) | Unit | |
PetSpellInitialize() | Player | |
PlayDirectMusic(uint32 musicId, Player const *target=nullptr) const | WorldObject | |
PlayDirectSound(uint32 soundId, Player const *target=nullptr, uint32 broadcastTextId=0) const | WorldObject | |
PlayDistanceSound(uint32 soundId, Player const *target=nullptr) const | WorldObject | |
Player(WorldSession *session) | Player | explicit |
PlayerTalkClass | Player | |
PlayObjectSound(int32 soundKitId, ObjectGuid targetObject, Player const *target=nullptr, int32 broadcastTextId=0) const | WorldObject | |
PlayOneShotAnimKitId(uint16 animKitId) | Unit | |
PopAI() | Unit | |
Position(float x=0, float y=0, float z=0, float o=0) | Position | inline |
PositionPackedXYZStream() | Position | inline |
PositionPackedXYZStream() const | Position | inline |
PositionXYStream() | Position | inline |
PositionXYStream() const | Position | inline |
PositionXYZOStream() | Position | inline |
PositionXYZOStream() const | Position | inline |
PositionXYZStream() | Position | inline |
PositionXYZStream() const | Position | inline |
PossessSpellInitialize() | Player | |
PrepareGossipMenu(WorldObject *source, uint32 menuId, bool showQuests=false) | Player | |
PrepareQuestMenu(ObjectGuid guid) | Player | |
PrepareValuesUpdateBuffer(UpdateData *data) const | Object | |
ProcessDelayedOperations() | Player | |
ProcessItemCast(SpellCastRequest &castRequest, SpellCastTargets const &targets) | Player | private |
ProcessPositionDataChanged(PositionFullTerrainStatus const &data) override | Unit | protectedvirtual |
ProcessTerrainStatusUpdate(ZLiquidStatus oldLiquidStatus, Optional< LiquidData > const &newLiquidData) override | Player | virtual |
ProcSkillsAndAuras(Unit *actor, Unit *actionTarget, ProcFlagsInit const &typeMaskActor, ProcFlagsInit const &typeMaskActionTarget, ProcFlagsSpellType spellTypeMask, ProcFlagsSpellPhase spellPhaseMask, ProcFlagsHit hitMask, Spell *spell, DamageInfo *damageInfo, HealInfo *healInfo) | Unit | static |
ProcSkillsAndReactives(bool isVictim, Unit *procTarget, ProcFlagsInit const &typeMask, ProcFlagsHit hitMask, WeaponAttackType attType) | Unit | private |
PropagateSpeedChange() | Unit | |
PushAI(UnitAI *newAI) | Unit | |
PushQuests() | Player | protected |
pvpInfo | Player | |
QuestSet typedef | Player | protected |
QuickEquipItem(uint16 pos, Item *pItem) | Player | |
RecalculateObjectScale() | Unit | virtual |
RecalculateRating(CombatRating cr) | Player | inline |
Recall() | Player | inline |
RefreshAI() | Unit | protected |
RefundItem(Item *item) | Player | private |
Regenerate(Powers power) | Player | |
RegenerateAll() | Player | |
RegenerateHealth() | Player | |
Relocate(float x, float y) | Position | inline |
Relocate(float x, float y, float z) | Position | inline |
Relocate(float x, float y, float z, float o) | Position | inline |
Relocate(Position const &pos) | Position | inline |
Relocate(Position const *pos) | Position | inline |
RelocateOffset(Position const &offset) | Position | |
RemoveActionButton(uint8 button) | Player | |
RemoveActiveQuest(uint32 questId, bool update=true) | Player | |
RemoveAllAreaTriggers() | Unit | |
RemoveAllAttackers() | Unit | |
RemoveAllAuras() | Unit | |
RemoveAllAurasExceptType(AuraType type) | Unit | |
RemoveAllAurasExceptType(AuraType type1, AuraType type2) | Unit | |
RemoveAllAurasOnDeath() | Unit | |
RemoveAllAurasRequiringDeadTarget() | Unit | |
RemoveAllControlled() | Unit | |
RemoveAllDynObjects() | Unit | |
RemoveAllFollowers() | Unit | |
RemoveAllGameObjects() | Unit | |
RemoveAllGroupBuffsFromCaster(ObjectGuid casterGUID) | Unit | |
RemoveAllMinionsByEntry(uint32 entry) | Unit | |
RemoveAppliedAuras(std::function< bool(AuraApplication const *)> const &check, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT) | Unit | |
RemoveAppliedAuras(uint32 spellId, std::function< bool(AuraApplication const *)> const &check, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT) | Unit | |
RemoveAreaAurasDueToLeaveWorld() | Unit | |
RemoveAreaTrigger(uint32 spellId) | Unit | |
RemoveAreaTrigger(AuraEffect const *aurEff) | Unit | |
RemoveArenaAuras() | Unit | |
RemoveArenaEnchantments(EnchantmentSlot slot) | Player | |
RemoveArenaSpellCooldowns(bool removeActivePetCooldowns=false) | Player | |
RemoveAtLoginFlag(AtLoginFlags flags, bool persist=false) | Player | |
RemoveAura(AuraApplicationMap::iterator &i, AuraRemoveMode mode=AURA_REMOVE_BY_DEFAULT) | Unit | |
RemoveAura(uint32 spellId, ObjectGuid casterGUID=ObjectGuid::Empty, uint32 reqEffMask=0, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT) | Unit | |
RemoveAura(AuraApplication *aurApp, AuraRemoveMode mode=AURA_REMOVE_BY_DEFAULT) | Unit | |
RemoveAura(Aura *aur, AuraRemoveMode mode=AURA_REMOVE_BY_DEFAULT) | Unit | |
RemoveAuraFromStack(uint32 spellId, ObjectGuid casterGUID=ObjectGuid::Empty, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT, uint16 num=1) | Unit | |
RemoveAurasByShapeShift() | Unit | |
RemoveAurasByType(AuraType auraType, std::function< bool(AuraApplication const *)> const &check, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT) | Unit | |
RemoveAurasByType(AuraType auraType, ObjectGuid casterGUID=ObjectGuid::Empty, Aura *except=nullptr, bool negative=true, bool positive=true) | Unit | |
RemoveAurasDueToItemSpell(uint32 spellId, ObjectGuid castItemGuid) | Unit | |
RemoveAurasDueToSpell(uint32 spellId, ObjectGuid casterGUID=ObjectGuid::Empty, uint32 reqEffMask=0, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT) | Unit | |
RemoveAurasDueToSpellByDispel(uint32 spellId, uint32 dispellerSpellId, ObjectGuid casterGUID, WorldObject *dispeller, uint8 chargesRemoved=1) | Unit | |
RemoveAurasDueToSpellBySteal(uint32 spellId, ObjectGuid casterGUID, WorldObject *stealer, int32 stolenCharges=1) | Unit | |
RemoveAurasOnEvade() | Unit | |
RemoveAurasWithAttribute(uint32 flags) | Unit | |
RemoveAurasWithFamily(SpellFamilyNames family, flag128 const &familyFlag, ObjectGuid casterGUID) | Unit | |
RemoveAurasWithInterruptFlags(InterruptFlags flag, SpellInfo const *source=nullptr) | Unit | |
RemoveAurasWithMechanic(uint64 mechanicMaskToRemove, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT, uint32 exceptSpellId=0, bool withEffectMechanics=false) | Unit | |
RemoveAuraVision(PlayerFieldByte2Flags flags) | Player | inline |
RemoveBattlegroundQueueId(BattlegroundQueueTypeId val) | Player | |
RemoveBindSightAuras() | Unit | |
RemoveChannelObject(ObjectGuid guid) | Unit | inline |
RemoveCharmAuras() | Unit | |
RemoveCharmedBy(Unit *charmer) | Unit | |
RemoveConditionalTransmog(uint32 itemModifiedAppearanceId) | Player | inline |
RemoveCurrency(uint32 id, int32 amount, CurrencyDestroyReason destroyReason=CurrencyDestroyReason::Cheat) | Player | |
RemovedInsignia(Player *looterPlr) | Player | |
RemoveDynamicFlag(uint32 flag) | Object | inline |
RemoveDynamicUpdateFieldValue(UF::DynamicUpdateFieldSetter< T > setter, uint32 index) | Object | inlineprotected |
RemoveDynObject(uint32 spellId) | Unit | |
RemoveEnchantmentDurations(Item *item) | Player | |
RemoveEnchantmentDurationsReferences(Item *item) | Player | |
RemoveExploredZones(uint32 pos, uint64 mask) | Player | |
RemoveExtraUnitMovementFlag(uint32 f) | Unit | inline |
RemoveExtraUnitMovementFlag2(uint32 f) | Unit | inline |
RemoveFromBattlegroundOrBattlefieldRaid() | Player | |
RemoveFromGrid() | GridObject< Player > | inline |
RemoveFromGroup(Group *group, ObjectGuid guid, RemoveMethod method=GROUP_REMOVEMETHOD_DEFAULT, ObjectGuid kicker=ObjectGuid::Empty, char const *reason=nullptr) | Player | static |
RemoveFromGroup(RemoveMethod method=GROUP_REMOVEMETHOD_DEFAULT) | Player | inline |
RemoveFromObjectUpdate() override | WorldObject | virtual |
RemoveFromWhisperWhiteList(ObjectGuid guid) | Player | inline |
RemoveFromWorld() override | Player | virtual |
RemoveGameObject(GameObject *gameObj, bool del) | Unit | |
RemoveGameObject(uint32 spellid, bool del) | Unit | |
RemoveGroupUpdateFlag(uint32 flag) | Player | inline |
RemoveItem(uint8 bag, uint8 slot, bool update) | Player | |
RemoveItemDependentAurasAndCasts(Item *pItem) | Player | |
RemoveItemDurations(Item *item) | Player | |
RemoveItemFromBuyBackSlot(uint32 slot, bool del) | Player | |
RemoveItemFromUpdateQueueOf | Player | friend |
RemoveLootRoll(LootRoll *roll) | Player | |
RemoveMail(uint64 id) | Player | |
RemoveMItem(ObjectGuid::LowType id) | Player | |
RemoveMovementForce(ObjectGuid id) | Unit | |
RemoveMovementImpairingAuras(bool withRoot) | Unit | |
RemoveNotOwnSingleTargetAuras(bool onPhaseChange=false) | Unit | |
RemoveNpcFlag(NPCFlags flags) | Unit | inline |
RemoveNpcFlag2(NPCFlags2 flags) | Unit | inline |
RemoveOptionalUpdateFieldValue(UF::OptionalUpdateFieldSetter< T > setter) | Object | inlineprotected |
RemoveOverrideSpell(uint32 overridenSpellId, uint32 newSpellId) | Player | |
RemoveOwnedAura(AuraMap::iterator &i, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT) | Unit | |
RemoveOwnedAura(uint32 spellId, ObjectGuid casterGUID=ObjectGuid::Empty, uint32 reqEffMask=0, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT) | Unit | |
RemoveOwnedAura(Aura *aura, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT) | Unit | |
RemoveOwnedAuras(std::function< bool(Aura const *)> const &check, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT) | Unit | |
RemoveOwnedAuras(uint32 spellId, std::function< bool(Aura const *)> const &check, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT) | Unit | |
RemovePet(Pet *pet, PetSaveMode mode, bool returnreagent=false) | Player | |
RemovePetAura(PetAura const *petSpell) | Player | |
RemovePetFlag(UnitPetFlag flags) | Unit | inline |
RemovePetitionsAndSigns(ObjectGuid guid) | Player | static |
RemovePlayerFlag(PlayerFlags flags) | Player | inline |
RemovePlayerFlagEx(PlayerFlagsEx flags) | Player | inline |
RemovePlayerFromVision(Player *player) | Unit | |
RemovePlayerLocalFlag(PlayerLocalFlags flags) | Player | inline |
RemovePvpFlag(UnitPVPStateFlags flags) | Unit | inline |
RemovePvpTalent(PvpTalentEntry const *talent, uint8 activeTalentGroup) | Player | |
RemoveQuestSlotObjectiveFlag(uint16 slot, int8 objectiveIndex) | Player | |
RemoveQuestSlotState(uint16 slot, uint32 state) | Player | |
RemoveRewardedQuest(uint32 questId, bool update=true) | Player | |
RemoveSelfResSpell(int32 spellId) | Player | inline |
RemoveSocial() | Player | |
RemoveSpecializationSpells() | Player | |
RemoveSpell(uint32 spell_id, bool disabled=false, bool learn_low_rank=true, bool suppressMessaging=false) | Player | |
RemoveSpellCategoryCooldownMod(int32 spellCategoryId, int32 mod) | Player | |
RemoveStoredAuraTeleportLocation(uint32 spellId) | Player | |
RemoveTalent(TalentEntry const *talent) | Player | |
RemoveTemporarySpell(uint32 spellId) | Player | |
RemoveTimedQuest(uint32 questId) | Player | inline |
RemoveTrackCreatureFlag(uint32 flags) | Player | inline |
RemoveTradeableItem(Item *item) | Player | |
RemoveUnitFlag(UnitFlags flags) | Unit | inline |
RemoveUnitFlag2(UnitFlags2 flags) | Unit | inline |
RemoveUnitFlag3(UnitFlags3 flags) | Unit | inline |
RemoveUnitMovementFlag(uint32 f) | Unit | inline |
RemoveUpdateFieldFlagValue(UF::UpdateFieldSetter< T > setter, typename UF::UpdateFieldSetter< T >::value_type flag) | Object | inlineprotected |
RemoveVehicleKit(bool onRemoveFromWorld=false) | Unit | |
RemoveVisFlag(UnitVisFlags flags) | Unit | inline |
RemoveVisibleAura(AuraApplication *aurApp) | Unit | |
RemoveVisibleAuraUpdate(AuraApplication *aurApp) | Unit | inline |
RemoveWorldEffect(int32 worldEffectId) | Unit | inline |
RenameTraitConfig(int32 editedConfigId, std::string &&newName) | Player | |
ReplaceAllDynamicFlags(uint32 flag) | Object | inline |
ReplaceAllNpcFlags(NPCFlags flags) | Unit | inline |
ReplaceAllNpcFlags2(NPCFlags2 flags) | Unit | inline |
ReplaceAllPetFlags(UnitPetFlag flags) | Unit | inline |
ReplaceAllPlayerFlags(PlayerFlags flags) | Player | inline |
ReplaceAllPlayerFlagsEx(PlayerFlagsEx flags) | Player | inline |
ReplaceAllPlayerLocalFlags(PlayerLocalFlags flags) | Player | inline |
ReplaceAllPvpFlags(UnitPVPStateFlags flags) | Unit | inline |
ReplaceAllRequiredMountCapabilityFlags(uint8 flags) | Player | inline |
ReplaceAllSilencedSchoolMask(SpellSchoolMask schoolMask) | Unit | inline |
ReplaceAllUnitFlags(UnitFlags flags) | Unit | inline |
ReplaceAllUnitFlags2(UnitFlags2 flags) | Unit | inline |
ReplaceAllUnitFlags3(UnitFlags3 flags) | Unit | inline |
ReplaceAllVisFlags(UnitVisFlags flags) | Unit | inline |
RepopAtGraveyard() | Player | |
ReportedAfkBy(Player *reporter) | Player | |
ReputationChanged(FactionEntry const *factionEntry, int32 change) | Player | |
RequestSpellCast(std::unique_ptr< SpellCastRequest > castRequest) | Player | |
ResetAchievements() | Player | |
ResetAllNotifies() | WorldObject | inline |
ResetAllPowers() | Player | |
resetAttackTimer(WeaponAttackType type=BASE_ATTACK) | Unit | |
ResetContestedPvP() | Player | |
ResetCurrencyWeekCap() | Player | |
ResetGroupUpdateSequenceIfNeeded(Group const *group) | Player | |
ResetHonorStats() | Player | |
ResetInstances(InstanceResetMethod method) | Player | |
ResetMap() override | Player | virtual |
ResetMonthlyQuestStatus() | Player | |
ResetPvpTalents() | Player | |
ResetSeasonalQuestStatus(uint16 event_id, time_t eventStartTime) | Player | |
ResetSpells(bool myClassOnly=false) | Player | |
ResetTalents(bool noCost=false) | Player | |
ResetTalentSpecialization() | Player | |
ResetWeeklyQuestStatus() | Player | |
RestMgr | Player | friend |
RestoreDisabledAI() | Unit | private |
RestoreDisplayId(bool ignorePositiveAurasPreventingMounting=false) | Unit | |
RestoreFaction() | Unit | |
RestoreHealthAfterDuel() | Player | inline |
RestoreManaAfterDuel() | Player | inline |
ResumeMovement(uint32 timer=0, uint8 slot=0) | Unit | |
ResummonBattlePetTemporaryUnSummonedIfAny() | Player | |
ResummonPetTemporaryUnSummonedIfAny() | Player | |
ResurrectPlayer(float restore_percent, bool applySickness=false) | Player | |
ResurrectUsingRequestData() | Player | |
ResurrectUsingRequestDataImpl() | Player | |
ResyncRunes() const | Player | |
RewardHonor(Unit *victim, uint32 groupsize, int32 honor=-1, bool pvptoken=false) | Player | |
RewardPlayerAndGroupAtEvent(uint32 creature_id, WorldObject *pRewardSource) | Player | |
RewardPlayerWithRewardPack(uint32 rewardPackID) | Player | |
RewardPlayerWithRewardPack(RewardPackEntry const *rewardPackEntry) | Player | |
RewardQuest(Quest const *quest, LootItemType rewardType, uint32 rewardId, Object *questGiver, bool announce=true) | Player | |
RewardQuestPackage(uint32 questPackageId, ItemContext context, uint32 onlyItemId=0) | Player | |
RewardRage(uint32 baseRage) | Unit | |
RewardReputation(Unit *victim, float rate) | Player | |
RewardReputation(Quest const *quest) | Player | |
RollMeleeOutcomeAgainst(Unit const *victim, WeaponAttackType attType) const | Unit | |
Satisfy(AccessRequirement const *ar, uint32 target_map, TransferAbortParams *params=nullptr, bool report=false) | Player | |
SatisfyQuestBreadcrumbQuest(Quest const *qInfo, bool msg) const | Player | |
SatisfyQuestClass(Quest const *qInfo, bool msg) const | Player | |
SatisfyQuestConditions(Quest const *qInfo, bool msg) const | Player | |
SatisfyQuestDay(Quest const *qInfo, bool msg) const | Player | |
SatisfyQuestDependentBreadcrumbQuests(Quest const *qInfo, bool msg) const | Player | |
SatisfyQuestDependentPreviousQuests(Quest const *qInfo, bool msg) const | Player | |
SatisfyQuestDependentQuests(Quest const *qInfo, bool msg) const | Player | |
SatisfyQuestExclusiveGroup(Quest const *qInfo, bool msg) const | Player | |
SatisfyQuestExpansion(Quest const *qInfo, bool msg) const | Player | |
SatisfyQuestLevel(Quest const *qInfo, bool msg) const | Player | |
SatisfyQuestLog(bool msg) const | Player | |
SatisfyQuestMaxLevel(Quest const *qInfo, bool msg) const | Player | |
SatisfyQuestMinLevel(Quest const *qInfo, bool msg) const | Player | |
SatisfyQuestMonth(Quest const *qInfo, bool msg) const | Player | |
SatisfyQuestPreviousQuest(Quest const *qInfo, bool msg) const | Player | |
SatisfyQuestRace(Quest const *qInfo, bool msg) const | Player | |
SatisfyQuestReputation(Quest const *qInfo, bool msg) const | Player | |
SatisfyQuestSeasonal(Quest const *qInfo, bool msg) const | Player | |
SatisfyQuestSkill(Quest const *qInfo, bool msg) const | Player | |
SatisfyQuestStatus(Quest const *qInfo, bool msg) const | Player | |
SatisfyQuestTimed(Quest const *qInfo, bool msg) const | Player | |
SatisfyQuestWeek(Quest const *qInfo, bool msg) const | Player | |
SaveCUFProfile(uint8 id, std::nullptr_t) | Player | inline |
SaveCUFProfile(uint8 id, std::unique_ptr< CUFProfile > profile) | Player | inline |
SaveCustomizations(CharacterDatabaseTransaction trans, ObjectGuid::LowType guid, Trinity::IteratorPair< UF::ChrCustomizationChoice const * > customizations) | Player | static |
SaveHealthBeforeDuel() | Player | inline |
SaveInventoryAndGoldToDB(CharacterDatabaseTransaction trans) | Player | |
SaveManaBeforeDuel() | Player | inline |
SavePositionInDB(WorldLocation const &loc, uint16 zoneId, ObjectGuid guid, CharacterDatabaseTransaction trans) | Player | static |
SaveRecallPosition() | Player | inline |
SaveToDB(bool create=false) | Player | |
SaveToDB(LoginDatabaseTransaction loginTransaction, CharacterDatabaseTransaction trans, bool create=false) | Player | |
Say(std::string_view text, Language language, WorldObject const *=nullptr) override | Player | virtual |
Say(uint32 textId, WorldObject const *target=nullptr) override | Player | virtual |
ScheduleAIChange() | Unit | |
ScheduleDelayedOperation(uint32 operation) | Player | inlineprivate |
SeasonalQuestMapByEvent typedef | Player | protected |
SeasonalQuestMapByQuest typedef | Player | protected |
SelectNearbyTarget(Unit *exclude=nullptr, float dist=NOMINAL_MELEE_RANGE) const | Unit | |
SelectNearestPlayer(float range) const | WorldObject | |
SendActionButtons(uint32 state) const | Player | |
SendAreaSpiritHealerTime(Unit *spiritHealer) const | Player | |
SendAreaSpiritHealerTime(ObjectGuid const &spiritHealerGUID, int32 timeLeft) const | Player | |
SendAttackStateUpdate(CalcDamageInfo *damageInfo) | Unit | |
SendAttackStateUpdate(uint32 HitInfo, Unit *target, uint8 SwingType, SpellSchoolMask damageSchoolMask, uint32 Damage, uint32 AbsorbDamage, uint32 Resist, VictimState TargetState, uint32 BlockedAmount) | Unit | |
SendAttackSwingCancelAttack() const | Player | |
SendAurasForTarget(Unit *target) const | Player | |
SendAutoRepeatCancel(Unit *target) | Player | |
SendBindPointUpdate() const | Player | |
SendBuyError(BuyResult msg, Creature *creature, uint32 item, uint32 param) const | Player | |
SendCancelOrphanSpellVisual(uint32 id) | WorldObject | |
SendCancelSpellVisual(uint32 id) | Unit | |
SendCancelSpellVisualKit(uint32 id) | Unit | |
SendCanTakeQuestResponse(QuestFailedReason reason, bool sendErrorMessage=true, std::string reasonText="") const | Player | |
SendChatMessageToSetInRange(ChatMsg chatMsg, Language lanugageId, std::string &&text, float range) | Player | |
SendCinematicStart(uint32 CinematicSequenceId) const | Player | |
SendClearTarget() | Unit | |
SendCombatLogMessage(WorldPackets::CombatLog::CombatLogServerPacket *combatLog) const | WorldObject | |
SendCorpseReclaimDelay(uint32 delay) const | Player | |
SendCurrencies() const | Player | |
SendDirectMessage(WorldPacket const *data) const | Player | |
SendDisplayToast(uint32 entry, DisplayToastType type, bool isBonusRoll, uint32 quantity, DisplayToastMethod method, uint32 questId=0, Item *item=nullptr) const | Player | |
SendDungeonDifficulty(int32 forcedDifficulty=-1) const | Player | |
SendDurabilityLoss(Player *receiver, uint32 percent) | Unit | |
SendEnchantmentDurations() | Player | |
SendEnergizeSpellLog(Unit *victim, uint32 spellId, int32 damage, int32 overEnergize, Powers powerType) | Unit | |
SendEquipError(InventoryResult msg, Item const *item1=nullptr, Item const *item2=nullptr, uint32 itemId=0) const | Player | |
SendEquipmentSetList() | Player | |
SendExplorationExperience(uint32 Area, uint32 Experience) const | Player | |
SendHealSpellLog(HealInfo &healInfo, bool critical=false) | Unit | |
SendInitialActionButtons() const | Player | inline |
SendInitialPacketsAfterAddToMap() | Player | |
SendInitialPacketsBeforeAddToMap() | Player | |
SendInitialVisiblePackets(WorldObject *target) const | Player | |
SendInitWorldStates(uint32 zoneId, uint32 areaId) | Player | |
SendItemDurations() | Player | |
SendItemRefundResult(Item *item, ItemExtendedCostEntry const *iece, uint8 error) const | Player | private |
SendItemRetrievalMail(uint32 itemEntry, uint32 count, ItemContext context) | Player | |
SendKnownSpells() | Player | |
SendLoot(Loot &loot, bool aeLooting=false) | Player | |
SendLootError(ObjectGuid const &lootObj, ObjectGuid const &owner, LootError error) const | Player | |
SendLootRelease(ObjectGuid guid) const | Player | |
SendLootReleaseAll() const | Player | |
SendMailResult(uint64 mailId, MailResponseType mailAction, MailResponseResult mailError, uint32 equipError=0, ObjectGuid::LowType itemGuid=UI64LIT(0), uint32 itemCount=0) const | Player | |
SendMeleeAttackStart(Unit *victim) | Unit | |
SendMeleeAttackStop(Unit *victim=nullptr) | Unit | |
SendMessageToSet(WorldPacket const *data, bool self) const override | Player | inlinevirtual |
SendMessageToSet(WorldPacket const *data, Player const *skipped_rcvr) const override | Player | virtual |
SendMessageToSetInRange(WorldPacket const *data, float dist, bool self) const override | Player | virtual |
SendMessageToSetInRange(WorldPacket const *data, float dist, bool self, bool own_team_only, bool required3dDist=false) const | Player | |
SendMirrorTimer(MirrorTimerType Type, uint32 MaxValue, uint32 CurrentValue, int32 Regen) | Player | protected |
SendMoveKnockBack(Player *player, float speedXY, float speedZ, float vcos, float vsin) | Unit | |
SendMovementSetCollisionHeight(float height, WorldPackets::Movement::UpdateCollisionHeightReason reason) | Player | |
SendMovieStart(uint32 movieId) | Player | |
SendNewItem(Item *item, uint32 quantity, bool received, bool created, bool broadcast=false, uint32 dungeonEncounterId=0) | Player | |
SendNewMail() const | Player | |
SendNotifyLootItemRemoved(ObjectGuid lootObj, ObjectGuid owner, uint8 lootListId) const | Player | |
SendNotifyLootMoneyRemoved(ObjectGuid lootObj) const | Player | |
SendOnCancelExpectedVehicleRideAura() const | Player | |
SendOutOfRangeForPlayer(Player *target) const | Object | |
SendPeriodicAuraLog(SpellPeriodicAuraLogInfo *pInfo) | Unit | |
SendPetActionFeedback(PetActionFeedback msg, uint32 spellId) | Unit | |
SendPetAIReaction(ObjectGuid guid) | Unit | |
SendPetTalk(uint32 pettalk) | Unit | |
SendPlayerBound(ObjectGuid const &binderGuid, uint32 areaId) const | Player | |
SendPlayerChoice(ObjectGuid sender, int32 choiceId) | Player | |
SendPlayOrphanSpellVisual(ObjectGuid const &target, uint32 spellVisualId, float travelSpeed, bool speedAsTime=false, bool withSourceOrientation=false) | WorldObject | |
SendPlayOrphanSpellVisual(Position const &targetLocation, uint32 spellVisualId, float travelSpeed, bool speedAsTime=false, bool withSourceOrientation=false) | WorldObject | |
SendPlaySpellVisual(Unit *target, uint32 spellVisualId, uint16 missReason, uint16 reflectStatus, float travelSpeed, bool speedAsTime=false, float launchDelay=0.0f) | Unit | |
SendPlaySpellVisual(Position const &targetPosition, uint32 spellVisualId, uint16 missReason, uint16 reflectStatus, float travelSpeed, bool speedAsTime=false, float launchDelay=0.0f) | Unit | |
SendPlaySpellVisualKit(uint32 id, uint32 type, uint32 duration) const | Unit | |
SendPreparedGossip(WorldObject *source) | Player | |
SendPreparedQuest(WorldObject *source) | Player | |
SendProficiency(ItemClass itemClass, uint32 itemSubclassMask) const | Player | |
SendPushToPartyResponse(Player const *player, QuestPushReason reason, Quest const *quest=nullptr) const | Player | |
SendPvpRewards() const | Player | |
SendQuestComplete(uint32 questId) const | Player | |
SendQuestConfirmAccept(Quest const *quest, Player *receiver) const | Player | |
SendQuestFailed(uint32 questId, InventoryResult reason=EQUIP_ERR_OK) const | Player | |
SendQuestGiverStatusMultiple() | Player | |
SendQuestGiverStatusMultiple(GuidUnorderedSet const &guids) | Player | |
SendQuestReward(Quest const *quest, Creature const *questGiver, uint32 xp, bool hideChatMessage) const | Player | |
SendQuestTimerFailed(uint32 questId) const | Player | |
SendQuestUpdate(uint32 questId, bool updateInteractions=true, bool updateGameObjectQuestGiverStatus=false) | Player | |
SendQuestUpdateAddCredit(Quest const *quest, ObjectGuid guid, QuestObjective const &obj, uint16 count) const | Player | |
SendQuestUpdateAddCreditSimple(QuestObjective const &obj) const | Player | |
SendQuestUpdateAddItem(ItemTemplate const *itemTemplate, QuestObjective const &obj, uint16 count) const | Player | |
SendQuestUpdateAddPlayer(Quest const *quest, uint16 newCount) const | Player | |
SendRaidDifficulty(bool legacy, int32 forcedDifficulty=-1) const | Player | |
SendRaidGroupOnlyMessage(RaidGroupReason reason, int32 delay) const | Player | |
SendRaidInfo() | Player | |
SendRefundInfo(Item *item) | Player | private |
SendRemoveControlBar() const | Player | |
SendResetFailedNotify(uint32 mapid) const | Player | |
SendResetInstanceFailed(ResetFailedReason reason, uint32 mapID) const | Player | |
SendResetInstanceSuccess(uint32 MapId) const | Player | |
SendRespecWipeConfirm(ObjectGuid const &guid, uint32 cost, SpecResetType respecType) const | Player | |
SendRespondInspectAchievements(Player *player) const | Player | |
SendSellError(SellResult msg, Creature *creature, ObjectGuid guid) const | Player | |
SendSetVehicleRecId(uint32 vehicleId) | Unit | |
SendSpellDamageImmune(Unit *target, uint32 spellId, bool isPeriodic) | Unit | |
SendSpellDamageResist(Unit *target, uint32 spellId) | Unit | |
SendSpellMiss(Unit *target, uint32 spellID, SpellMissInfo missInfo) | WorldObject | |
SendSpellModifiers() const | Player | |
SendSpellNonMeleeDamageLog(SpellNonMeleeDamage const *log) | Unit | |
SendSummonRequestFrom(Unit *summoner) | Player | |
SendSupercededSpell(uint32 oldSpell, uint32 newSpell) const | Player | |
SendTalentsInfoData() | Player | |
SendTameFailure(PetTameResult result) | Player | |
SendTeleportPacket(Position const &pos) | Unit | |
SendTransferAborted(uint32 mapid, TransferAbortReason reason, uint8 arg=0, int32 mapDifficultyXConditionID=0) const | Player | |
SendUnlearnSpells() | Player | |
SendUpdateToOutOfRangeGroupMembers() | Player | |
SendUpdateToPlayer(Player *player) | Object | |
SendUpdateWorldState(uint32 variable, uint32 value, bool hidden=false) const | Player | |
SetAcceptWhispers(bool on) | Player | inline |
setActive(bool isActiveObject) | WorldObject | |
SetActiveCombatTraitConfigID(int32 traitConfigId) | Player | inline |
SetActiveTalentGroup(uint8 group) | Player | inline |
SetAdvancedCombatLogging(bool enabled) | Player | inline |
SetAI(UnitAI *newAI) | Unit | protected |
SetAIAnimKitId(uint16 animKitId) | Unit | |
SetAnimTier(AnimTier animTier, bool notifyClient=true) | Unit | |
SetAreaSpiritHealer(Creature *creature) | Player | |
SetArenaFaction(uint8 arenaFaction) | Player | inline |
SetArenaTeamIdInvited(uint32 ArenaTeamId) | Player | inline |
SetArenaTeamInfoField(uint8 slot, ArenaTeamInfoType type, uint32 value) | Player | |
SetArmor(int32 val, int32 bonusVal) | Unit | inline |
SetAtLoginFlag(AtLoginFlags f) | Player | inline |
SetAttackPower(int32 attackPower) | Unit | inline |
SetAttackPowerModNeg(int32 attackPowerMod) | Unit | inline |
SetAttackPowerModPos(int32 attackPowerMod) | Unit | inline |
SetAttackPowerMultiplier(float attackPowerMult) | Unit | inline |
SetAttackSwingError(Optional< AttackSwingErr > err) | Player | |
setAttackTimer(WeaponAttackType type, uint32 time) | Unit | inline |
SetAuraStack(uint32 spellId, Unit *target, uint32 stack) | Unit | |
SetAverageItemLevelEquipped(float newItemLevel) | Player | inline |
SetAverageItemLevelTotal(float newItemLevel) | Player | inline |
SetBankBagSlotCount(uint8 count) | Player | inline |
SetBaseAttackTime(WeaponAttackType att, uint32 val) | Unit | |
SetBaseModFlatValue(BaseModGroup modGroup, float val) | Player | |
SetBaseModPctValue(BaseModGroup modGroup, float val) | Player | |
SetBaseWeaponDamage(WeaponAttackType attType, WeaponDamageRange damageRange, float value) | Unit | inline |
SetBattlegroundEntryPoint() | Player | |
SetBattlegroundId(uint32 val, BattlegroundTypeId bgTypeId, BattlegroundQueueTypeId queueId) | Player | |
SetBattlegroundOrBattlefieldRaid(Group *group, int8 subgroup=-1) | Player | |
SetBattlePetCompanionExperience(uint32 experience) | Unit | inline |
SetBattlePetCompanionGUID(ObjectGuid guid) | Unit | inline |
SetBattlePetCompanionNameTimestamp(uint32 timestamp) | Unit | inline |
SetBattlePetData(BattlePets::BattlePet const *pet=nullptr) | Player | |
SetBeenGrantedLevelsFromRaF() | Player | inline |
SetBGTeam(Team team) | Player | |
SetBindPoint(ObjectGuid guid) const | Player | |
SetBonusResistanceMod(SpellSchools school, int32 val) | Unit | inline |
SetBoundingRadius(float boundingRadius) | Unit | inline |
SetBuybackPrice(uint32 slot, uint32 price) | Player | inline |
SetBuybackTimestamp(uint32 slot, time_t timestamp) | Player | inline |
SetCanBlock(bool value) | Player | |
SetCanDelayTeleport(bool setting) | Player | inlineprivate |
SetCanDoubleJump(bool enable) | Unit | |
SetCanDualWield(bool value) | Unit | inlinevirtual |
SetCanFly(bool enable) | Unit | |
SetCanModifyStats(bool modifyStats) | Unit | inline |
SetCannotTurn(bool apply) | Unit | |
SetCanParry(bool value) | Player | |
SetCanTitanGrip(bool value, uint32 penaltySpellId=0) | Player | |
SetCantProc(bool apply) | Unit | |
SetCanTransitionBetweenSwimAndFly(bool enable) | Unit | |
SetCanTurnWhileFalling(bool enable) | Unit | |
SetChampioningFaction(uint32 faction) | Player | inline |
SetChannelObject(uint32 slot, ObjectGuid guid) | Unit | inline |
SetChannelSpellId(uint32 channelSpellId) | Unit | inline |
SetChannelVisual(SpellCastVisual channelVisual) | Unit | inline |
SetCharm(Unit *target, bool apply) | Unit | |
SetCharmedBy(Unit *charmer, CharmType type, AuraApplication const *aurApp=nullptr) | Unit | |
SetChosenTitle(int32 title) | Player | inline |
setCinematic(uint8 cine) | Player | inline |
SetClass(uint8 classId) | Unit | inline |
SetClientControl(Unit *target, bool allowMove) | Player | |
SetCollision(bool disable) | Unit | |
SetCombatReach(float combatReach) | Unit | inline |
SetCommandStatusOff(uint32 command) | Player | inline |
SetCommandStatusOn(uint32 command) | Player | inline |
SetConfused(bool apply) | Unit | protected |
SetContestedPvP(Player *attackedPlayer=nullptr) | Player | |
SetContestedPvPTimer(uint32 newTime) | Player | inline |
SetControlled(bool apply, UnitState state) | Unit | |
SetCosmeticMountDisplayId(uint32 mountDisplayId) | Unit | inline |
SetCreateCurrency(uint32 id, uint32 amount) | Player | |
SetCreatedBySpell(int32 spellId) | Unit | inline |
SetCreateHealth(uint32 val) | Unit | inline |
SetCreateMana(uint32 val) | Unit | inline |
SetCreateStat(Stats stat, float val) | Unit | inline |
SetCreatorGUID(ObjectGuid creator) | Unit | inline |
SetCritterGUID(ObjectGuid guid) | Unit | inline |
SetCurrentBattlePetBreedQuality(uint8 battlePetBreedQuality) | Player | inline |
SetCurrentCastSpell(Spell *pSpell) | Unit | |
SetCustomizations(Trinity::IteratorPair< Iter > customizations, bool markChanged=true) | Player | inline |
SetDailyQuestStatus(uint32 quest_id) | Player | |
SetDBPhase(int32 p) | WorldObject | inline |
setDeathState(DeathState s) override | Player | virtual |
SetDelayedTeleportFlag(bool setting) | Player | inlineprivate |
SetDemonCreatorGUID(ObjectGuid guid) | Unit | inline |
SetDestroyedObject(bool destroyed) | Object | inline |
SetDeveloper(bool on) | Player | inline |
SetDisableGravity(bool disable, bool updateAnimTier=true) | Unit | |
SetDisableInertia(bool disable) | Unit | |
SetDisplayId(uint32 displayId, bool setNative=false) | Unit | virtual |
SetDrunkValue(uint8 newDrunkValue, uint32 itemId=0) | Player | |
SetDuelArbiter(ObjectGuid guid) | Player | inline |
SetDuelTeam(uint32 duelTeam) | Player | inline |
SetDungeonDifficultyID(Difficulty dungeon_difficulty) | Player | inline |
SetDynamicFlag(uint32 flag) | Object | inline |
SetEmoteState(Emote emote) | Unit | inline |
SetEntry(uint32 entry) | Object | inline |
SetEquipmentSet(EquipmentSetInfo::EquipmentSetData const &newEqSet) | Player | |
SetExtraUnitMovementFlags(uint32 f) | Unit | inline |
SetExtraUnitMovementFlags2(uint32 f) | Unit | inline |
SetFacingTo(float const ori, bool force=true) | Unit | |
SetFacingToObject(WorldObject const *object, bool force=true) | Unit | |
SetFacingToPoint(Position const &point, bool force=true) | Unit | |
SetFaction(uint32 faction) override | Unit | inlinevirtual |
SetFactionForRace(uint8 race) | Player | |
SetFall(bool enable) | Unit | |
SetFallInformation(uint32 time, float z) | Player | |
SetFarVisible(bool on) | WorldObject | |
SetFeared(bool apply) | Unit | protected |
SetFeatherFall(bool enable) | Unit | |
SetFreePrimaryProfessions(uint16 profs) | Player | inline |
SetFullHealth() | Unit | inline |
SetFullPower(Powers power) | Unit | inline |
SetGameMaster(bool on) | Player | |
SetGender(Gender gender) | Unit | inline |
SetGMChat(bool on) | Player | inline |
SetGMVisible(bool on) | Player | |
SetGroup(Group *group, int8 subgroup=-1) | Player | |
SetGroupInvite(Group *group) | Player | inline |
SetGroupUpdateFlag(uint32 flag) | Player | inline |
SetGuildIdInvited(ObjectGuid::LowType GuildId) | Player | inline |
SetGuildLevel(uint32 level) | Player | inline |
SetGuildRank(uint8 rankId) | Player | inline |
SetHasLevelBoosted() | Player | inline |
SetHasRaceChanged() | Player | inline |
SetHealth(uint64 val) | Unit | |
SetHeirloom(uint32 slot, int32 itemId) | Player | inline |
SetHeirloomFlags(uint32 slot, uint32 flags) | Player | inline |
SetHomebind(WorldLocation const &loc, uint32 areaId) | Player | |
SetHonorLevel(uint8 honorLevel) | Player | |
SetHover(bool enable, bool updateAnimTier=true) | Unit | |
SetHoverHeight(float hoverHeight) | Unit | inline |
SetIgnoreMovementForces(bool ignore) | Unit | |
SetImmuneToAll(bool apply, bool keepCombat) | Unit | |
SetImmuneToAll(bool apply) | Unit | inlinevirtual |
SetImmuneToNPC(bool apply, bool keepCombat) | Unit | |
SetImmuneToNPC(bool apply) | Unit | inlinevirtual |
SetImmuneToPC(bool apply, bool keepCombat) | Unit | |
SetImmuneToPC(bool apply) | Unit | inlinevirtual |
SetInArenaTeam(uint32 ArenaTeamId, uint8 slot, uint8 type) | Player | |
SetInCombatWith(Unit *enemy, bool addSecondUnitSuppressed=false) | Unit | inline |
SetInFront(WorldObject const *target) | Unit | |
SetInGameTime(uint32 time) | Player | inline |
SetInGuild(ObjectGuid::LowType guildId) | Player | |
SetInstantCast(bool set) | Unit | inline |
SetInteractionAllowedInCombat(bool interactionAllowed) | Unit | virtual |
SetInteractionAllowedWhileHostile(bool interactionAllowed) | Unit | virtual |
SetInventorySlotCount(uint8 slots) | Player | |
SetInviteForBattlegroundQueueType(BattlegroundQueueTypeId bgQueueTypeId, uint32 instanceId) | Player | |
SetInvSlot(uint32 slot, ObjectGuid guid) | Player | inline |
SetIsCombatDisallowed(bool apply) | Unit | inline |
SetIsNewObject(bool enable) | Object | inline |
SetIsStoredInWorldObjectGridContainer(bool apply) | WorldObject | |
SetKnownTitles(uint32 index, uint64 mask) | Player | inline |
SetLastDamagedTargetGuid(ObjectGuid guid) | Unit | inline |
SetLastExtraAttackSpell(uint32 spellId) | Unit | inline |
SetLastPetNumber(uint32 petnumber) | Player | inline |
SetLastPotionId(uint32 item_id) | Player | inline |
SetLegacyRaidDifficultyID(Difficulty raid_difficulty) | Player | inline |
SetLevel(uint8 lvl, bool sendUpdate=true) | Unit | |
SetLocationInstanceId(uint32 _instanceId) | WorldObject | inlineprotected |
SetLocationMapId(uint32 _mapId) | WorldObject | inlineprotected |
SetLootGUID(ObjectGuid const &guid) | Player | inline |
SetLootSpecId(uint32 id) | Player | inline |
SetMainHandWeaponAttackPower(int32 attackPower) | Unit | inline |
SetMap(Map *map) override | Player | virtual |
SetMaxHealth(uint64 val) | Unit | |
SetMaxPower(Powers power, int32 val) | Unit | |
SetMeleeAnimKitId(uint16 animKitId) | Unit | |
SetMercenaryForBattlegroundQueueType(BattlegroundQueueTypeId bgQueueTypeId, bool mercenary) | Player | |
SetMinion(Minion *minion, bool apply) | Unit | |
SetMinionGUID(ObjectGuid guid) | Unit | inline |
SetModCastingSpeed(float castingSpeed) | Unit | inline |
SetModDamageDonePercent(uint8 school, float pct) | Player | inline |
SetModHaste(float haste) | Unit | inline |
SetModHasteRegen(float hasteRegen) | Unit | inline |
SetModRangedHaste(float rangedHaste) | Unit | inline |
SetModSpellHaste(float spellHaste) | Unit | inline |
SetModTimeRate(float timeRate) | Unit | inline |
SetMoney(uint64 value) | Player | |
SetMonthlyQuestStatus(uint32 quest_id) | Player | |
SetMountDisplayId(uint32 mountDisplayId) | Unit | inline |
SetMovedUnit(Unit *target) | Unit | |
SetMovementAnimKitId(uint16 animKitId) | Unit | |
SetMovie(uint32 movie) | Player | inline |
SetMultiActionBars(uint8 mask) | Player | inline |
SetName(std::string newname) | WorldObject | inline |
SetNameplateAttachToGUID(ObjectGuid guid) | Unit | inline |
SetNativeGender(Gender gender) override | Player | inlinevirtual |
SetNoRegentCostMask(flag128 mask) | Player | inline |
SetNpcFlag(NPCFlags flags) | Unit | inline |
SetNpcFlag2(NPCFlags2 flags) | Unit | inline |
SetNumRespecs(uint8 numRespecs) | Player | inline |
SetObjectScale(float scale) override | Player | virtual |
SetOffHandWeaponAttackPower(int32 attackPower) | Unit | inline |
SetOrientation(float orientation) | Position | inline |
SetOriginalGroup(Group *group, int8 subgroup=-1) | Player | |
SetOverrideDisplayPowerId(uint32 powerDisplayId) | Unit | inline |
SetOverrideSpellsId(int32 overrideSpellsId) | Player | inline |
SetOverrideZonePVPType(ZonePVPTypeOverride type) | Player | inline |
SetOwnerGUID(ObjectGuid owner) | Unit | |
SetPartyType(GroupCategory category, uint8 type) | Player | |
SetPassOnGroupLoot(bool bPassOnGroupLoot) | Player | inline |
SetPendingBind(uint32 instanceId, uint32 bindTimer) | Player | |
SetPersonalTabard(uint32 style, uint32 color, uint32 borderStyle, uint32 borderColor, uint32 backgroundColor) | Player | |
SetPetFlag(UnitPetFlag flags) | Unit | inline |
SetPetGUID(ObjectGuid guid) | Unit | inline |
SetPetNameTimestamp(uint32 timestamp) | Unit | inline |
SetPetNumberForClient(uint32 petNumber) | Unit | inline |
SetPetSlot(uint32 petNumber, PetSaveMode dstPetSlot) | Player | |
SetPetSpellPower(uint32 spellPower) | Player | inline |
SetPlayerFlag(PlayerFlags flags) | Player | inline |
SetPlayerFlagEx(PlayerFlagsEx flags) | Player | inline |
SetPlayerLocalFlag(PlayerLocalFlags flags) | Player | inline |
SetPlayHoverAnim(bool enable, bool sendUpdate=true) | Unit | |
SetPower(Powers power, int32 val, bool withPowerUpdate=true) | Unit | |
SetPowerType(Powers power, bool sendUpdate=true) | Unit | |
SetPrimarySpecialization(uint32 spec) | Player | inline |
SetPrivateObjectOwner(ObjectGuid const &owner) | WorldObject | inline |
SetPvP(bool state) override | Player | virtual |
SetPvPDeath(bool on) | Player | inline |
SetPvpFlag(UnitPVPStateFlags flags) | Unit | inline |
SetPvpTitle(uint8 pvpTitle) | Player | inline |
SetQuestCompletedBit(uint32 questBit, bool completed) | Player | |
SetQuestObjectiveData(QuestObjective const &objective, int32 data) | Player | |
SetQuestSharingInfo(ObjectGuid guid, uint32 id) | Player | inline |
SetQuestSlot(uint16 slot, uint32 quest_id) | Player | |
SetQuestSlotCounter(uint16 slot, uint8 counter, uint16 count) | Player | |
SetQuestSlotEndTime(uint16 slot, time_t endTime) | Player | |
SetQuestSlotObjectiveFlag(uint16 slot, int8 objectiveIndex) | Player | |
SetQuestSlotState(uint16 slot, uint32 state) | Player | |
SetQuestStatus(uint32 questId, QuestStatus status, bool update=true) | Player | |
SetRace(uint8 race) | Unit | inline |
SetRaidDifficultyID(Difficulty raid_difficulty) | Player | inline |
SetRandomWinner(bool isWinner) | Player | |
SetRangedAttackPower(int32 attackPower) | Unit | inline |
SetRangedAttackPowerModNeg(int32 attackPowerMod) | Unit | inline |
SetRangedAttackPowerModPos(int32 attackPowerMod) | Unit | inline |
SetRangedAttackPowerMultiplier(float attackPowerMult) | Unit | inline |
SetRangedWeaponAttackPower(int32 attackPower) | Unit | inline |
SetRecentInstance(uint32 mapId, uint32 instanceId) | Player | inline |
setRegenTimerCount(uint32 time) | Player | inline |
SetRegularAttackTime() | Player | |
SetReputation(uint32 factionentry, int32 value) | Player | |
SetRequiredMountCapabilityFlag(uint8 flag) | Player | inline |
SetResistance(SpellSchools school, int32 val) | Unit | inline |
SetRestState(RestTypes type, PlayerRestState state) | Player | inline |
SetRestThreshold(RestTypes type, uint32 threshold) | Player | inline |
SetResurrectRequestData(WorldObject const *caster, uint32 health, uint32 mana, uint32 appliedAura) | Player | |
SetRewardedQuest(uint32 quest_id) | Player | |
SetRooted(bool apply, bool packetOnly=false) | Unit | protected |
SetRuneCooldown(uint8 index, uint32 cooldown) | Player | |
SetSaveTimer(uint32 timer) | Player | inline |
SetSeasonalQuestStatus(uint32 quest_id) | Player | |
SetSeer(WorldObject *target) | Player | inline |
SetSelection(ObjectGuid const &guid) | Player | inline |
SetSemaphoreTeleportFar(bool semphsetting) | Player | inline |
SetSemaphoreTeleportNear(bool semphsetting) | Player | inline |
SetShapeshiftForm(ShapeshiftForm form) | Unit | |
SetSheath(SheathState sheathed) | Unit | |
SetSilencedSchoolMask(SpellSchoolMask schoolMask) | Unit | inline |
SetSkill(uint32 id, uint16 step, uint16 newVal, uint16 maxVal) | Player | |
SetSkillLineId(uint32 pos, uint16 skillLineId) | Player | inline |
SetSkillMaxRank(uint32 pos, uint16 max) | Player | inline |
SetSkillPermBonus(uint32 pos, uint16 bonus) | Player | inline |
SetSkillRank(uint32 pos, uint16 rank) | Player | inline |
SetSkillStartingRank(uint32 pos, uint16 starting) | Player | inline |
SetSkillStep(uint32 pos, uint16 step) | Player | inline |
SetSkillTempBonus(uint32 pos, uint16 bonus) | Player | inline |
SetSpeed(UnitMoveType mtype, float newValue) | Unit | |
SetSpeedRate(UnitMoveType mtype, float rate) | Unit | |
SetSpellFavorite(uint32 spellId, bool favorite) | Player | |
SetSpellModTakingSpell(Spell *spell, bool apply) | Player | |
SetStableMaster(ObjectGuid stableMaster) | Player | |
SetStandState(UnitStandStateType state, uint32 animKitID=0) | Unit | |
SetStat(Stats stat, int32 val) | Unit | inline |
SetStatFlatModifier(UnitMods unitMod, UnitModifierFlatType modifierType, float val) | Unit | |
SetStatPctModifier(UnitMods unitMod, UnitModifierPctType modifierType, float val) | Unit | |
SetStunned(bool apply) | Unit | protected |
SetSummonedBattlePetGUID(ObjectGuid guid) | Player | inline |
SetSwim(bool enable) | Unit | |
SetTalentResetCost(uint32 cost) | Player | inline |
SetTalentResetTime(time_t time_) | Player | inline |
SetTarget(ObjectGuid const &) override | Player | inlinevirtual |
SetTaxiCheater(bool on) | Player | inline |
SetTemporaryUnsummonedPetNumber(uint32 petnumber) | Player | inline |
SetTitle(CharTitlesEntry const *title, bool lost=false) | Player | |
SetTrackCreatureFlag(uint32 flags) | Player | inline |
SetTraitConfigUseSharedActionBars(int32 traitConfigId, bool usesSharedActionBars, bool isLastSelectedSavedConfig) | Player | |
SetTraitConfigUseStarterBuild(int32 traitConfigId, bool useStarterBuild) | Player | |
SetTransformSpell(uint32 spellid) | Unit | inline |
SetTransport(TransportBase *t) | WorldObject | inline |
SetTransportServerTime(int32 transportServerTime) | Player | inline |
SetUninteractible(bool apply) | Unit | |
SetUnitFlag(UnitFlags flags) | Unit | inline |
SetUnitFlag2(UnitFlags2 flags) | Unit | inline |
SetUnitFlag3(UnitFlags3 flags) | Unit | inline |
SetUnitMovementFlags(uint32 f) | Unit | inline |
SetUpdateFieldFlagValue(UF::UpdateFieldSetter< T > setter, typename UF::UpdateFieldSetter< T >::value_type flag) | Object | inlineprotected |
SetUpdateFieldStatValue(UF::UpdateFieldSetter< T > setter, typename UF::UpdateFieldSetter< T >::value_type value) | Object | inlineprotected |
SetUpdateFieldValue(UF::UpdateFieldSetter< T > setter, typename UF::UpdateFieldSetter< T >::value_type value) | Object | inlineprotected |
SetVehicle(Vehicle *vehicle) | Unit | inline |
SetVersatilityBonus(float value) | Player | inline |
SetViewpoint(WorldObject *target, bool apply) | Player | |
SetVignette(uint32 vignetteId) | Unit | |
SetVirtualItem(uint32 slot, uint32 itemId, uint16 appearanceModId=0, uint16 itemVisual=0) | Unit | |
SetVirtualPlayerRealm(uint32 virtualRealmAddress) | Player | inline |
SetVisFlag(UnitVisFlags flags) | Unit | inline |
SetVisibilityDistanceOverride(VisibilityDistanceType type) | WorldObject | |
SetVisible(bool x) | Unit | |
SetVisibleAura(AuraApplication *aurApp) | Unit | |
SetVisibleAuraUpdate(AuraApplication *aurApp) | Unit | inline |
SetVisibleItemSlot(uint8 slot, Item *pItem) | Player | |
SetWalk(bool enable) | Unit | |
SetWarModeDesired(bool enabled) | Player | |
SetWarModeLocal(bool enabled) | Player | |
SetWatchedFactionIndex(int32 index) | Player | inline |
SetWaterWalking(bool enable) | Unit | |
setWeaponChangeTimer(uint32 time) | Player | inline |
SetWeeklyQuestStatus(uint32 quest_id) | Player | |
SetWildBattlePetLevel(uint32 wildBattlePetLevel) | Unit | inline |
SetXP(uint32 xp) | Player | |
SetZoneScript() | WorldObject | |
SkipQuests(std::vector< uint32 > const &questIds) | Player | |
SpawnCorpseBones(bool triggerSave=true) | Player | |
SpellBaseDamageBonusDone(SpellSchoolMask schoolMask) const | Unit | |
SpellBaseHealingBonusDone(SpellSchoolMask schoolMask) const | Unit | |
SpellCritChanceDone(Spell *spell, AuraEffect const *aurEff, SpellSchoolMask schoolMask, WeaponAttackType attackType=BASE_ATTACK) const | Unit | |
SpellCritChanceTaken(Unit const *caster, Spell *spell, AuraEffect const *aurEff, SpellSchoolMask schoolMask, float doneChance, WeaponAttackType attackType=BASE_ATTACK) const | Unit | |
SpellCriticalDamageBonus(Unit const *caster, SpellInfo const *spellProto, uint32 damage, Unit *victim) | Unit | static |
SpellCriticalHealingBonus(Unit const *caster, SpellInfo const *spellProto, uint32 damage, Unit *victim) | Unit | static |
SpellDamageBonusDone(Unit *victim, SpellInfo const *spellProto, int32 pdamage, DamageEffectType damagetype, SpellEffectInfo const &spellEffectInfo, uint32 stack=1, Spell *spell=nullptr, AuraEffect const *aurEff=nullptr) const | Unit | |
SpellDamageBonusTaken(Unit *caster, SpellInfo const *spellProto, int32 pdamage, DamageEffectType damagetype) const | Unit | |
SpellDamagePctDone(Unit *victim, SpellInfo const *spellProto, DamageEffectType damagetype, SpellEffectInfo const &spellEffectInfo) const | Unit | |
SpellHealingBonusDone(Unit *victim, SpellInfo const *spellProto, int32 healamount, DamageEffectType damagetype, SpellEffectInfo const &spellEffectInfo, uint32 stack=1, Spell *spell=nullptr, AuraEffect const *aurEff=nullptr) const | Unit | |
SpellHealingBonusTaken(Unit *caster, SpellInfo const *spellProto, int32 healamount, DamageEffectType damagetype) const | Unit | |
SpellHealingPctDone(Unit *victim, SpellInfo const *spellProto) const | Unit | |
SpellHitResult(Unit *victim, SpellInfo const *spellInfo, bool canReflect=false) const | WorldObject | |
SplitItem(uint16 src, uint16 dst, uint32 count) | Player | |
StartCriteria(CriteriaStartEvent startEvent, uint32 entry, Milliseconds timeLost=Milliseconds::zero()) | Player | |
StartLoadingActionButtons(std::function< void()> &&callback=nullptr) | Player | |
StartReactiveTimer(ReactiveType reactive) | Unit | inline |
StopAttackFaction(uint32 faction_id) | Unit | |
StopCastingBindSight() const | Player | |
StopCastingCharm() | Player | |
StopDistanceSound(Player const *target=nullptr) const | WorldObject | |
StopMirrorTimer(MirrorTimerType Type) | Player | protected |
StopMirrorTimers() | Player | |
StopMoving() | Unit | |
StoreItem(ItemPosCountVec const &pos, Item *pItem, bool update) | Player | |
StoreLootItem(ObjectGuid lootWorldObjectGuid, uint8 lootSlot, Loot *loot, AELootResult *aeResult=nullptr) | Player | |
StoreNewItem(ItemPosCountVec const &pos, uint32 itemId, bool update, ItemRandomBonusListId randomBonusListId=0, GuidSet const &allowedLooters=GuidSet(), ItemContext context=ItemContext::NONE, std::vector< int32 > const *bonusListIDs=nullptr, bool addToCollection=true) | Player | |
StoreNewItemInBestSlots(uint32 itemId, uint32 amount, ItemContext context) | Player | |
SummonCreature(uint32 entry, Position const &pos, TempSummonType despawnType=TEMPSUMMON_MANUAL_DESPAWN, Milliseconds despawnTime=0s, uint32 vehId=0, uint32 spellId=0, ObjectGuid privateObjectOwner=ObjectGuid::Empty) | WorldObject | |
SummonCreature(uint32 entry, float x, float y, float z, float o=0, TempSummonType despawnType=TEMPSUMMON_MANUAL_DESPAWN, Milliseconds despawnTime=0s, ObjectGuid privateObjectOwner=ObjectGuid::Empty) | WorldObject | |
SummonCreatureGroup(uint8 group, std::list< TempSummon * > *list=nullptr) | WorldObject | |
SummonGameObject(uint32 entry, Position const &pos, QuaternionData const &rot, Seconds respawnTime, GOSummonType summonType=GO_SUMMON_TIMED_OR_CORPSE_DESPAWN) | WorldObject | |
SummonGameObject(uint32 entry, float x, float y, float z, float ang, QuaternionData const &rot, Seconds respawnTime, GOSummonType summonType=GO_SUMMON_TIMED_OR_CORPSE_DESPAWN) | WorldObject | |
SummonIfPossible(bool agree) | Player | |
SummonPersonalClone(Position const &pos, TempSummonType despawnType=TEMPSUMMON_MANUAL_DESPAWN, Milliseconds despawnTime=0s, uint32 vehId=0, uint32 spellId=0, Player *privateObjectOwner=nullptr) | WorldObject | |
SummonPet(uint32 entry, Optional< PetSaveMode > slot, float x, float y, float z, float ang, uint32 despwtime, bool *isNew=nullptr) | Player | |
SummonTrigger(float x, float y, float z, float ang, Milliseconds despawnTime, CreatureAI *(*GetAI)(Creature *)=nullptr) | WorldObject | |
SwapItem(uint16 src, uint16 dst) | Player | |
SwapVoidStorageItem(uint8 oldSlot, uint8 newSlot) | Player | |
TakeQuestSourceItem(uint32 questId, bool msg) | Player | |
Talk(std::string_view text, ChatMsg msgType, Language language, float textRange, WorldObject const *target) | Unit | virtual |
Talk(uint32 textId, ChatMsg msgType, float textRange, WorldObject const *target) | Unit | virtual |
TalkedToCreature(uint32 entry, ObjectGuid guid) | Player | |
TeamForRace(uint8 race) | Player | static |
TeamIdForRace(uint8 race) | Player | static |
TeleportTo(uint32 mapid, float x, float y, float z, float orientation, TeleportToOptions options=TELE_TO_NONE, Optional< uint32 > instanceId={}) | Player | |
TeleportTo(WorldLocation const &loc, TeleportToOptions options=TELE_TO_NONE, Optional< uint32 > instanceId={}) | Player | |
TeleportToBGEntryPoint() | Player | |
TextEmote(std::string_view text, WorldObject const *=nullptr, bool=false) override | Player | virtual |
TextEmote(uint32 textId, WorldObject const *target=nullptr, bool isBossEmote=false) override | Player | virtual |
ToAbsoluteAngle(float relAngle) const | Position | inline |
ToAreaTrigger(Object *o) | Object | inlinestatic |
ToAreaTrigger(Object const *o) | Object | inlinestatic |
ToAreaTrigger() | Object | inline |
ToAreaTrigger() const | Object | inline |
ToConversation(Object *o) | Object | inlinestatic |
ToConversation(Object const *o) | Object | inlinestatic |
ToConversation() | Object | inline |
ToConversation() const | Object | inline |
ToCorpse(Object *o) | Object | inlinestatic |
ToCorpse(Object const *o) | Object | inlinestatic |
ToCorpse() | Object | inline |
ToCorpse() const | Object | inline |
ToCreature(Object *o) | Object | inlinestatic |
ToCreature(Object const *o) | Object | inlinestatic |
ToCreature() | Object | inline |
ToCreature() const | Object | inline |
ToDynObject(Object *o) | Object | inlinestatic |
ToDynObject(Object const *o) | Object | inlinestatic |
ToDynObject() | Object | inline |
ToDynObject() const | Object | inline |
ToGameObject(Object *o) | Object | inlinestatic |
ToGameObject(Object const *o) | Object | inlinestatic |
ToGameObject() | Object | inline |
ToGameObject() const | Object | inline |
ToggleAFK() | Player | |
ToggleDND() | Player | |
ToggleMetaGemsActive(uint8 exceptslot, bool apply) | Player | |
TogglePvpTalents(bool enable) | Player | |
ToItem(Object *o) | Object | inlinestatic |
ToItem(Object const *o) | Object | inlinestatic |
ToItem() | Object | inline |
ToItem() const | Object | inline |
ToPet() | Unit | inline |
ToPet() const | Unit | inline |
ToPlayer(Object *o) | Object | inlinestatic |
ToPlayer(Object const *o) | Object | inlinestatic |
ToPlayer() | Object | inline |
ToPlayer() const | Object | inline |
ToRelativeAngle(float absAngle) const | Position | inline |
ToSceneObject(Object *o) | Object | inlinestatic |
ToSceneObject(Object const *o) | Object | inlinestatic |
ToSceneObject() | Object | inline |
ToSceneObject() const | Object | inline |
ToString() const | Position | |
ToTempSummon() | Unit | inline |
ToTempSummon() const | Unit | inline |
ToTotem() | Unit | inline |
ToTotem() const | Unit | inline |
ToUnit(Object *o) | Object | inlinestatic |
ToUnit(Object const *o) | Object | inlinestatic |
ToUnit() | Object | inline |
ToUnit() const | Object | inline |
ToWorldObject(Object *o) | Object | inlinestatic |
ToWorldObject(Object const *o) | Object | inlinestatic |
ToWorldObject() | Object | inline |
ToWorldObject() const | Object | inline |
TradeCancel(bool sendback) | Player | |
TriggerAurasProcOnEvent(AuraApplicationList *myProcAuras, AuraApplicationList *targetProcAuras, Unit *actionTarget, ProcFlagsInit const &typeMaskActor, ProcFlagsInit const &typeMaskActionTarget, ProcFlagsSpellType spellTypeMask, ProcFlagsSpellPhase spellPhaseMask, ProcFlagsHit hitMask, Spell *spell, DamageInfo *damageInfo, HealInfo *healInfo) | Unit | |
TriggerAurasProcOnEvent(ProcEventInfo &eventInfo, AuraApplicationProcContainer &procAuras) | Unit | |
TriggerOnHealthChangeAuras(uint64 oldVal, uint64 newVal) | Unit | |
TriggerOnPowerChangeAuras(Powers power, int32 oldVal, int32 newVal) | Unit | |
UninviteFromGroup() | Player | |
Unit(bool isWorldObject) | Unit | explicitprotected |
UnitAIStack typedef | Unit | private |
UnitVector typedef | Unit | |
UnlockReagentBank() | Player | inline |
UnlockVoidStorage() | Player | inline |
unReadMails | Player | |
UnsummonAllTotems() | Unit | |
UnsummonBattlePetTemporaryIfAny(bool onFlyingMount=false) | Player | |
UnsummonPetTemporaryIfAny() | Player | |
Update(uint32 time) override | Player | virtual |
UpdateAfkReport(time_t currTime) | Player | |
UpdateAllCritPercentages() | Player | |
UpdateAllDamageDoneMods() | Unit | |
UpdateAllDamagePctDoneMods() | Unit | |
UpdateAllowedPositionZ(float x, float y, float &z, float *groundZ=nullptr) const | WorldObject | |
UpdateAllRatings() | Player | |
UpdateAllResistances() | Unit | virtual |
UpdateAllRunesRegen() | Player | |
UpdateAllStats() override | Player | virtual |
UpdateAllWeaponDependentCritAuras() | Player | |
UpdateArea(uint32 newArea) | Player | |
UpdateAreaDependentAuras(uint32 area_id) | Player | |
UpdateArmor() override | Player | virtual |
UpdateArmorPenetration(int32 amount) | Player | |
UpdateAttackPowerAndDamage(bool ranged=false) override | Player | virtual |
UpdateAttackTimeField(WeaponAttackType att) | Unit | |
UpdateAuraForGroup() | Unit | |
UpdateAverageItemLevelEquipped() | Player | |
UpdateAverageItemLevelTotal() | Player | |
UpdateBaseModGroup(BaseModGroup modGroup) | Player | |
UpdateBlockPercentage() | Player | |
UpdateCharmAI() | Unit | private |
UpdateContestedPvP(uint32 currTime) | Player | |
UpdateCorpseReclaimDelay() | Player | |
UpdateCorruption() | Player | |
UpdateCraftSkill(SpellInfo const *spellInfo) | Player | |
UpdateCriteria(CriteriaType type, uint64 miscValue1=0, uint64 miscValue2=0, uint64 miscValue3=0, WorldObject *ref=nullptr) | Player | |
UpdateCritPercentage(WeaponAttackType attType) | Player | |
UpdateDamageDoneMods(WeaponAttackType attackType, int32 skipEnchantSlot=-1) override | Player | virtual |
UpdateDamagePctDoneMods(WeaponAttackType attackType) | Unit | |
UpdateDamagePhysical(WeaponAttackType attType) | Unit | virtual |
UpdateDisplayPower() | Unit | |
UpdateDodgePercentage() | Player | |
UpdateDuelFlag(time_t currTime) | Player | |
UpdateEnchantTime(uint32 time) | Player | |
UpdateEquipSpellsAtFormChange() | Player | |
UpdateExpertise(WeaponAttackType attType) | Player | |
UpdateFallInformationIfNeed(MovementInfo const &minfo, uint16 opcode) | Player | |
UpdateFishingSkill(int32 expansion) | Player | |
UpdateGatherSkill(uint32 skillId, uint32 skillValue, uint32 redLevel, uint32 multiplicator=1, WorldObject const *object=nullptr) | Player | |
UpdateGroundPositionZ(float x, float y, float &z) const | WorldObject | |
UpdateHealingDonePercentMod() | Player | |
UpdateHeight(float newZ) | Unit | |
UpdateHomebindTime(uint32 time) | Player | |
UpdateHonorFields() | Player | |
UpdateHonorNextLevel() | Player | |
UpdateHostileAreaState(AreaTableEntry const *area) | Player | |
UpdateInterruptMask() | Unit | |
UpdateItemDuration(uint32 time, bool realtimeonly=false) | Player | |
UpdateItemLevelAreaBasedScaling() | Player | |
UpdateItemSetAuras(bool formChange=false) | Player | |
UpdateLocalChannels(uint32 newZone) | Player | |
UpdateManaRegen() | Player | |
UpdateMastery() | Player | |
UpdateMaxHealth() override | Player | virtual |
UpdateMaxPower(Powers power) override | Player | virtual |
UpdateMeleeHitChances() | Player | |
UpdateMirrorTimers() | Player | |
UpdateMountCapability() | Unit | |
UpdateMovementForcesModMagnitude() | Unit | |
UpdateNearbyPlayersInteractions() | Unit | virtual |
UpdateNextMailTimeAndUnreads() | Player | |
UpdateObjectVisibility(bool forced=true) override | Player | virtual |
UpdateObjectVisibilityOnCreate() | WorldObject | inlinevirtual |
UpdateObjectVisibilityOnDestroy() | WorldObject | inlinevirtual |
UpdateOrientation(float orientation) | Unit | |
UpdateParryPercentage() | Player | |
UpdatePetCombatState() | Unit | |
UpdatePosition(float x, float y, float z, float orientation, bool teleport=false) override | Player | virtual |
UpdatePosition(Position const &pos, bool teleport=false) override | Player | inlinevirtual |
UpdatePositionData() | WorldObject | |
UpdatePotionCooldown(Spell *spell=nullptr) | Player | |
UpdatePvP(bool state, bool override=false) | Player | |
UpdatePvPFlag(time_t currTime) | Player | |
UpdatePvPState(bool onlyFFA=false) | Player | |
UpdateQuestObjectiveProgress(QuestObjectiveType objectiveType, int32 objectId, int64 addCount, ObjectGuid victimGuid=ObjectGuid::Empty, std::vector< QuestObjective const * > *updatedObjectives=nullptr, std::function< bool(QuestObjective const *)> const *objectiveFilter=nullptr) | Player | |
UpdateRangedHitChances() | Player | |
UpdateRating(CombatRating cr) | Player | |
UpdateReactives(uint32 p_time) | Unit | |
UpdateResistances(uint32 school) override | Player | virtual |
UpdateSkillEnchantments(uint16 skill_id, uint16 curr_value, uint16 new_value) | Player | |
UpdateSkillPro(uint16 skillId, int32 chance, uint32 step) | Player | |
UpdateSkillsForLevel() | Player | |
UpdateSoulboundTradeItems() | Player | |
UpdateSpeakTime(ChatFloodThrottle::Index index) | Player | |
UpdateSpeed(UnitMoveType mtype) | Unit | |
UpdateSpellCritChance() | Player | |
UpdateSpellDamageAndHealingBonus() | Player | |
UpdateSpellHitChances() | Player | |
UpdateSplineMovement(uint32 t_diff) | Unit | private |
UpdateSplinePosition() | Unit | private |
UpdateStatBuffMod(Stats stat) | Unit | |
UpdateStatBuffModForClient(Stats stat) | Unit | |
UpdateStats(Stats stat) override | Player | virtual |
UpdateTraitConfig(WorldPackets::Traits::TraitConfig &&newConfig, int32 savedConfigId, bool withCastTime) | Player | |
UpdateTriggerVisibility() | Player | |
UpdateUnitMod(UnitMods unitMod) | Unit | |
UpdateVersatilityDamageDone() | Player | |
UpdateVisibilityForPlayer() | Player | |
UpdateVisibilityOf(WorldObject *target) | Player | |
UpdateVisibilityOf(Trinity::IteratorPair< WorldObject ** > targets) | Player | |
UpdateVisibilityOf(T *target, UpdateData &data, std::set< WorldObject * > &visibleNow) | Player | |
UpdateVisibleObjectInteractions(bool allUnits, bool onlySpellClicks, bool gameObjectQuestGiverStatus, bool questObjectiveGameObjects) | Player | |
UpdateWarModeAuras() | Player | |
UpdateWeaponDependentAuras(WeaponAttackType attackType) | Player | |
UpdateWeaponDependentCritAuras(WeaponAttackType attackType) | Player | |
UpdateZone(uint32 newZone, uint32 newArea) | Player | |
UpdateZoneDependentAuras(uint32 zone_id) | Player | |
ValidateAttackersAndOwnTarget() | Unit | |
ValidateMovementInfo(MovementInfo *mi) | Player | |
VehicleSpellInitialize() | Player | |
VisibleAuraContainer typedef | Unit | |
VisualizeItem(uint8 slot, Item *pItem) | Player | |
Whisper(std::string_view text, Language language, Player *receiver, bool=false) override | Player | virtual |
Whisper(uint32 textId, Player *target, bool isBossWhisper=false) override | Player | virtual |
WhisperAddon(std::string const &text, std::string const &prefix, bool isLogged, Player *receiver) | Player | |
WhisperList | Player | protected |
WorldLocation(uint32 mapId=MAPID_INVALID, float x=0.f, float y=0.f, float z=0.f, float o=0.f) | WorldLocation | inlineexplicit |
WorldLocation(uint32 mapId, Position const &position) | WorldLocation | inline |
WorldObject(bool isWorldObject) | WorldObject | explicitprotected |
WorldRelocate(WorldLocation const &loc) | WorldLocation | inline |
WorldRelocate(WorldLocation const *loc) | WorldLocation | inline |
WorldRelocate(uint32 mapId, Position const &pos) | WorldLocation | inline |
WorldRelocate(uint32 mapId=MAPID_INVALID, float x=0.f, float y=0.f, float z=0.f, float o=0.f) | WorldLocation | inline |
WorldSession | Player | friend |
Yell(std::string_view text, Language language, WorldObject const *=nullptr) override | Player | virtual |
Yell(uint32 textId, WorldObject const *target=nullptr) override | Player | virtual |
~GridObject() | GridObject< Player > | inlinevirtual |
~Object() | Object | virtual |
~Player() | Player | |
~Unit() | Unit | virtual |
~WorldObject() | WorldObject | virtual |