TrinityCore
SelectableAI.h
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1/*
2 * This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
3 *
4 * This program is free software; you can redistribute it and/or modify it
5 * under the terms of the GNU General Public License as published by the
6 * Free Software Foundation; either version 2 of the License, or (at your
7 * option) any later version.
8 *
9 * This program is distributed in the hope that it will be useful, but WITHOUT
10 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
11 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
12 * more details.
13 *
14 * You should have received a copy of the GNU General Public License along
15 * with this program. If not, see <http://www.gnu.org/licenses/>.
16 */
17
18#ifndef SelectableAI_h__
19#define SelectableAI_h__
20
21#include "FactoryHolder.h"
22
24{
25 public:
26 virtual ~DBPermit() { }
27 virtual bool IsScriptNameAllowedInDB() const = 0;
28};
29
30template <class O, class AI>
31struct SelectableAI : public FactoryHolder<AI, O>, public Permissible<O>, public DBPermit
32{
33 SelectableAI(std::string const& name, uint32 scriptId, bool isDBAllowed)
34 : FactoryHolder<AI, O>(name), Permissible<O>(), DBPermit(), _scriptId(scriptId), _isDBAllowed(isDBAllowed) { }
35
36 bool IsScriptNameAllowedInDB() const final override { return _isDBAllowed; }
37
38 uint32 GetScriptId() const { return _scriptId; }
39
40private:
43};
44
45#endif // SelectableAI_h__
uint32_t uint32
Definition: Define.h:142
virtual ~DBPermit()
Definition: SelectableAI.h:26
virtual bool IsScriptNameAllowedInDB() const =0
bool _isDBAllowed
Definition: SelectableAI.h:42
uint32 GetScriptId() const
Definition: SelectableAI.h:38
SelectableAI(std::string const &name, uint32 scriptId, bool isDBAllowed)
Definition: SelectableAI.h:33
bool IsScriptNameAllowedInDB() const final override
Definition: SelectableAI.h:36
uint32 _scriptId
Definition: SelectableAI.h:41