TrinityCore
WorldPackets::NPC::ClientGossipText Struct Reference

#include <NPCPackets.h>

Public Attributes

int32 QuestID = 0
 
int32 ContentTuningID = 0
 
int32 QuestType = 0
 
bool Repeatable = false
 
bool Important = false
 
std::string QuestTitle
 
int32 QuestFlags [2] = { }
 

Detailed Description

Definition at line 95 of file NPCPackets.h.

Member Data Documentation

◆ ContentTuningID

int32 WorldPackets::NPC::ClientGossipText::ContentTuningID = 0

Definition at line 98 of file NPCPackets.h.

◆ Important

bool WorldPackets::NPC::ClientGossipText::Important = false

Definition at line 101 of file NPCPackets.h.

◆ QuestFlags

int32 WorldPackets::NPC::ClientGossipText::QuestFlags[2] = { }

Definition at line 103 of file NPCPackets.h.

◆ QuestID

int32 WorldPackets::NPC::ClientGossipText::QuestID = 0

Definition at line 97 of file NPCPackets.h.

◆ QuestTitle

std::string WorldPackets::NPC::ClientGossipText::QuestTitle

Definition at line 102 of file NPCPackets.h.

◆ QuestType

int32 WorldPackets::NPC::ClientGossipText::QuestType = 0

Definition at line 99 of file NPCPackets.h.

◆ Repeatable

bool WorldPackets::NPC::ClientGossipText::Repeatable = false

Definition at line 100 of file NPCPackets.h.


The documentation for this struct was generated from the following file: