23#define ZGScriptName "instance_zulgurub"
24#define DataHeader "ZG"
92template <
class AI,
class T>
98#define RegisterZulGurubCreatureAI(ai_name) RegisterCreatureAIWithFactory(ai_name, GetZulGurubAI)
99#define RegisterZulGurubGameObjectAI(ai_name) RegisterGameObjectAIWithFactory(ai_name, GetZulGurubAI)
@ GO_THE_CACHE_OF_MADNESS_DOOR
uint32 const EncounterCount
AI * GetZulGurubAI(T *obj)