TrinityCore
CreateObjectBits Struct Reference

#include <Object.h>

Public Member Functions

void Clear ()
 

Public Attributes

bool NoBirthAnim: 1
 
bool EnablePortals: 1
 
bool PlayHoverAnim: 1
 
bool MovementUpdate: 1
 
bool MovementTransport: 1
 
bool Stationary: 1
 
bool CombatVictim: 1
 
bool ServerTime: 1
 
bool Vehicle: 1
 
bool AnimKit: 1
 
bool Rotation: 1
 
bool AreaTrigger: 1
 
bool GameObject: 1
 
bool SmoothPhasing: 1
 
bool ThisIsYou: 1
 
bool SceneObject: 1
 
bool ActivePlayer: 1
 
bool Conversation: 1
 

Detailed Description

Definition at line 81 of file Object.h.

Member Function Documentation

◆ Clear()

void CreateObjectBits::Clear ( )
inline

Definition at line 102 of file Object.h.

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Member Data Documentation

◆ ActivePlayer

bool CreateObjectBits::ActivePlayer

Definition at line 99 of file Object.h.

◆ AnimKit

bool CreateObjectBits::AnimKit

Definition at line 92 of file Object.h.

◆ AreaTrigger

bool CreateObjectBits::AreaTrigger

Definition at line 94 of file Object.h.

◆ CombatVictim

bool CreateObjectBits::CombatVictim

Definition at line 89 of file Object.h.

◆ Conversation

bool CreateObjectBits::Conversation

Definition at line 100 of file Object.h.

◆ EnablePortals

bool CreateObjectBits::EnablePortals

Definition at line 84 of file Object.h.

◆ GameObject

bool CreateObjectBits::GameObject

Definition at line 95 of file Object.h.

◆ MovementTransport

bool CreateObjectBits::MovementTransport

Definition at line 87 of file Object.h.

◆ MovementUpdate

bool CreateObjectBits::MovementUpdate

Definition at line 86 of file Object.h.

◆ NoBirthAnim

bool CreateObjectBits::NoBirthAnim

Definition at line 83 of file Object.h.

◆ PlayHoverAnim

bool CreateObjectBits::PlayHoverAnim

Definition at line 85 of file Object.h.

◆ Rotation

bool CreateObjectBits::Rotation

Definition at line 93 of file Object.h.

◆ SceneObject

bool CreateObjectBits::SceneObject

Definition at line 98 of file Object.h.

◆ ServerTime

bool CreateObjectBits::ServerTime

Definition at line 90 of file Object.h.

◆ SmoothPhasing

bool CreateObjectBits::SmoothPhasing

Definition at line 96 of file Object.h.

◆ Stationary

bool CreateObjectBits::Stationary

Definition at line 88 of file Object.h.

◆ ThisIsYou

bool CreateObjectBits::ThisIsYou

Definition at line 97 of file Object.h.

◆ Vehicle

bool CreateObjectBits::Vehicle

Definition at line 91 of file Object.h.


The documentation for this struct was generated from the following file: