TrinityCore
GtCombatRatingsEntry Struct Reference

#include <GameTables.h>

Public Attributes

float Amplify = 0.0f
 
float DefenseSkill = 0.0f
 
float Dodge = 0.0f
 
float Parry = 0.0f
 
float Block = 0.0f
 
float HitMelee = 0.0f
 
float HitRanged = 0.0f
 
float HitSpell = 0.0f
 
float CritMelee = 0.0f
 
float CritRanged = 0.0f
 
float CritSpell = 0.0f
 
float Corruption = 0.0f
 
float CorruptionResistance = 0.0f
 
float Speed = 0.0f
 
float ResilienceCritTaken = 0.0f
 
float ResiliencePlayerDamage = 0.0f
 
float Lifesteal = 0.0f
 
float HasteMelee = 0.0f
 
float HasteRanged = 0.0f
 
float HasteSpell = 0.0f
 
float Avoidance = 0.0f
 
float Sturdiness = 0.0f
 
float Unused7 = 0.0f
 
float Expertise = 0.0f
 
float ArmorPenetration = 0.0f
 
float Mastery = 0.0f
 
float PvPPower = 0.0f
 
float Cleave = 0.0f
 
float VersatilityDamageDone = 0.0f
 
float VersatilityHealingDone = 0.0f
 
float VersatilityDamageTaken = 0.0f
 
float Unused12 = 0.0f
 

Detailed Description

Definition at line 67 of file GameTables.h.

Member Data Documentation

◆ Amplify

float GtCombatRatingsEntry::Amplify = 0.0f

Definition at line 69 of file GameTables.h.

◆ ArmorPenetration

float GtCombatRatingsEntry::ArmorPenetration = 0.0f

Definition at line 93 of file GameTables.h.

◆ Avoidance

float GtCombatRatingsEntry::Avoidance = 0.0f

Definition at line 89 of file GameTables.h.

◆ Block

float GtCombatRatingsEntry::Block = 0.0f

Definition at line 73 of file GameTables.h.

◆ Cleave

float GtCombatRatingsEntry::Cleave = 0.0f

Definition at line 96 of file GameTables.h.

◆ Corruption

float GtCombatRatingsEntry::Corruption = 0.0f

Definition at line 80 of file GameTables.h.

◆ CorruptionResistance

float GtCombatRatingsEntry::CorruptionResistance = 0.0f

Definition at line 81 of file GameTables.h.

◆ CritMelee

float GtCombatRatingsEntry::CritMelee = 0.0f

Definition at line 77 of file GameTables.h.

◆ CritRanged

float GtCombatRatingsEntry::CritRanged = 0.0f

Definition at line 78 of file GameTables.h.

◆ CritSpell

float GtCombatRatingsEntry::CritSpell = 0.0f

Definition at line 79 of file GameTables.h.

◆ DefenseSkill

float GtCombatRatingsEntry::DefenseSkill = 0.0f

Definition at line 70 of file GameTables.h.

◆ Dodge

float GtCombatRatingsEntry::Dodge = 0.0f

Definition at line 71 of file GameTables.h.

◆ Expertise

float GtCombatRatingsEntry::Expertise = 0.0f

Definition at line 92 of file GameTables.h.

◆ HasteMelee

float GtCombatRatingsEntry::HasteMelee = 0.0f

Definition at line 86 of file GameTables.h.

◆ HasteRanged

float GtCombatRatingsEntry::HasteRanged = 0.0f

Definition at line 87 of file GameTables.h.

◆ HasteSpell

float GtCombatRatingsEntry::HasteSpell = 0.0f

Definition at line 88 of file GameTables.h.

◆ HitMelee

float GtCombatRatingsEntry::HitMelee = 0.0f

Definition at line 74 of file GameTables.h.

◆ HitRanged

float GtCombatRatingsEntry::HitRanged = 0.0f

Definition at line 75 of file GameTables.h.

◆ HitSpell

float GtCombatRatingsEntry::HitSpell = 0.0f

Definition at line 76 of file GameTables.h.

◆ Lifesteal

float GtCombatRatingsEntry::Lifesteal = 0.0f

Definition at line 85 of file GameTables.h.

◆ Mastery

float GtCombatRatingsEntry::Mastery = 0.0f

Definition at line 94 of file GameTables.h.

◆ Parry

float GtCombatRatingsEntry::Parry = 0.0f

Definition at line 72 of file GameTables.h.

◆ PvPPower

float GtCombatRatingsEntry::PvPPower = 0.0f

Definition at line 95 of file GameTables.h.

◆ ResilienceCritTaken

float GtCombatRatingsEntry::ResilienceCritTaken = 0.0f

Definition at line 83 of file GameTables.h.

◆ ResiliencePlayerDamage

float GtCombatRatingsEntry::ResiliencePlayerDamage = 0.0f

Definition at line 84 of file GameTables.h.

◆ Speed

float GtCombatRatingsEntry::Speed = 0.0f

Definition at line 82 of file GameTables.h.

◆ Sturdiness

float GtCombatRatingsEntry::Sturdiness = 0.0f

Definition at line 90 of file GameTables.h.

◆ Unused12

float GtCombatRatingsEntry::Unused12 = 0.0f

Definition at line 100 of file GameTables.h.

◆ Unused7

float GtCombatRatingsEntry::Unused7 = 0.0f

Definition at line 91 of file GameTables.h.

◆ VersatilityDamageDone

float GtCombatRatingsEntry::VersatilityDamageDone = 0.0f

Definition at line 97 of file GameTables.h.

◆ VersatilityDamageTaken

float GtCombatRatingsEntry::VersatilityDamageTaken = 0.0f

Definition at line 99 of file GameTables.h.

◆ VersatilityHealingDone

float GtCombatRatingsEntry::VersatilityHealingDone = 0.0f

Definition at line 98 of file GameTables.h.


The documentation for this struct was generated from the following file: