TrinityCore
QuestScript Class Reference

#include <ScriptMgr.h>

+ Inheritance diagram for QuestScript:

Public Member Functions

 ~QuestScript ()
 
virtual void OnQuestStatusChange (Player *player, Quest const *quest, QuestStatus oldStatus, QuestStatus newStatus)
 
virtual void OnAcknowledgeAutoAccept (Player *player, Quest const *quest)
 
virtual void OnQuestObjectiveChange (Player *player, Quest const *quest, QuestObjective const &objective, int32 oldAmount, int32 newAmount)
 
- Public Member Functions inherited from ScriptObject
 ScriptObject (ScriptObject const &right)=delete
 
 ScriptObject (ScriptObject &&right)=delete
 
ScriptObjectoperator= (ScriptObject const &right)=delete
 
ScriptObjectoperator= (ScriptObject &&right)=delete
 
std::string const & GetName () const
 

Protected Member Functions

 QuestScript (char const *name)
 
- Protected Member Functions inherited from ScriptObject
 ScriptObject (char const *name)
 
virtual ~ScriptObject ()
 

Detailed Description

Definition at line 960 of file ScriptMgr.h.

Constructor & Destructor Documentation

◆ QuestScript()

QuestScript::QuestScript ( char const *  name)
explicitprotected

Definition at line 3193 of file ScriptMgr.cpp.

+ Here is the call graph for this function:

◆ ~QuestScript()

QuestScript::~QuestScript ( )
default

Member Function Documentation

◆ OnAcknowledgeAutoAccept()

void QuestScript::OnAcknowledgeAutoAccept ( Player player,
Quest const *  quest 
)
virtual

Definition at line 3205 of file ScriptMgr.cpp.

◆ OnQuestObjectiveChange()

void QuestScript::OnQuestObjectiveChange ( Player player,
Quest const *  quest,
QuestObjective const &  objective,
int32  oldAmount,
int32  newAmount 
)
virtual

Reimplemented in SmartQuest.

Definition at line 3209 of file ScriptMgr.cpp.

◆ OnQuestStatusChange()


The documentation for this class was generated from the following files: