TrinityCore
AnimationDataEntry Struct Reference

#include <DB2Structure.h>

Public Attributes

uint32 ID
 
uint16 Fallback
 
uint8 BehaviorTier
 
int32 BehaviorID
 
std::array< int32, 2 > Flags
 

Detailed Description

Definition at line 101 of file DB2Structure.h.

Member Data Documentation

◆ BehaviorID

int32 AnimationDataEntry::BehaviorID

Definition at line 106 of file DB2Structure.h.

◆ BehaviorTier

uint8 AnimationDataEntry::BehaviorTier

Definition at line 105 of file DB2Structure.h.

◆ Fallback

uint16 AnimationDataEntry::Fallback

Definition at line 104 of file DB2Structure.h.

◆ Flags

std::array<int32, 2> AnimationDataEntry::Flags

Definition at line 107 of file DB2Structure.h.

◆ ID

uint32 AnimationDataEntry::ID

Definition at line 103 of file DB2Structure.h.


The documentation for this struct was generated from the following file: