TrinityCore
CreatureFamilyEntry Struct Reference

#include <DB2Structure.h>

Public Attributes

uint32 ID
 
LocalizedString Name
 
float MinScale
 
int8 MinScaleLevel
 
float MaxScale
 
int8 MaxScaleLevel
 
int16 PetFoodMask
 
int8 PetTalentType
 
int32 IconFileID
 
std::array< int16, 2 > SkillLine
 

Detailed Description

Definition at line 1038 of file DB2Structure.h.

Member Data Documentation

◆ IconFileID

int32 CreatureFamilyEntry::IconFileID

Definition at line 1048 of file DB2Structure.h.

◆ ID

uint32 CreatureFamilyEntry::ID

Definition at line 1040 of file DB2Structure.h.

◆ MaxScale

float CreatureFamilyEntry::MaxScale

Definition at line 1044 of file DB2Structure.h.

◆ MaxScaleLevel

int8 CreatureFamilyEntry::MaxScaleLevel

Definition at line 1045 of file DB2Structure.h.

◆ MinScale

float CreatureFamilyEntry::MinScale

Definition at line 1042 of file DB2Structure.h.

◆ MinScaleLevel

int8 CreatureFamilyEntry::MinScaleLevel

Definition at line 1043 of file DB2Structure.h.

◆ Name

LocalizedString CreatureFamilyEntry::Name

Definition at line 1041 of file DB2Structure.h.

◆ PetFoodMask

int16 CreatureFamilyEntry::PetFoodMask

Definition at line 1046 of file DB2Structure.h.

◆ PetTalentType

int8 CreatureFamilyEntry::PetTalentType

Definition at line 1047 of file DB2Structure.h.

◆ SkillLine

std::array<int16, 2> CreatureFamilyEntry::SkillLine

Definition at line 1049 of file DB2Structure.h.


The documentation for this struct was generated from the following file: