TrinityCore
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#include <HomeMovementGenerator.h>
Public Member Functions | |
HomeMovementGenerator () | |
MovementGeneratorType | GetMovementGeneratorType () const override |
void | DoInitialize (T *) |
void | DoReset (T *) |
bool | DoUpdate (T *, uint32) |
void | DoDeactivate (T *) |
void | DoFinalize (T *, bool, bool) |
void | DoInitialize (Creature *owner) |
void | DoReset (Creature *owner) |
bool | DoUpdate (Creature *owner, uint32) |
void | DoDeactivate (Creature *owner) |
void | DoFinalize (Creature *owner, bool active, bool movementInform) |
Public Member Functions inherited from MovementGeneratorMedium< T, HomeMovementGenerator< T > > | |
void | Initialize (Unit *owner) override |
void | Reset (Unit *owner) override |
bool | Update (Unit *owner, uint32 diff) override |
void | Deactivate (Unit *owner) override |
void | Finalize (Unit *owner, bool active, bool movementInform) override |
Public Member Functions inherited from MovementGenerator | |
MovementGenerator () | |
MovementGenerator (MovementGenerator const &)=delete | |
MovementGenerator (MovementGenerator &&)=delete | |
MovementGenerator & | operator= (MovementGenerator const &)=delete |
MovementGenerator & | operator= (MovementGenerator &&)=delete |
virtual | ~MovementGenerator () |
virtual void | Initialize (Unit *owner)=0 |
virtual void | Reset (Unit *owner)=0 |
virtual bool | Update (Unit *owner, uint32 diff)=0 |
virtual void | Deactivate (Unit *owner)=0 |
virtual void | Finalize (Unit *owner, bool active, bool movementInform)=0 |
virtual MovementGeneratorType | GetMovementGeneratorType () const =0 |
virtual void | UnitSpeedChanged () |
virtual void | Pause (uint32) |
virtual void | Resume (uint32) |
virtual bool | GetResetPosition (Unit *, float &, float &, float &) |
void | AddFlag (uint16 const flag) |
bool | HasFlag (uint16 const flag) const |
void | RemoveFlag (uint16 const flag) |
virtual std::string | GetDebugInfo () const |
Private Member Functions | |
void | SetTargetLocation (T *) |
void | SetTargetLocation (Creature *owner) |
Additional Inherited Members | |
Public Attributes inherited from MovementGenerator | |
uint8 | Mode |
uint8 | Priority |
uint16 | Flags |
uint32 | BaseUnitState |
Definition at line 24 of file HomeMovementGenerator.h.
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explicit |
Definition at line 29 of file HomeMovementGenerator.cpp.
void HomeMovementGenerator< Creature >::DoDeactivate | ( | Creature * | owner | ) |
void HomeMovementGenerator< T >::DoDeactivate | ( | T * | ) |
Definition at line 126 of file HomeMovementGenerator.cpp.
void HomeMovementGenerator< Creature >::DoFinalize | ( | Creature * | owner, |
bool | active, | ||
bool | movementInform | ||
) |
void HomeMovementGenerator< T >::DoFinalize | ( | T * | , |
bool | , | ||
bool | |||
) |
Definition at line 136 of file HomeMovementGenerator.cpp.
void HomeMovementGenerator< Creature >::DoInitialize | ( | Creature * | owner | ) |
void HomeMovementGenerator< T >::DoInitialize | ( | T * | ) |
Definition at line 84 of file HomeMovementGenerator.cpp.
void HomeMovementGenerator< Creature >::DoReset | ( | Creature * | owner | ) |
Definition at line 101 of file HomeMovementGenerator.cpp.
void HomeMovementGenerator< T >::DoReset | ( | T * | ) |
Definition at line 98 of file HomeMovementGenerator.cpp.
bool HomeMovementGenerator< Creature >::DoUpdate | ( | Creature * | owner, |
uint32 | |||
) |
Definition at line 115 of file HomeMovementGenerator.cpp.
bool HomeMovementGenerator< T >::DoUpdate | ( | T * | , |
uint32 | |||
) |
Definition at line 109 of file HomeMovementGenerator.cpp.
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overridevirtual |
Implements MovementGenerator.
Definition at line 40 of file HomeMovementGenerator.cpp.
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private |
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private |
Definition at line 48 of file HomeMovementGenerator.cpp.